Player Matchup

Chiron
Chiron
AikiMiyu
Chiron
Level 147
God Stats
10W - 9L
1,931 SR
Queue Stats
77W - 69L
1,574 Elo+
Party 3
Nemesis
Nemesis
BagginsMusic
Nemesis
Level 8
God Stats
4W - 16L
1,480 SR
Queue Stats
21W - 33L
1,519 Elo+
Party 1
Atlas
Atlas
Emerald_Trash
Atlas
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
26W - 23L
1,605 Elo+
Party 3
Amaterasu
Amaterasu
FlowerGurl100
Amaterasu
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 18L
1,677 Elo+
Party 3
Cerberus
Cerberus
JiroTachi
Cerberus
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 28L
1,519 Elo+
Party 1
Team Averages
Level 68
1,582 SR
1,579 Elo+

VS

Team Averages
Level 89
1,594 SR
1,520 Elo+
Nox
Nox
BrianTheGoldKing
Nox
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 108L
1,531 Elo+
Party 2
Mulan
Mulan
CrimsonTwilight6
Mulan
Level 124
God Stats
8W - 6L
1,768 SR
Queue Stats
62W - 64L
1,604 Elo+
Party 2
Ymir
Ymir
FallenTwelve
Ymir
Level 105
God Stats
9W - 6L
1,641 SR
Queue Stats
64W - 54L
1,443 Elo+
Party 2
Bastet
Bastet
Idubbbz_tv_01
Bastet
Level 57
God Stats
27W - 23L
1,812 SR
Queue Stats
103W - 93L
1,537 Elo+
Solo
Apollo
Apollo
unknown9906
Apollo
Level 29
God Stats
2W - 2L
1,251 SR
Queue Stats
86W - 97L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
AikiMiyu
Chiron
9
6 / 4 / 0
5,865
587
7,673
7,332
1,770
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
BagginsMusic
Nemesis
8
0 / 3 / 5
5,052
505
2,257
7,671
1,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
1 / 6 / 0
5,246
525
3,452
8,353
2,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
FlowerGurl100
Amaterasu
8
0 / 4 / 0
4,808
481
1,092
6,647
3,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
JiroTachi
Cerberus
7
0 / 3 / 5
5,072
507
3,252
8,519
4,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 4
6,526
653
3,982
2,929
889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
4 / 1 / 4
6,685
669
6,610
7,081
2,718
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
2 / 3 / 4
5,820
582
3,897
10,065
4,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
5 / 1 / 5
6,536
654
6,194
5,566
1,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
10
4 / 2 / 3
6,254
625
5,331
6,191
1,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
7
Kills
20
20
Deaths
7
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chiron
AikiMiyu
Chiron
6
4
0
1.5
L
Nemesis
BagginsMusic
Nemesis
0
3
5
0.83
W
5
0
4
7
W
4
1
4
6
L
1
6
0
0.17
W
2
3
4
1.33
L
Amaterasu
FlowerGurl100
Amaterasu
0
4
0
0
W
5
1
5
7.5
L
Cerberus
JiroTachi
Cerberus
0
3
5
0.83
W
Apollo
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,726
Damage
26,014
38,522
Taken
31,832
14,550
Mitigated
11,132
9,062
Healing
9,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
AikiMiyu
Chiron
7,673
2,975
559
2,231
7,332
1,770
120
1,474
5,858
0
29,840
L
Nemesis
BagginsMusic
Nemesis
2,257
800
0
2,692
7,671
1,850
0
487
7,178
0
17,998
W
3,982
652
0
1,000
2,929
889
1,045
922
1,805
23,343
0
W
6,610
1,604
0
1,374
7,081
2,718
461
1,859
4,903
0
27,333
L
3,452
841
0
250
8,353
2,929
0
3,043
5,038
17,551
0
W
3,897
1,392
287
2,129
10,065
4,685
0
2,071
7,823
15,976
1,644
L
Amaterasu
FlowerGurl100
Amaterasu
1,092
435
0
1,665
6,647
3,447
0
231
6,366
0
18,818
W
6,194
1,387
0
3,074
5,566
1,438
15
888
4,622
0
27,248
L
Cerberus
JiroTachi
Cerberus
3,252
387
0
1,665
8,519
4,554
0
1,985
6,534
10,345
0
W
Apollo
5,331
3,245
0
2,062
6,191
1,402
491
610
5,581
0
27,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,043
Gold Earned
31,821
181
Minions Killed
239
0
Camps Cleared
0
907,421
Distance Traveled
1,010,442
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,865
587
52
5
0
170,429
5
L
Nemesis
5,052
505
44
4
0
196,200
1
W
Nox
6,526
653
48
5
0
203,821
1
W
Mulan
6,685
669
61
6
0
201,758
1
L
Atlas
5,246
525
23
2
0
187,063
1
W
Ymir
5,820
582
35
4
0
184,778
3
L
Amaterasu
4,808
481
41
4
0
174,361
3
W
Bastet
6,536
654
52
5
0
238,054
0
L
Cerberus
5,072
507
21
2
0
179,368
0
W
Apollo
6,254
625
43
4
0
182,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role