Player Matchup

Anubis
Anubis
AYEYUHSKEET
Anubis
Level 115
God Stats
6W - 0L
1,821 SR
Queue Stats
79W - 63L
1,508 Elo+
Party 1
Thanatos
Thanatos
K1COBRA
Thanatos
Level 53
God Stats
4W - 3L
1,500 SR
Queue Stats
36W - 22L
1,657 Elo+
Party 1
Sun Wukong
Sun Wukong
Neffuss
Sun Wukong
Level 42
God Stats
7W - 5L
1,588 SR
Queue Stats
11W - 16L
1,419 Elo+
Solo
Khepri
Khepri
SwaggyMcDawg
Khepri
Level 21
God Stats
8W - 9L
1,521 SR
Queue Stats
66W - 57L
1,556 Elo+
Party 1
Danzaburou
Danzaburou
UncutNom
Danzaburou
Level 29
God Stats
6W - 4L
1,306 SR
Queue Stats
45W - 32L
1,508 Elo+
Party 1
Team Averages
Level 52
1,547 SR
1,530 Elo+

VS

Team Averages
Level 81
1,511 SR
1,476 Elo+
Sol
Sol
IndominusFx
Sol
Level 91
God Stats
3W - 8L
1,255 SR
Queue Stats
41W - 64L
1,366 Elo+
Party 3
Bellona
Bellona
Knemesi
Bellona
Level 106
God Stats
8W - 12L
1,500 SR
Queue Stats
79W - 84L
1,443 Elo+
Party 3
Atlas
Atlas
Scissors233
Atlas
Level 146
God Stats
26W - 15L
1,727 SR
Queue Stats
179W - 188L
1,689 Elo+
Party 2
Cliodhna
Cliodhna
iN1nja
Cliodhna
Level 59
God Stats
8W - 13L
1,573 SR
Queue Stats
27W - 48L
1,384 Elo+
Solo
Neith
Neith
rocketman5
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
13 / 0 / 4
9,840
656
16,407
10,595
5,721
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
K1COBRA
Thanatos
12
5 / 0 / 5
7,767
518
4,813
7,873
2,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
Neffuss
Sun Wukong
14
1 / 0 / 6
8,327
555
5,435
7,533
5,858
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Khepri
13
2 / 1 / 11
8,410
561
3,747
8,074
5,963
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
UncutNom
Danzaburou
13
1 / 1 / 6
8,083
539
6,258
6,921
2,721
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 0
6,730
449
2,707
10,303
2,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bellona
Knemesi
Bellona
11
0 / 4 / 0
6,424
428
5,228
11,834
7,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 2 / 1
6,128
409
4,863
10,401
5,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cliodhna
iN1nja
Cliodhna
12
0 / 4 / 0
6,740
449
5,361
12,155
2,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
10
2 / 5 / 0
6,334
422
4,262
6,412
1,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
3
22
Kills
2
2
Deaths
22
32
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anubis
13
0
4
15
L
0
7
0
0
W
Thanatos
K1COBRA
Thanatos
5
0
5
7.5
L
Bellona
Knemesi
Bellona
0
4
0
0
W
Sun Wukong
Neffuss
Sun Wukong
1
0
6
4
L
0
2
1
0.25
W
Khepri
2
1
11
7.5
W
Danzaburou
UncutNom
Danzaburou
1
1
6
4
L
Cliodhna
iN1nja
Cliodhna
0
4
0
0
L
Neith
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,660
Damage
22,421
40,996
Taken
51,105
23,082
Mitigated
20,342
24,876
Healing
9,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
16,407
1,029
0
8,910
10,595
5,721
129
2,669
7,690
78,769
0
L
2,707
786
0
1,501
10,303
2,155
0
6,224
4,079
40,325
0
W
Thanatos
K1COBRA
Thanatos
4,813
863
0
5,812
7,873
2,819
0
1,075
6,630
0
37,629
L
Bellona
Knemesi
Bellona
5,228
1,263
0
3,220
11,834
7,942
912
2,314
9,520
0
33,020
W
Sun Wukong
Neffuss
Sun Wukong
5,435
731
0
2,969
7,533
5,858
1,006
397
7,136
0
42,246
L
4,863
1,761
0
1,821
10,401
5,871
0
3,784
6,617
23,084
0
W
Khepri
3,747
561
640
3,566
8,074
5,963
121
2,527
5,385
25,997
0
W
Danzaburou
UncutNom
Danzaburou
6,258
3,049
0
2,979
6,921
2,721
1,728
902
6,019
0
50,477
L
Cliodhna
iN1nja
Cliodhna
5,361
465
0
2,061
12,155
2,874
0
5,571
6,584
0
41,779
L
Neith
4,262
2,092
0
455
6,412
1,500
0
2,261
4,151
0
22,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,427
Gold Earned
32,356
424
Minions Killed
299
0
Camps Cleared
0
1,443,016
Distance Traveled
1,351,560
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,840
656
125
8
0
277,041
2
L
Sol
6,730
449
88
6
0
249,811
5
W
Thanatos
7,767
518
61
4
0
337,584
1
L
Bellona
6,424
428
53
4
0
249,010
2
W
Sun Wukong
8,327
555
94
6
0
295,415
4
L
Atlas
6,128
409
19
1
0
300,920
2
W
Khepri
8,410
561
34
2
0
250,053
1
W
Danzaburou
8,083
539
110
7
0
282,923
3
L
Cliodhna
6,740
449
90
6
0
313,173
8
L
Neith
6,334
422
49
3
0
238,646
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role