Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
DarthMoisty
Medusa
Level 106
God Stats
3W - 4L
1,500 SR
Queue Stats
50W - 51L
1,515 Elo+
Party 2
Erlang Shen
Erlang Shen
KeetanBadguy
Erlang Shen
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 22L
1,516 Elo+
Party 2
Susano
Susano
LoganDiCo
Susano
Level 72
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 74L
1,587 Elo+
Solo
Chronos
Chronos
ndnfeather
Chronos
Level 147
God Stats
2W - 5L
1,388 SR
Queue Stats
135W - 139L
1,536 Elo+
Solo
Team Averages
Level 104
1,478 SR
1,531 Elo+

VS

Team Averages
Level 95
1,469 SR
1,579 Elo+
Tiamat
Tiamat
DigitalFeline16
Tiamat
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 77L
1,532 Elo+
Party 1
Bakasura
Bakasura
MadBerserker24
Bakasura
Level 108
God Stats
1W - 2L
1,319 SR
Queue Stats
92W - 94L
1,590 Elo+
Party 1
Sylvanus
Sylvanus
MonkeyMasher69
Sylvanus
Level 67
God Stats
1W - 1L
1,742 SR
Queue Stats
4W - 4L
1,665 Elo+
Party 1
Ullr
Ullr
ReyArabe6625
Ullr
Level 68
God Stats
0W - 3L
1,282 SR
Queue Stats
188W - 195L
1,537 Elo+
Solo
King Arthur
King Arthur
bananasplitd1415
King Arthur
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 42L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
15
6 / 1 / 15
8,734
873
15,218
9,231
8,785
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Medusa
18
11 / 0 / 12
9,842
984
21,416
6,147
2,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
KeetanBadguy
Erlang Shen
15
2 / 5 / 14
8,597
860
8,363
9,646
4,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Susano
LoganDiCo
Susano
15
4 / 4 / 6
8,593
859
9,990
11,075
4,273
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
ndnfeather
Chronos
16
3 / 1 / 7
9,027
903
7,712
6,556
2,587
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 8 / 6
7,855
786
6,012
10,922
5,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
13
4 / 5 / 4
7,579
758
6,298
13,947
6,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sylvanus
13
2 / 6 / 7
7,661
766
6,112
16,914
14,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 4 / 7
7,126
713
5,434
10,725
3,746
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
bananasplitd1415
King Arthur
13
2 / 3 / 5
7,333
733
6,024
18,520
8,188
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
40
26
Kills
11
11
Deaths
26
54
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
6
1
15
13.5
W
Medusa
11
0
12
17
L
3
8
6
0.75
W
Erlang Shen
KeetanBadguy
Erlang Shen
2
5
14
1.8
W
Susano
LoganDiCo
Susano
4
4
6
1.75
L
Bakasura
4
5
4
1.2
L
Sylvanus
2
6
7
0.92
L
0
4
7
0.88
L
King Arthur
bananasplitd1415
King Arthur
2
3
5
1.5
W
Chronos
ndnfeather
Chronos
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,699
Damage
29,880
42,655
Taken
71,028
22,888
Mitigated
38,718
15,971
Healing
10,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
15,218
3,340
586
4,080
9,231
8,785
585
3,443
5,638
23,562
0
W
Medusa
21,416
9,012
0
2,849
6,147
2,623
1,393
2,408
3,719
0
44,929
L
6,012
790
0
1,037
10,922
5,971
183
4,550
6,372
24,068
0
W
Erlang Shen
KeetanBadguy
Erlang Shen
8,363
4,259
0
3,355
9,646
4,620
902
2,835
6,371
0
23,122
W
Susano
LoganDiCo
Susano
9,990
928
148
1,447
11,075
4,273
1,211
2,429
8,525
0
31,717
L
Bakasura
6,298
4,321
0
2,073
13,947
6,689
0
3,473
10,474
0
14,777
L
Sylvanus
6,112
1,344
2,062
3,077
16,914
14,124
0
5,326
11,588
11,930
0
L
5,434
1,594
0
115
10,725
3,746
0
4,440
6,285
0
21,298
L
King Arthur
bananasplitd1415
King Arthur
6,024
627
0
2,471
18,520
8,188
0
5,141
13,379
0
14,930
W
Chronos
ndnfeather
Chronos
7,712
4,209
0
3,506
6,556
2,587
2,440
1,009
5,327
35,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,793
Gold Earned
37,554
235
Minions Killed
146
0
Camps Cleared
0
1,046,351
Distance Traveled
1,020,273
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,734
873
21
2
0
209,755
0
W
Medusa
9,842
984
58
6
0
211,912
2
L
Tiamat
7,855
786
40
4
0
193,164
1
W
Erlang Shen
8,597
860
35
4
0
197,723
2
W
Susano
8,593
859
55
6
0
238,559
1
L
Bakasura
7,579
758
32
3
0
229,745
4
L
Sylvanus
7,661
766
22
2
0
172,864
2
L
Ullr
7,126
713
25
3
0
197,139
0
L
King Arthur
7,333
733
27
3
0
227,361
3
W
Chronos
9,027
903
66
7
0
188,402
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role