Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Camazotz
Camazotz
DragonFlameKid34
Camazotz
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
370W - 430L
1,498 Elo+
Party 1
Skadi
Skadi
FifthMosquito6
Skadi
Level 84
God Stats
21W - 12L
1,693 SR
Queue Stats
216W - 236L
1,512 Elo+
Party 2
Ares
Ares
NoLove4TheBest
Ares
Level 100
God Stats
10W - 8L
1,602 SR
Queue Stats
259W - 270L
1,512 Elo+
Party 2
Mercury
Mercury
lagerrox
Mercury
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,313 Elo+
Solo
Team Averages
Level 110
1,559 SR
1,467 Elo+

VS

Team Averages
Level 132
1,471 SR
1,326 Elo+
Bacchus
Bacchus
Dismal Doll
Bacchus
Level 139
God Stats
1W - 3L
1,288 SR
Queue Stats
17W - 24L
1,169 Elo+
Solo
Nu Wa
Nu Wa
MokonaModokl
Nu Wa
Level 140
God Stats
64W - 51L
1,343 SR
Queue Stats
399W - 412L
1,412 Elo+
Solo
Olorun
Olorun
SAO Galaxy
Olorun
Level 151
God Stats
3W - 6L
1,500 SR
Queue Stats
285W - 283L
1,192 Elo+
Solo
Bastet
Bastet
meteorman2012
Bastet
Level 123
God Stats
3W - 0L
1,602 SR
Queue Stats
9W - 9L
1,337 Elo+
Solo
Medusa
Medusa
samsakilla93
Medusa
Level 107
God Stats
18W - 16L
1,623 SR
Queue Stats
58W - 61L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
9
2 / 3 / 0
5,716
572
2,961
4,111
1,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
3 / 2 / 0
5,953
595
4,464
9,910
6,008
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 4 / 3
5,127
513
4,614
7,713
2,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
2 / 5 / 3
5,633
563
3,296
11,532
6,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
lagerrox
Mercury
8
1 / 3 / 4
5,382
538
1,610
6,763
2,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dismal Doll
Bacchus
9
3 / 1 / 8
6,126
613
5,004
8,617
6,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 1 / 8
5,890
589
5,269
3,391
1,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
SAO Galaxy
Olorun
10
2 / 2 / 5
6,002
600
2,719
5,028
1,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
7 / 2 / 5
6,651
665
8,388
8,103
2,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
10
5 / 2 / 1
5,927
593
4,755
6,130
1,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
44
8
Kills
17
17
Deaths
8
10
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
3
0
0.67
W
Bacchus
Dismal Doll
Bacchus
3
1
8
7
L
3
2
0
1.5
L
0
4
3
0.38
W
0
1
8
4
L
2
5
3
0.7
W
Olorun
SAO Galaxy
Olorun
2
2
5
2.25
L
Mercury
lagerrox
Mercury
1
3
4
1
W
7
2
5
4.75
W
Medusa
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,945
Damage
26,135
40,029
Taken
31,269
18,521
Mitigated
13,245
11,168
Healing
11,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
2,961
106
0
63
4,111
1,400
104
1,367
2,702
28,571
0
W
Bacchus
Dismal Doll
Bacchus
5,004
341
0
2,340
8,617
6,495
221
1,989
6,577
12,153
0
L
4,464
1,159
0
4,785
9,910
6,008
0
2,940
6,876
0
28,168
L
4,614
1,966
28
1,673
7,713
2,125
0
2,200
5,417
0
25,201
W
5,269
903
0
747
3,391
1,014
834
653
2,658
30,541
0
L
3,296
321
445
2,101
11,532
6,890
0
3,890
7,472
12,401
0
W
Olorun
SAO Galaxy
Olorun
2,719
1,212
103
1,726
5,028
1,626
1,237
261
4,767
29,630
0
L
Mercury
lagerrox
Mercury
1,610
736
0
2,073
6,763
2,098
0
2,117
4,570
0
15,497
W
8,388
2,670
329
3,805
8,103
2,406
391
715
7,348
0
26,142
W
Medusa
4,755
2,040
210
2,416
6,130
1,704
0
2,412
3,662
0
24,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,811
Gold Earned
30,596
223
Minions Killed
213
0
Camps Cleared
0
1,004,343
Distance Traveled
959,889
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,716
572
71
7
0
179,288
2
W
Bacchus
6,126
613
11
1
0
208,343
2
L
Camazotz
5,953
595
51
5
0
206,335
0
L
Skadi
5,127
513
54
5
0
195,464
1
W
Nu Wa
5,890
589
60
6
0
182,264
3
L
Ares
5,633
563
14
1
0
187,643
4
W
Olorun
6,002
600
49
5
0
146,898
4
L
Mercury
5,382
538
33
3
0
235,613
2
W
Bastet
6,651
665
51
5
0
225,377
0
W
Medusa
5,927
593
42
4
0
197,007
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role