Player Matchup

Agni
Agni
Gold II
ChaleFool
Agni
Gold II
Level 129
God Stats
9W - 3L
1,721 SR
Queue Stats
176W - 162L
1,738 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold IV
InexactComic5
Kumbhakarna
Gold IV
Level 155
God Stats
5W - 3L
1,500 SR
Queue Stats
93W - 83L
1,678 MMR
Party 2
Chaac
Chaac
Gold IV
UnweptRelic438
Chaac
Gold IV
Level 147
God Stats
4W - 1L
1,531 SR
Queue Stats
93W - 83L
1,678 MMR
Party 2
Sol
Sol
Gold V
oJaeger-
Sol
Gold V
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
237W - 232L
1,681 MMR
Solo
Bastet
Bastet
Platinum V
teeUNO
Bastet
Platinum V
Level 100
God Stats
62W - 30L
1,743 SR
Queue Stats
460W - 438L
1,740 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 137
1,599 SR
1,703 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 144
1,623 SR
1,731 MMR
He Bo
He Bo
Platinum I
KCv1
He Bo
Platinum I
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 102L
1,974 MMR
Solo
Atlas
Atlas
Gold V
Nymphac
Atlas
Gold V
Level 142
God Stats
2W - 1L
1,443 SR
Queue Stats
79W - 72L
1,677 MMR
Party 3
Zhong Kui
Zhong Kui
Silver I
Odi Wan Kanoaty
Zhong Kui
Silver I
Level 126
God Stats
1W - 1L
1,740 SR
Queue Stats
11W - 14L
1,593 MMR
Party 1
Awilix
Awilix
Gold IV
buckyrocs
Awilix
Gold IV
Level 149
God Stats
17W - 10L
1,735 SR
Queue Stats
23W - 21L
1,733 MMR
Party 1
Heimdallr
Heimdallr
Gold V
l Fire Fist Ace
Heimdallr
Gold V
Level 147
God Stats
1W - 1L
1,696 SR
Queue Stats
57W - 50L
1,677 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
19
3 / 4 / 14
12,563
571
17,463
9,748
3,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
InexactComic5
Kumbhakarna
18
6 / 3 / 17
12,667
576
8,479
26,578
34,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
4 / 2 / 12
12,588
572
12,178
24,875
23,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
13 / 5 / 5
13,526
615
22,918
18,415
8,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bastet
teeUNO
Bastet
20
9 / 3 / 12
13,042
593
16,140
18,034
7,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
LokiKaliCliodhna

VS

Bans
GebOdinArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
KCv1
He Bo
17
3 / 6 / 5
11,290
513
14,779
14,389
4,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
Nymphac
Atlas
15
2 / 8 / 6
10,467
476
8,690
23,876
20,910
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
Odi Wan Kanoaty
Zhong Kui
17
1 / 7 / 2
10,642
484
10,737
21,639
22,364
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Awilix
buckyrocs
Awilix
17
8 / 6 / 5
11,423
519
12,815
18,658
6,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
l Fire Fist Ace
Heimdallr
17
3 / 9 / 3
11,342
516
9,312
18,343
6,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
38
35
Kills
17
17
Deaths
36
60
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Agni
3
4
14
2.5
W
Kumbhakarna
InexactComic5
Kumbhakarna
6
3
17
4.83
L
He Bo
KCv1
He Bo
3
6
5
0.92
L
Atlas
Nymphac
Atlas
2
8
6
0.63
L
Zhong Kui
Odi Wan Kanoaty
Zhong Kui
1
7
2
0.29
W
4
2
12
5
L
Awilix
buckyrocs
Awilix
8
6
5
1.75
L
Heimdallr
l Fire Fist Ace
Heimdallr
3
9
3
0.5
W
13
5
5
3.1
W
Bastet
teeUNO
Bastet
9
3
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,178
Damage
56,333
97,650
Taken
96,905
77,715
Mitigated
60,968
32,858
Healing
18,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
17,463
704
0
1,583
9,748
3,866
1,842
3,465
6,071
94,409
0
W
Kumbhakarna
InexactComic5
Kumbhakarna
8,479
799
1,307
4,918
26,578
34,668
611
6,676
19,836
39,307
0
L
He Bo
KCv1
He Bo
14,779
159
0
780
14,389
4,482
0
5,137
8,986
86,665
0
L
Atlas
Nymphac
Atlas
8,690
3,144
2,470
2,265
23,876
20,910
0
13,583
9,632
23,396
3,033
L
Zhong Kui
Odi Wan Kanoaty
Zhong Kui
10,737
134
166
6,787
21,639
22,364
0
7,976
12,691
77,420
0
W
12,178
2,607
0
14,551
24,875
23,491
1,679
6,809
18,026
5,068
73,410
L
Awilix
buckyrocs
Awilix
12,815
4,878
0
3,814
18,658
6,662
922
8,640
9,660
0
74,653
L
Heimdallr
l Fire Fist Ace
Heimdallr
9,312
3,112
0
2,130
18,343
6,550
548
11,165
7,016
0
80,792
W
22,918
11,095
0
6,722
18,415
8,172
6,096
8,776
9,425
91,404
10,679
W
Bastet
teeUNO
Bastet
16,140
5,339
0
3,777
18,034
7,518
4,649
6,727
11,079
0
93,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,386
Gold Earned
55,164
630
Minions Killed
605
0
Camps Cleared
0
2,352,805
Distance Traveled
1,966,649
30
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
12,563
571
159
7
0
449,156
7
W
Kumbhakarna
12,667
576
48
2
0
467,271
9
L
He Bo
11,290
513
155
7
0
375,597
3
L
Atlas
10,467
476
41
2
0
385,624
6
L
Zhong Kui
10,642
484
149
7
0
350,739
5
W
Chaac
12,588
572
159
7
0
430,944
4
L
Awilix
11,423
519
108
5
0
470,475
3
L
Heimdallr
11,342
516
152
7
0
384,214
2
W
Sol
13,526
615
142
6
0
461,813
3
W
Bastet
13,042
593
122
6
0
543,621
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role