Player Matchup

Chronos
Chronos
Amputect
Chronos
Level 69
God Stats
7W - 8L
1,302 SR
Queue Stats
43W - 56L
1,352 Elo+
Party 2
Ganesha
Ganesha
GroovyZenMonkey
Ganesha
Level 108
God Stats
5W - 8L
1,101 SR
Queue Stats
5W - 9L
1,122 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
IronKeegles
Ah Muzen Cab
Level 96
God Stats
0W - 3L
1,258 SR
Queue Stats
38W - 47L
1,432 Elo+
Party 2
Cliodhna
Cliodhna
Lord Brach I
Cliodhna
Level 47
God Stats
20W - 23L
1,237 SR
Queue Stats
126W - 143L
1,315 Elo+
Solo
Cerberus
Cerberus
kyFowdaSquaaa
Cerberus
Level 125
God Stats
0W - 6L
1,137 SR
Queue Stats
87W - 117L
1,409 Elo+
Solo
Team Averages
Level 89
1,207 SR
1,326 Elo+

VS

Team Averages
Level 74
1,445 SR
1,464 Elo+
Izanami
Izanami
Ilusu
Izanami
Level 81
God Stats
13W - 7L
1,479 SR
Queue Stats
30W - 20L
1,536 Elo+
Solo
Sylvanus
Sylvanus
Joshppel
Sylvanus
Level 103
God Stats
2W - 2L
1,500 SR
Queue Stats
85W - 90L
1,284 Elo+
Solo
Fenrir
Fenrir
JuiccyBlunt420
Fenrir
Level 53
God Stats
2W - 6L
1,245 SR
Queue Stats
38W - 28L
1,543 Elo+
Solo
Achilles
Achilles
lilnightmere88
Achilles
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 17L
1,479 Elo+
Party 1
Scylla
Scylla
plerith
Scylla
Level 58
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 8L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Amputect
Chronos
10
0 / 4 / 1
6,237
446
1,787
9,519
2,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 5 / 0
5,947
425
2,534
11,117
5,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
IronKeegles
Ah Muzen Cab
9
0 / 6 / 0
5,674
405
7,028
7,392
1,910
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
Lord Brach I
Cliodhna
12
0 / 2 / 2
6,801
486
4,626
9,283
2,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
kyFowdaSquaaa
Cerberus
13
4 / 3 / 0
7,770
555
5,310
10,006
5,576
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ilusu
Izanami
14
9 / 0 / 2
8,551
611
8,406
9,935
3,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Joshppel
Sylvanus
12
2 / 0 / 9
7,801
557
5,382
10,445
11,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
3 / 1 / 4
7,009
501
4,694
9,542
3,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Achilles
13
2 / 2 / 1
7,172
512
3,976
8,083
6,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Scylla
plerith
Scylla
14
4 / 1 / 3
8,366
598
6,757
5,499
1,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
4
Kills
20
20
Deaths
4
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chronos
Amputect
Chronos
0
4
1
0.13
L
0
5
0
0
W
Izanami
Ilusu
Izanami
9
0
2
10
L
Ah Muzen Cab
IronKeegles
Ah Muzen Cab
0
6
0
0
W
Sylvanus
Joshppel
Sylvanus
2
0
9
6.5
W
3
1
4
5
L
Cliodhna
Lord Brach I
Cliodhna
0
2
2
0.5
L
Cerberus
kyFowdaSquaaa
Cerberus
4
3
0
1.33
W
Achilles
2
2
1
1.25
W
Scylla
plerith
Scylla
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,285
Damage
29,215
47,317
Taken
43,504
18,426
Mitigated
26,819
14,406
Healing
18,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Amputect
Chronos
1,787
155
143
2,758
9,519
2,545
0
3,259
6,078
31,033
0
L
2,534
372
225
2,482
11,117
5,739
0
2,755
8,362
18,546
0
W
Izanami
Ilusu
Izanami
8,406
5,299
0
4,696
9,935
3,765
1,115
1,534
8,401
0
64,274
L
Ah Muzen Cab
IronKeegles
Ah Muzen Cab
7,028
2,327
0
1,335
7,392
1,910
0
2,389
5,003
0
28,517
W
Sylvanus
Joshppel
Sylvanus
5,382
1,640
2,285
4,831
10,445
11,680
324
925
9,520
22,061
0
W
4,694
1,113
0
3,040
9,542
3,622
423
2,159
7,383
0
29,087
L
Cliodhna
Lord Brach I
Cliodhna
4,626
574
0
3,371
9,283
2,656
0
2,530
6,506
0
39,518
L
Cerberus
kyFowdaSquaaa
Cerberus
5,310
155
0
4,092
10,006
5,576
722
896
8,658
39,303
0
W
Achilles
3,976
878
0
2,091
8,083
6,145
72
3,353
4,730
0
29,404
W
Scylla
plerith
Scylla
6,757
602
0
1,250
5,499
1,607
1,420
1,660
3,839
51,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,429
Gold Earned
38,899
329
Minions Killed
402
0
Camps Cleared
0
1,230,209
Distance Traveled
1,298,764
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,237
446
62
4
0
247,016
1
L
Ganesha
5,947
425
20
1
0
242,340
6
W
Izanami
8,551
611
141
10
0
231,443
4
L
Ah Muzen Cab
5,674
405
66
5
0
212,334
1
W
Sylvanus
7,801
557
41
3
0
222,248
1
W
Fenrir
7,009
501
55
4
0
304,156
5
L
Cliodhna
6,801
486
85
6
0
288,753
4
L
Cerberus
7,770
555
96
7
0
239,766
2
W
Achilles
7,172
512
57
4
0
255,219
1
W
Scylla
8,366
598
108
8
0
285,698
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role