Player Matchup

Ra
Ra
Rimmalations
Ra
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
107W - 83L
1,608 Elo+
Party 1
Neith
Neith
XxX420YOLOXxX
Neith
Level 86
God Stats
34W - 18L
1,774 SR
Queue Stats
376W - 317L
1,633 Elo+
Party 3
Chaac
Chaac
akemba
Chaac
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
113W - 93L
1,564 Elo+
Party 1
Sol
Sol
lxelusivexl
Sol
Level 91
God Stats
2W - 1L
1,500 SR
Queue Stats
95W - 61L
1,623 Elo+
Party 3
Cthulhu
Cthulhu
temp-259904
Cthulhu
Level 66
God Stats
2W - 1L
1,237 SR
Queue Stats
7W - 5L
1,610 Elo+
Solo
Team Averages
Level 109
1,502 SR
1,607 Elo+

VS

Team Averages
Level 122
1,616 SR
1,544 Elo+
Awilix
Awilix
BLastiN FWM
Awilix
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,588 Elo+
Party 2
Apollo
Apollo
ChoprisLambreton
Apollo
Level 142
God Stats
0W - 3L
1,724 SR
Queue Stats
49W - 56L
1,669 Elo+
Solo
Artio
Artio
LemmyRayPew
Artio
Level 125
God Stats
0W - 1L
1,739 SR
Queue Stats
43W - 41L
1,566 Elo+
Party 2
Chronos
Chronos
THEPRO713
Chronos
Level 108
God Stats
3W - 6L
1,468 SR
Queue Stats
9W - 16L
1,403 Elo+
Party 2
Amaterasu
Amaterasu
stoppingtoast92
Amaterasu
Level 153
God Stats
3W - 3L
1,647 SR
Queue Stats
97W - 88L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 8
8,371
837
6,895
5,011
2,182
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
4 / 0 / 6
8,743
874
10,238
4,154
1,654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
akemba
Chaac
14
5 / 1 / 6
8,482
848
11,872
7,365
4,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
1 / 0 / 6
8,721
872
7,902
6,164
2,382
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
temp-259904
Cthulhu
14
3 / 0 / 8
8,524
852
4,707
6,441
5,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
13
1 / 3 / 0
6,875
688
2,784
8,829
3,013
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

13
0 / 5 / 1
7,041
704
5,543
11,773
3,629
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 4 / 0
6,396
640
4,321
10,479
8,938
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos
THEPRO713
Chronos
14
0 / 0 / 1
6,984
698
3,280
6,047
3,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Amaterasu
stoppingtoast92
Amaterasu
12
0 / 4 / 1
7,093
709
3,669
14,554
10,437
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
4
16
Kills
1
1
Deaths
16
34
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Awilix
1
3
0
0.33
L
0
5
1
0.1
L
0
4
0
0
W
3
0
8
7
L
Chronos
THEPRO713
Chronos
0
0
1
0.5
W
4
0
6
7
W
Chaac
akemba
Chaac
5
1
6
8
W
1
0
6
4
L
Amaterasu
stoppingtoast92
Amaterasu
0
4
1
0.13
W
Cthulhu
temp-259904
Cthulhu
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,614
Damage
19,597
29,135
Taken
51,682
15,913
Mitigated
29,036
11,397
Healing
12,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
2,784
1,095
0
665
8,829
3,013
0
2,437
6,254
0
16,124
L
5,543
3,446
0
1,850
11,773
3,629
0
5,084
6,325
0
24,229
L
4,321
173
1,136
1,801
10,479
8,938
0
4,371
5,967
11,420
0
W
6,895
935
652
2,368
5,011
2,182
129
1,238
3,773
32,591
0
L
Chronos
THEPRO713
Chronos
3,280
506
0
948
6,047
3,019
0
1,591
4,334
24,331
0
W
10,238
4,259
0
1,185
4,154
1,654
1,213
1,874
2,280
0
30,018
W
Chaac
akemba
Chaac
11,872
2,374
0
3,724
7,365
4,329
276
1,872
5,493
0
20,347
W
7,902
3,819
0
2,585
6,164
2,382
3,453
1,367
4,797
36,419
0
L
Amaterasu
stoppingtoast92
Amaterasu
3,669
707
1,532
4,311
14,554
10,437
0
6,021
8,366
0
14,529
W
Cthulhu
temp-259904
Cthulhu
4,707
500
172
711
6,441
5,366
450
1,250
5,191
20,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,841
Gold Earned
34,389
220
Minions Killed
164
0
Camps Cleared
0
1,068,531
Distance Traveled
1,016,777
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,875
688
23
2
0
204,222
2
L
Apollo
7,041
704
53
5
0
179,872
1
L
Artio
6,396
640
7
1
0
194,517
3
W
Ra
8,371
837
55
6
0
234,059
0
L
Chronos
6,984
698
52
5
0
234,385
0
W
Neith
8,743
874
53
5
0
202,463
2
W
Chaac
8,482
848
27
3
0
218,634
0
W
Sol
8,721
872
62
6
0
220,843
5
L
Amaterasu
7,093
709
29
3
0
203,781
3
W
Cthulhu
8,524
852
23
2
0
192,532
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role