Player Matchup

Hou Yi
Hou Yi
Gold IV
 
Hou Yi
Gold IV
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Bronze III
 
Athena
Bronze III
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kali
Kali
Silver I
Asheybaby
Kali
Silver I
Level 109
God Stats
1W - 2L
1,742 SR
Queue Stats
12W - 16L
1,464 MMR
Solo
Guan Yu
Guan Yu
Silver IV
Avalanxhe
Guan Yu
Silver IV
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 34L
1,418 MMR
Solo
Anubis
Anubis
Bronze III
Oxforking
Anubis
Bronze III
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 116
1,548 SR
1,476 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 138
1,528 SR
1,430 MMR
Bellona
Bellona
Gold V
DemonTirel
Bellona
Gold V
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
243W - 258L
1,421 MMR
Party 1
Danzaburou
Danzaburou
Bronze III
Fernator420
Danzaburou
Bronze III
Level 125
God Stats
1W - 0L
1,391 SR
Queue Stats
5W - 8L
1,454 MMR
Solo
Discordia
Discordia
Gold V
RunLostBoy
Discordia
Gold V
Level 134
God Stats
40W - 22L
1,760 SR
Queue Stats
263W - 277L
1,421 MMR
Party 1
Ares
Ares
Bronze III
ThonyKovacs
Ares
Bronze III
Level 147
God Stats
3W - 1L
1,706 SR
Queue Stats
4W - 9L
1,460 MMR
Solo
Artio
Artio
Silver I
Wlad97
Artio
Silver I
Level 157
God Stats
6W - 2L
1,281 SR
Queue Stats
272W - 280L
1,395 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
8
1 / 2 / 1
4,781
531
3,458
5,411
1,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Athena
 
Athena
7
0 / 3 / 1
4,266
474
1,506
7,912
3,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kali
9
2 / 1 / 1
5,333
593
3,278
6,735
1,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
Avalanxhe
Guan Yu
7
0 / 5 / 1
4,497
500
1,634
8,615
4,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anubis
Oxforking
Anubis
7
0 / 1 / 1
4,456
495
709
2,896
1,206
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bans
AtlasGilgameshChronosGeb

VS

Bans
OlorunPoseidonBastetScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DemonTirel
Bellona
9
1 / 0 / 1
5,346
594
1,782
4,339
2,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Fernator420
Danzaburou
11
2 / 0 / 2
6,292
699
4,302
4,822
1,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
RunLostBoy
Discordia
10
1 / 0 / 3
5,677
631
3,633
2,730
837
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
4 / 2 / 2
6,136
682
4,825
5,278
4,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artio
Wlad97
Artio
10
4 / 1 / 2
5,976
664
5,787
6,474
5,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
3
Kills
12
12
Deaths
3
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
1
2
1
0.75
L
Athena
 
Athena
0
3
1
0.17
L
Kali
2
1
1
2.5
L
Guan Yu
Avalanxhe
Guan Yu
0
5
1
0.1
W
Bellona
DemonTirel
Bellona
1
0
1
1.5
W
Danzaburou
Fernator420
Danzaburou
2
0
2
3
L
Anubis
Oxforking
Anubis
0
1
1
0.5
W
Discordia
RunLostBoy
Discordia
1
0
3
2.5
W
4
2
2
2.5
W
Artio
Wlad97
Artio
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,585
Damage
20,329
31,569
Taken
23,643
13,067
Mitigated
14,659
9,302
Healing
10,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
3,458
1,392
0
1,870
5,411
1,137
0
925
4,486
0
27,335
L
Athena
 
Athena
1,506
452
127
1,414
7,912
3,789
0
3,442
4,470
11,678
0
L
Kali
3,278
1,618
0
1,525
6,735
1,982
0
2,531
4,089
0
25,949
L
Guan Yu
Avalanxhe
Guan Yu
1,634
451
170
2,710
8,615
4,953
0
5,128
2,957
0
20,674
W
Bellona
DemonTirel
Bellona
1,782
626
0
2,095
4,339
2,533
51
416
3,923
0
26,872
W
Danzaburou
Fernator420
Danzaburou
4,302
1,932
0
1,996
4,822
1,237
0
90
4,732
0
41,667
L
Anubis
Oxforking
Anubis
709
0
0
1,486
2,896
1,206
0
1,574
1,322
18,501
0
W
Discordia
RunLostBoy
Discordia
3,633
412
0
1,089
2,730
837
599
534
2,196
37,215
0
W
4,825
249
74
1,504
5,278
4,912
83
775
4,503
13,142
0
W
Artio
Wlad97
Artio
5,787
921
519
3,035
6,474
5,140
0
400
6,074
22,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,333
Gold Earned
29,427
207
Minions Killed
278
0
Camps Cleared
0
804,388
Distance Traveled
873,584
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
4,781
531
52
6
0
164,927
2
L
Athena
4,266
474
22
2
0
182,844
4
L
Kali
5,333
593
51
6
0
187,306
3
L
Guan Yu
4,497
500
40
4
0
150,134
6
W
Bellona
5,346
594
57
6
0
187,838
2
W
Danzaburou
6,292
699
94
10
0
171,073
3
L
Anubis
4,456
495
42
5
0
119,177
0
W
Discordia
5,677
631
76
8
0
173,753
0
W
Ares
6,136
682
7
1
0
185,082
1
W
Artio
5,976
664
44
5
0
155,838
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role