Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
CheechThaFreak
Erlang Shen
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,451 Elo+
Party 2
Agni
Agni
Octette
Agni
Level 86
God Stats
4W - 7L
1,553 SR
Queue Stats
64W - 65L
1,562 Elo+
Party 3
Hachiman
Hachiman
ShadowStarReaper
Hachiman
Level 146
God Stats
0W - 2L
1,265 SR
Queue Stats
15W - 17L
1,474 Elo+
Party 2
Khepri
Khepri
Westies
Khepri
Level 41
God Stats
2W - 1L
1,786 SR
Queue Stats
7W - 6L
1,787 Elo+
Party 3
Team Averages
Level 80
1,521 SR
1,555 Elo+

VS

Team Averages
Level 82
1,629 SR
1,474 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Hendrrixxx
Neith
Level 100
God Stats
5W - 0L
1,692 SR
Queue Stats
89W - 98L
1,504 Elo+
Party 1
Tyr
Tyr
IFoundaBug
Tyr
Level 125
God Stats
9W - 5L
1,631 SR
Queue Stats
140W - 99L
1,438 Elo+
Party 1
Charybdis
Charybdis
Madilyn123
Charybdis
Level 27
God Stats
11W - 10L
1,667 SR
Queue Stats
141W - 133L
1,481 Elo+
Party 1
Discordia
Discordia
MorningWooderson
Discordia
Level 47
God Stats
17W - 15L
1,653 SR
Queue Stats
269W - 310L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
1 / 6 / 3
9,300
664
7,484
19,704
9,645
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Erlang Shen
CheechThaFreak
Erlang Shen
12
0 / 4 / 1
7,944
567
1,288
4,340
2,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Agni
Octette
Agni
17
4 / 5 / 4
10,268
733
13,938
11,415
4,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

18
5 / 2 / 4
10,881
777
9,130
7,950
3,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
Westies
Khepri
16
1 / 2 / 4
8,969
641
4,245
14,835
15,040
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
18
4 / 0 / 9
10,956
783
8,268
10,408
9,458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
17
3 / 4 / 9
10,638
760
18,810
13,447
4,363
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 2 / 11
10,353
740
7,407
9,335
3,956
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charybdis
Madilyn123
Charybdis
19
4 / 2 / 5
11,636
831
5,783
7,109
2,554
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Discordia
18
4 / 3 / 9
11,061
790
11,392
7,347
2,163
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
62
11
Kills
19
19
Deaths
11
16
Assists
43
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
6
3
0.42
W
Jormungandr
 
Jormungandr
4
0
9
8.5
L
Erlang Shen
CheechThaFreak
Erlang Shen
0
4
1
0.13
W
Neith
3
4
9
1.88
W
4
2
11
4.75
W
Charybdis
Madilyn123
Charybdis
4
2
5
3.25
W
Discordia
4
3
9
2.83
L
Agni
Octette
Agni
4
5
4
1.2
L
5
2
4
3.5
L
Khepri
Westies
Khepri
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,085
Damage
51,660
58,244
Taken
47,646
34,599
Mitigated
22,494
7,073
Healing
13,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
7,484
1,565
0
1,949
19,704
9,645
0
8,654
10,720
0
26,012
W
Jormungandr
 
Jormungandr
8,268
2,180
516
2,358
10,408
9,458
1,483
2,359
8,049
35,263
0
L
Erlang Shen
CheechThaFreak
Erlang Shen
1,288
334
0
10
4,340
2,546
0
2,238
2,102
0
2,509
W
Neith
18,810
5,209
535
3,346
13,447
4,363
790
5,118
8,329
0
46,604
W
7,407
1,127
0
2,877
9,335
3,956
1,433
4,449
4,886
0
21,272
W
Charybdis
Madilyn123
Charybdis
5,783
2,778
496
2,648
7,109
2,554
4,353
2,869
4,240
0
38,915
W
Discordia
11,392
906
66
533
7,347
2,163
687
3,388
3,959
38,852
0
L
Agni
Octette
Agni
13,938
784
309
704
11,415
4,179
0
1,718
9,634
35,030
0
L
9,130
2,062
0
2,421
7,950
3,189
0
1,712
6,088
0
43,675
L
Khepri
Westies
Khepri
4,245
99
711
969
14,835
15,040
0
5,072
9,502
12,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,362
Gold Earned
54,644
186
Minions Killed
275
0
Camps Cleared
0
1,128,485
Distance Traveled
1,411,080
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,300
664
43
3
0
265,717
0
W
Jormungandr
10,956
783
45
3
0
304,526
0
L
Erlang Shen
7,944
567
6
0
0
93,371
0
W
Neith
10,638
760
60
4
0
261,672
0
W
Tyr
10,353
740
26
2
0
305,767
0
W
Charybdis
11,636
831
76
5
0
265,639
0
W
Discordia
11,061
790
68
5
0
273,476
1
L
Agni
10,268
733
57
4
0
271,856
0
L
Hachiman
10,881
777
70
5
0
273,258
2
L
Khepri
8,969
641
10
1
0
224,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role