Player Matchup

Geb
Geb
Moivan
Geb
Level 136
God Stats
1W - 2L
1,500 SR
Queue Stats
177W - 173L
1,508 Elo+
Party 3
Freya
Freya
TelMeWen2Go2
Freya
Level 122
God Stats
3W - 2L
1,500 SR
Queue Stats
182W - 189L
1,579 Elo+
Party 1
He Bo
He Bo
YogiDoe93
He Bo
Level 117
God Stats
0W - 2L
1,285 SR
Queue Stats
28W - 23L
1,583 Elo+
Party 1
Cthulhu
Cthulhu
biggdforlife
Cthulhu
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 61L
1,520 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
lVlonsterrrrrrr
Morgan Le Fay
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 58L
1,603 Elo+
Party 1
Team Averages
Level 115
1,457 SR
1,558 Elo+

VS

Team Averages
Level 116
1,508 SR
1,441 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
FrakGaiusBlatar
Chronos
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 26L
1,389 Elo+
Party 2
Bacchus
Bacchus
J3LLyBox03
Bacchus
Level 121
God Stats
3W - 1L
1,500 SR
Queue Stats
66W - 74L
1,271 Elo+
Party 2
Bastet
Bastet
TilledTrain
Bastet
Level 139
God Stats
5W - 2L
1,500 SR
Queue Stats
301W - 292L
1,538 Elo+
Solo
Ne Zha
Ne Zha
juliekablooie
Ne Zha
Level 122
God Stats
5W - 4L
1,539 SR
Queue Stats
135W - 137L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Moivan
Geb
15
1 / 3 / 11
8,563
778
6,687
10,618
9,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
5 / 6 / 7
8,788
799
7,079
9,948
3,768
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

He Bo
YogiDoe93
He Bo
12
1 / 7 / 4
7,200
655
5,152
7,801
3,048
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
biggdforlife
Cthulhu
16
8 / 4 / 4
9,301
846
9,425
17,848
13,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Morgan Le Fay
lVlonsterrrrrrr
Morgan Le Fay
15
0 / 5 / 12
7,957
723
8,524
10,070
4,365
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
6 / 3 / 13
10,067
915
9,178
8,191
3,731
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 6 / 12
9,190
835
9,077
11,307
5,400
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
J3LLyBox03
Bacchus
16
7 / 3 / 14
10,187
926
8,949
15,816
22,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
15
6 / 3 / 11
9,410
855
11,307
8,740
3,970
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
3 / 3 / 11
9,031
821
10,794
9,936
6,814
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
86
15
Kills
25
25
Deaths
18
38
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
6
3
13
4.17
W
3
6
12
1.5
W
Bacchus
J3LLyBox03
Bacchus
7
3
14
4.67
L
Geb
Moivan
Geb
1
3
11
2.17
L
5
6
7
1.42
W
Bastet
6
3
11
3.83
L
He Bo
YogiDoe93
He Bo
1
7
4
0.43
L
Cthulhu
biggdforlife
Cthulhu
8
4
4
2.5
W
3
3
11
2.83
L
Morgan Le Fay
lVlonsterrrrrrr
Morgan Le Fay
0
5
12
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,867
Damage
49,305
56,285
Taken
53,990
33,830
Mitigated
42,075
16,420
Healing
20,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
9,178
1,503
1,614
1,467
8,191
3,731
1,698
6,959
1,183
23,903
0
W
9,077
3,281
619
2,150
11,307
5,400
1,187
9,383
1,707
22,633
0
W
Bacchus
J3LLyBox03
Bacchus
8,949
1,210
229
4,107
15,816
22,160
135
7,744
7,889
15,026
0
L
Geb
Moivan
Geb
6,687
722
847
2,868
10,618
9,394
0
4,487
6,131
14,810
0
L
7,079
1,949
174
1,785
9,948
3,768
0
4,068
5,683
13,770
0
W
Bastet
11,307
2,491
1,967
3,877
8,740
3,970
503
6,491
2,136
0
16,877
L
He Bo
YogiDoe93
He Bo
5,152
0
262
10
7,801
3,048
0
3,542
4,259
13,813
0
L
Cthulhu
biggdforlife
Cthulhu
9,425
675
1,105
5,884
17,848
13,255
0
10,275
7,414
19,307
0
W
10,794
810
130
3,916
9,936
6,814
900
5,505
4,208
0
22,038
L
Morgan Le Fay
lVlonsterrrrrrr
Morgan Le Fay
8,524
570
1,115
2,370
10,070
4,365
0
4,476
5,594
24,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,809
Gold Earned
47,885
103
Minions Killed
109
0
Camps Cleared
0
906,001
Distance Traveled
1,079,315
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,067
915
28
3
0
195,745
0
W
Chronos
9,190
835
34
3
0
196,062
0
W
Bacchus
10,187
926
14
1
0
215,465
3
L
Geb
8,563
778
11
1
0
220,312
5
L
Freya
8,788
799
24
2
0
157,961
0
W
Bastet
9,410
855
14
1
0
248,130
2
L
He Bo
7,200
655
24
2
0
151,540
0
L
Cthulhu
9,301
846
17
2
0
201,033
0
W
Ne Zha
9,031
821
19
2
0
223,913
0
L
Morgan Le Fay
7,957
723
27
2
0
175,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role