Player Matchup

Mulan
Mulan
Gold V
 
Mulan
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold V
 
Fenrir
Gold V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold II
Neøk
Sobek
Gold II
Level 129
God Stats
4W - 2L
1,701 SR
Queue Stats
56W - 48L
1,574 MMR
Solo
Eset
Eset
Silver I
RagerAmarelo
Eset
Silver I
Level 127
God Stats
2W - 1L
1,715 SR
Queue Stats
200W - 212L
1,582 MMR
Solo
Ullr
Ullr
Platinum V
lBuTToWsKi
Ullr
Platinum V
Level 157
God Stats
9W - 7L
1,594 SR
Queue Stats
151W - 140L
1,629 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 144
1,602 SR
1,557 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 147
1,527 SR
1,580 MMR
Anhur
Anhur
Gold IV
 
Anhur
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Gold I
BĘLFÈGØR
Tiamat
Gold I
Level 157
God Stats
0W - 2L
1,400 SR
Queue Stats
136W - 124L
1,639 MMR
Party 1
Ravana
Ravana
Platinum IV
DiosYasha
Ravana
Platinum IV
Level 160
God Stats
0W - 1L
1,717 SR
Queue Stats
88W - 83L
1,681 MMR
Party 1
Geb
Geb
Gold V
Floowzinn
Geb
Gold V
Level 138
God Stats
0W - 2L
1,298 SR
Queue Stats
13W - 14L
1,536 MMR
Solo
Osiris
Osiris
Bronze III
Mocutuymbo
Osiris
Bronze III
Level 120
God Stats
0W - 1L
1,721 SR
Queue Stats
3W - 3L
1,544 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
7 / 1 / 4
8,134
739
11,075
8,256
8,624
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
 
Fenrir
14
11 / 2 / 5
8,007
728
8,352
8,244
2,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sobek
Neøk
Sobek
10
1 / 0 / 11
6,511
592
4,486
8,792
6,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 2 / 5
6,844
622
4,449
5,239
1,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

11
3 / 2 / 2
6,335
576
3,664
6,101
1,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AtlasCliodhnaAthena

VS

Bans
NemesisArtioThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
1 / 5 / 0
5,328
484
4,845
7,715
1,843
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
11
1 / 4 / 1
6,563
597
4,100
5,792
3,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
DiosYasha
Ravana
11
4 / 6 / 2
6,954
632
6,598
8,945
3,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

9
0 / 2 / 0
5,164
469
2,272
7,314
4,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Osiris
Mocutuymbo
Osiris
10
1 / 6 / 1
6,213
565
4,479
11,043
8,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
11
23
Kills
7
7
Deaths
23
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
7
1
4
9
W
Fenrir
 
Fenrir
11
2
5
6.75
L
Anhur
 
Anhur
1
5
0
0.2
L
Tiamat
1
4
1
0.38
L
Ravana
DiosYasha
Ravana
4
6
2
0.83
L
0
2
0
0
L
Osiris
Mocutuymbo
Osiris
1
6
1
0.25
W
Sobek
Neøk
Sobek
1
0
11
6.5
W
1
2
5
1.75
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,026
Damage
22,294
36,632
Taken
40,809
20,709
Mitigated
21,857
11,679
Healing
8,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
11,075
1,242
400
3,090
8,256
8,624
0
93
8,163
2,240
43,842
W
Fenrir
 
Fenrir
8,352
1,790
0
1,648
8,244
2,765
78
1,757
6,393
0
38,962
L
Anhur
 
Anhur
4,845
2,334
0
1,125
7,715
1,843
848
2,240
5,475
0
27,500
L
Tiamat
4,100
398
0
780
5,792
3,599
0
2,202
3,590
38,950
0
L
Ravana
DiosYasha
Ravana
6,598
1,710
0
2,022
8,945
3,668
0
2,600
6,345
0
32,598
L
2,272
445
0
1,329
7,314
4,003
0
1,930
5,384
9,939
0
L
Osiris
Mocutuymbo
Osiris
4,479
1,656
0
3,559
11,043
8,744
0
668
10,375
0
31,918
W
Sobek
Neøk
Sobek
4,486
799
0
3,591
8,792
6,737
252
2,321
6,374
10,714
0
W
4,449
457
407
919
5,239
1,369
0
1,489
3,637
43,998
0
W
3,664
1,521
0
1,624
6,101
1,214
805
408
5,693
0
35,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,831
Gold Earned
30,222
339
Minions Killed
281
0
Camps Cleared
0
1,147,748
Distance Traveled
1,071,743
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,134
739
86
8
0
240,528
6
W
Fenrir
8,007
728
70
6
0
247,681
2
L
Anhur
5,328
484
44
4
0
190,334
3
L
Tiamat
6,563
597
91
8
0
222,621
4
L
Ravana
6,954
632
58
5
0
234,817
0
L
Geb
5,164
469
11
1
0
223,152
3
L
Osiris
6,213
565
77
7
0
200,819
5
W
Sobek
6,511
592
15
1
0
247,937
3
W
Eset
6,844
622
101
9
0
213,323
3
W
Ullr
6,335
576
67
6
0
198,279
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role