Player Matchup

Terra
Terra
Drumline18
Terra
Level 60
God Stats
3W - 1L
1,500 SR
Queue Stats
98W - 92L
1,595 Elo+
Party 1
Hou Yi
Hou Yi
Thief1337
Hou Yi
Level 153
God Stats
10W - 6L
1,720 SR
Queue Stats
167W - 157L
1,573 Elo+
Party 1
Atlas
Atlas
Zahikel18
Atlas
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 136L
1,576 Elo+
Party 1
Rama
Rama
ZkKwento
Rama
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 36L
1,553 Elo+
Solo
Hachiman
Hachiman
flokaflame
Hachiman
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 42L
1,667 Elo+
Party 1
Team Averages
Level 102
1,544 SR
1,593 Elo+

VS

Team Averages
Level 124
1,500 SR
1,555 Elo+
King Arthur
King Arthur
 
King Arthur
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
BearNakedKiller
Ah Muzen Cab
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 31L
1,668 Elo+
Party 2
Cerberus
Cerberus
LostCharlie
Cerberus
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 19L
1,395 Elo+
Party 2
Eset
Eset
NANFER321
Eset
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 52L
1,712 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
17
0 / 1 / 16
9,773
611
5,714
14,952
15,072
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hou Yi
Thief1337
Hou Yi
19
8 / 4 / 11
12,219
764
27,433
16,751
8,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Atlas
Zahikel18
Atlas
18
3 / 2 / 12
11,342
709
14,224
18,731
25,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Rama
18
4 / 4 / 12
10,944
684
19,639
15,015
7,665
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
flokaflame
Hachiman
20
6 / 2 / 11
11,841
740
18,326
12,962
6,563
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
18
5 / 5 / 6
10,942
684
14,099
23,206
24,479
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
 
Sylvanus
15
1 / 4 / 8
10,322
645
12,179
23,174
28,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
BearNakedKiller
Ah Muzen Cab
17
1 / 4 / 8
10,664
667
14,551
13,315
6,023
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cerberus
LostCharlie
Cerberus
16
0 / 5 / 9
10,006
625
12,457
25,181
32,947
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Eset
18
6 / 3 / 4
10,906
682
12,033
18,020
8,656
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
48
21
Kills
13
13
Deaths
21
62
Assists
35
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
5
5
6
1.6
L
Sylvanus
 
Sylvanus
1
4
8
1.25
L
Ah Muzen Cab
BearNakedKiller
Ah Muzen Cab
1
4
8
1.25
W
Terra
0
1
16
8
L
Cerberus
LostCharlie
Cerberus
0
5
9
0.9
L
Eset
6
3
4
2.67
W
Hou Yi
Thief1337
Hou Yi
8
4
11
3.38
W
Atlas
Zahikel18
Atlas
3
2
12
4.5
W
Rama
4
4
12
2.5
W
Hachiman
flokaflame
Hachiman
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,336
Damage
65,319
78,411
Taken
102,896
63,030
Mitigated
100,575
24,284
Healing
46,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
14,099
977
1,923
4,421
23,206
24,479
0
4,640
18,566
0
24,540
L
Sylvanus
 
Sylvanus
12,179
2,423
9,020
8,239
23,174
28,470
631
6,824
16,350
20,927
0
L
Ah Muzen Cab
BearNakedKiller
Ah Muzen Cab
14,551
1,392
2,160
2,940
13,315
6,023
1,410
1,951
11,364
0
39,774
W
Terra
5,714
987
5,646
3,183
14,952
15,072
216
7,650
7,302
7,882
0
L
Cerberus
LostCharlie
Cerberus
12,457
370
3,612
5,081
25,181
32,947
432
3,743
21,438
16,681
0
L
Eset
12,033
515
3,781
5,052
18,020
8,656
797
2,780
15,240
33,786
0
W
Hou Yi
Thief1337
Hou Yi
27,433
13,768
1,436
4,348
16,751
8,709
2,055
7,651
9,100
0
48,257
W
Atlas
Zahikel18
Atlas
14,224
3,991
925
1,901
18,731
25,021
240
8,184
10,547
32,314
0
W
Rama
19,639
11,573
0
1,392
15,015
7,665
1,198
6,078
8,937
0
34,485
W
Hachiman
flokaflame
Hachiman
18,326
12,862
1,516
3,937
12,962
6,563
1,933
7,106
5,856
0
39,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,119
Gold Earned
52,840
196
Minions Killed
156
0
Camps Cleared
0
1,368,010
Distance Traveled
1,428,720
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,942
684
19
1
0
299,334
1
L
Sylvanus
10,322
645
25
2
0
244,900
1
L
Ah Muzen Cab
10,664
667
55
3
0
272,520
0
W
Terra
9,773
611
11
1
0
324,338
0
L
Cerberus
10,006
625
20
1
0
296,644
4
L
Eset
10,906
682
37
2
0
315,322
2
W
Hou Yi
12,219
764
43
3
0
248,210
0
W
Atlas
11,342
709
27
2
0
282,551
1
W
Rama
10,944
684
42
3
0
233,184
2
W
Hachiman
11,841
740
73
5
0
279,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role