Player Matchup

Yemoja
Yemoja
Capricorn927
Yemoja
Level 152
God Stats
0W - 1L
1,800 SR
Queue Stats
189W - 223L
1,521 Elo+
Solo
Tiamat
Tiamat
Fake Ceebz
Tiamat
Level 109
God Stats
3W - 3L
1,715 SR
Queue Stats
308W - 309L
1,568 Elo+
Party 1
Izanami
Izanami
Gaydam
Izanami
Level 137
God Stats
6W - 9L
1,500 SR
Queue Stats
418W - 439L
1,531 Elo+
Party 1
Fenrir
Fenrir
LEE1683
Fenrir
Level 95
God Stats
5W - 2L
1,500 SR
Queue Stats
118W - 109L
1,581 Elo+
Party 1
Tsukuyomi
Tsukuyomi
kriegthemadman
Tsukuyomi
Level 82
God Stats
1W - 2L
1,500 SR
Queue Stats
136W - 112L
1,843 Elo+
Solo
Team Averages
Level 115
1,603 SR
1,609 Elo+

VS

Team Averages
Level 115
1,590 SR
1,345 Elo+
Aphrodite
Aphrodite
Hawk3O8
Aphrodite
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,328 Elo+
Solo
Danzaburou
Danzaburou
IKillzYuGood
Danzaburou
Level 128
God Stats
16W - 21L
1,375 SR
Queue Stats
408W - 424L
1,468 Elo+
Solo
Cthulhu
Cthulhu
K_Mother_F_in_C
Cthulhu
Level 144
God Stats
9W - 6L
1,500 SR
Queue Stats
366W - 391L
1,425 Elo+
Solo
Kali
Kali
MilkLaddx101
Kali
Level 106
God Stats
1W - 0L
1,715 SR
Queue Stats
12W - 27L
1,251 Elo+
Party 2
Agni
Agni
fireArc253
Agni
Level 113
God Stats
1W - 1L
1,861 SR
Queue Stats
46W - 45L
1,251 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
20
5 / 2 / 11
12,103
807
12,478
18,092
26,111
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
Fake Ceebz
Tiamat
19
5 / 5 / 13
11,374
758
22,250
17,198
13,073
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
Gaydam
Izanami
20
5 / 4 / 14
11,915
794
24,100
12,525
5,366
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
LEE1683
Fenrir
15
4 / 12 / 11
10,731
715
10,504
19,049
10,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tsukuyomi
kriegthemadman
Tsukuyomi
16
3 / 12 / 11
10,542
703
15,493
18,491
8,121
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Hawk3O8
Aphrodite
18
3 / 1 / 20
11,247
750
6,899
8,850
5,020
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
IKillzYuGood
Danzaburou
19
4 / 3 / 17
11,955
797
14,272
18,189
7,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

20
6 / 3 / 24
13,615
908
19,228
41,387
40,731
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
13 / 8 / 14
13,519
901
12,823
26,644
11,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
8 / 7 / 17
12,122
808
24,488
16,288
6,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
126
22
Kills
34
35
Deaths
22
60
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Yemoja
5
2
11
5.25
L
Tiamat
Fake Ceebz
Tiamat
5
5
13
2.3
L
Izanami
Gaydam
Izanami
5
4
14
3
W
Aphrodite
Hawk3O8
Aphrodite
3
1
20
13
W
Danzaburou
IKillzYuGood
Danzaburou
4
3
17
4.17
W
6
3
24
6
L
Fenrir
LEE1683
Fenrir
4
12
11
0.79
W
13
8
14
2.5
W
8
7
17
2.36
L
Tsukuyomi
kriegthemadman
Tsukuyomi
3
12
11
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,825
Damage
77,710
85,355
Taken
111,358
63,012
Mitigated
70,631
27,034
Healing
64,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
12,478
2,301
5,993
4,901
18,092
26,111
60
10,959
7,133
21,913
0
L
Tiamat
Fake Ceebz
Tiamat
22,250
1,948
2,865
4,935
17,198
13,073
248
10,715
6,483
43,029
0
L
Izanami
Gaydam
Izanami
24,100
19,370
205
1,222
12,525
5,366
1,980
7,760
4,765
0
47,337
W
Aphrodite
Hawk3O8
Aphrodite
6,899
559
14,179
4,681
8,850
5,020
1,068
3,828
4,940
21,299
0
W
Danzaburou
IKillzYuGood
Danzaburou
14,272
3,096
4,050
4,596
18,189
7,390
2,211
5,816
12,222
0
40,614
W
19,228
540
6,711
14,682
41,387
40,731
639
10,806
30,363
39,025
0
L
Fenrir
LEE1683
Fenrir
10,504
1,236
2,884
1,909
19,049
10,341
669
10,614
8,435
0
12,071
W
12,823
8,867
675
9,001
26,644
11,486
1,317
9,376
17,101
0
19,506
W
24,488
2,161
2,724
3,214
16,288
6,004
551
4,902
11,245
45,082
0
L
Tsukuyomi
kriegthemadman
Tsukuyomi
15,493
2,476
1,011
1,109
18,491
8,121
0
10,567
7,924
0
25,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,665
Gold Earned
62,458
163
Minions Killed
189
0
Camps Cleared
0
1,211,685
Distance Traveled
1,455,345
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
12,103
807
23
2
0
206,517
0
L
Tiamat
11,374
758
63
4
0
246,546
0
L
Izanami
11,915
794
56
4
0
248,511
2
W
Aphrodite
11,247
750
32
2
0
319,830
3
W
Danzaburou
11,955
797
48
3
0
279,110
1
W
Cthulhu
13,615
908
54
4
0
316,747
5
L
Fenrir
10,731
715
7
0
0
260,993
5
W
Kali
13,519
901
18
1
0
273,367
1
W
Agni
12,122
808
37
2
0
266,291
4
L
Tsukuyomi
10,542
703
14
1
0
249,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role