Player Matchup

Sobek
Sobek
Gold V
Best Sun Wukong
Sobek
Gold V
Level 59
God Stats
5W - 5L
1,538 SR
Queue Stats
30W - 21L
1,558 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold V
Enderking12321
Morgan Le Fay
Gold V
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 18L
1,558 MMR
Party 1
Achilles
Achilles
Gold V
Voltage2421
Achilles
Gold V
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 21L
1,558 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 56
1,513 SR
1,558 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 114
1,593 SR
1,541 MMR
Charybdis
Charybdis
Bronze III
GabeyBaby1763
Charybdis
Bronze III
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,538 MMR
Solo
Discordia
Discordia
Silver II
Testaroo123
Discordia
Silver II
Level 99
God Stats
2W - 4L
1,714 SR
Queue Stats
7W - 11L
1,550 MMR
Solo
Bacchus
Bacchus
Gold V
u1ysses89
Bacchus
Gold V
Level 105
God Stats
9W - 8L
1,565 SR
Queue Stats
168W - 189L
1,536 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 9
8,036
804
5,112
11,336
11,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
Enderking12321
Morgan Le Fay
12
2 / 1 / 10
7,473
747
3,735
4,650
1,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
Voltage2421
Achilles
13
10 / 0 / 5
8,817
882
15,361
12,149
8,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
MulanZeusBastetGilgameshChaac

VS

Bans
AthenaAtlasBaron SamediHorusAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GabeyBaby1763
Charybdis
10
0 / 5 / 1
6,105
611
5,380
8,210
2,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Testaroo123
Discordia
9
0 / 5 / 0
5,994
599
5,191
6,903
2,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
u1ysses89
Bacchus
9
1 / 5 / 0
5,958
596
6,275
12,308
7,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
2
15
Kills
1
1
Deaths
15
24
Assists
1
Player
Kills
Deaths
Assists
KDA
W
3
0
9
7.5
W
Morgan Le Fay
Enderking12321
Morgan Le Fay
2
1
10
7
L
Charybdis
GabeyBaby1763
Charybdis
0
5
1
0.1
L
Discordia
Testaroo123
Discordia
0
5
0
0
W
Achilles
Voltage2421
Achilles
10
0
5
12.5
L
Bacchus
u1ysses89
Bacchus
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,208
Damage
16,846
28,135
Taken
27,421
21,601
Mitigated
13,156
9,318
Healing
4,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,112
569
0
4,259
11,336
11,230
104
3,788
7,208
17,901
0
W
Morgan Le Fay
Enderking12321
Morgan Le Fay
3,735
214
0
1,557
4,650
1,783
491
3,137
1,363
15,929
0
L
Charybdis
GabeyBaby1763
Charybdis
5,380
2,546
0
530
8,210
2,970
0
3,262
4,683
0
17,084
L
Discordia
Testaroo123
Discordia
5,191
493
0
924
6,903
2,290
0
2,870
3,844
19,407
0
W
Achilles
Voltage2421
Achilles
15,361
6,756
481
3,021
12,149
8,588
469
4,409
7,566
0
36,848
L
Bacchus
u1ysses89
Bacchus
6,275
392
353
2,445
12,308
7,896
0
2,955
8,907
11,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,326
Gold Earned
18,057
106
Minions Killed
79
7
Camps Cleared
2
604,398
Distance Traveled
532,741
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,036
804
16
2
1
192,984
1
W
Morgan Le Fay
7,473
747
33
3
1
187,347
3
L
Charybdis
6,105
611
32
3
0
172,746
3
L
Discordia
5,994
599
32
3
2
175,684
1
W
Achilles
8,817
882
57
6
5
224,067
1
L
Bacchus
5,958
596
15
2
0
184,311
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role