Player Matchup

Ra
Ra
ChorizoCriollo
Ra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,224 Elo+
Party 2
Artio
Artio
InfamousCarry
Artio
Level 41
God Stats
0W - 1L
1,304 SR
Queue Stats
2W - 8L
1,086 Elo+
Party 2
Freya
Freya
T0R1S
Freya
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,032 Elo+
Party 2
Kali
Kali
oieowu9we
Kali
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 98L
1,633 Elo+
Solo
Odin
Odin
sebado4life
Odin
Level 29
God Stats
3W - 6L
1,205 SR
Queue Stats
5W - 10L
1,102 Elo+
Party 2
Team Averages
Level 42
1,402 SR
1,216 Elo+

VS

Team Averages
Level 83
1,544 SR
1,591 Elo+
Serqet
Serqet
 
Serqet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Agustin996
Discordia
Level 88
God Stats
23W - 17L
1,236 SR
Queue Stats
266W - 215L
1,536 Elo+
Party 1
Sylvanus
Sylvanus
Clouse86
Sylvanus
Level 84
God Stats
11W - 7L
1,488 SR
Queue Stats
308W - 247L
1,575 Elo+
Party 1
Artemis
Artemis
bigberna
Artemis
Level 47
God Stats
49W - 43L
1,969 SR
Queue Stats
109W - 90L
2,008 Elo+
Party 1
Bakasura
Bakasura
gamer4everXDXD
Bakasura
Level 35
God Stats
3W - 1L
1,527 SR
Queue Stats
23W - 41L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,994
416
2,248
6,093
1,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
0 / 4 / 0
4,877
406
830
9,024
3,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Freya
T0R1S
Freya
8
0 / 4 / 0
4,791
399
1,567
6,197
1,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kali
9
1 / 5 / 0
5,625
469
3,859
9,868
2,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 3 / 0
5,337
445
3,202
8,904
2,431
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
8 / 0 / 4
8,058
672
6,782
9,432
4,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
Agustin996
Discordia
12
0 / 0 / 6
7,229
602
3,614
4,300
1,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Clouse86
Sylvanus
14
7 / 0 / 3
8,391
699
8,336
10,421
9,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
bigberna
Artemis
12
5 / 0 / 6
7,761
647
8,268
3,695
1,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
11
0 / 1 / 2
6,447
537
2,060
8,105
2,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
41
1
Kills
20
20
Deaths
1
0
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
8
0
4
10
W
Discordia
Agustin996
Discordia
0
0
6
3
L
0
4
0
0
W
Sylvanus
Clouse86
Sylvanus
7
0
3
8.5
L
0
4
0
0
L
Freya
T0R1S
Freya
0
4
0
0
W
Artemis
bigberna
Artemis
5
0
6
8
W
Bakasura
0
1
2
1
L
Kali
1
5
0
0.2
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,706
Damage
29,060
40,086
Taken
35,953
12,079
Mitigated
17,965
9,419
Healing
10,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
6,782
2,846
0
1,419
9,432
4,050
0
1,811
7,621
0
35,007
W
Discordia
Agustin996
Discordia
3,614
41
0
1,019
4,300
1,052
344
206
4,094
42,691
0
L
2,248
476
13
1,068
6,093
1,484
0
3,116
2,342
21,249
0
W
Sylvanus
Clouse86
Sylvanus
8,336
1,829
762
3,758
10,421
9,310
291
990
9,431
42,890
7,852
L
830
62
69
2,205
9,024
3,964
0
1,424
7,530
7,712
0
L
Freya
T0R1S
Freya
1,567
537
150
1,603
6,197
1,282
0
683
5,498
19,326
0
W
Artemis
bigberna
Artemis
8,268
3,402
0
2,071
3,695
1,241
1,496
1,384
2,311
0
42,074
W
Bakasura
2,060
1,490
0
1,742
8,105
2,312
0
254
7,851
0
34,102
L
Kali
3,859
2,470
0
2,496
9,868
2,918
0
988
8,639
0
33,233
L
3,202
687
0
1,815
8,904
2,431
0
4,751
4,074
0
25,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,624
Gold Earned
37,886
201
Minions Killed
386
0
Camps Cleared
0
1,083,128
Distance Traveled
1,191,890
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,058
672
53
4
0
269,887
1
W
Discordia
7,229
602
88
7
0
232,807
2
L
Ra
4,994
416
40
3
0
213,385
7
W
Sylvanus
8,391
699
104
9
0
190,982
3
L
Artio
4,877
406
10
1
0
229,905
4
L
Freya
4,791
399
38
3
0
203,042
4
W
Artemis
7,761
647
71
6
0
213,401
6
W
Bakasura
6,447
537
70
6
0
284,813
2
L
Kali
5,625
469
60
5
0
214,545
1
L
Odin
5,337
445
53
4
0
222,251
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role