Player Matchup

Tsukuyomi
Tsukuyomi
Icon of Thin
Tsukuyomi
Level 141
God Stats
10W - 6L
1,743 SR
Queue Stats
340W - 299L
1,624 Elo+
Party 2
Sol
Sol
PabloMatt
Sol
Level 147
God Stats
3W - 0L
1,717 SR
Queue Stats
27W - 19L
1,826 Elo+
Party 1
Neith
Neith
Punished_SkiTTle
Neith
Level 16
God Stats
1W - 0L
1,319 SR
Queue Stats
22W - 7L
1,826 Elo+
Party 1
Danzaburou
Danzaburou
RecklessRegicide
Danzaburou
Level 43
God Stats
2W - 2L
1,302 SR
Queue Stats
161W - 88L
1,669 Elo+
Party 2
Arachne
Arachne
frosteee3
Arachne
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
156W - 88L
1,755 Elo+
Party 2
Team Averages
Level 97
1,516 SR
1,740 Elo+

VS

Team Averages
Level 59
1,389 SR
1,568 Elo+
Khepri
Khepri
Falxkilla
Khepri
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 90L
1,457 Elo+
Solo
Chaac
Chaac
Jqlik
Chaac
Level 25
God Stats
3W - 8L
1,313 SR
Queue Stats
22W - 28L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
Luxiny
Hou Yi
Level 60
God Stats
5W - 6L
1,151 SR
Queue Stats
260W - 275L
1,673 Elo+
Party 3
Scylla
Scylla
PRRobin22
Scylla
Level 89
God Stats
5W - 6L
1,571 SR
Queue Stats
122W - 109L
1,633 Elo+
Party 3
Pele
Pele
scoobifier
Pele
Level 84
God Stats
2W - 5L
1,412 SR
Queue Stats
56W - 58L
1,577 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Icon of Thin
Tsukuyomi
12
3 / 2 / 0
7,187
719
3,318
4,922
1,493
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
2 / 0 / 2
6,604
660
4,108
4,795
1,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 6
6,164
616
4,688
4,631
1,483
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
RecklessRegicide
Danzaburou
13
6 / 0 / 2
7,324
732
5,088
5,149
1,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
frosteee3
Arachne
10
2 / 1 / 7
6,585
659
3,869
7,674
4,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Falxkilla
Khepri
8
0 / 4 / 2
4,814
481
1,392
8,113
3,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
Jqlik
Chaac
8
0 / 3 / 1
4,569
457
2,678
6,900
4,008
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hou Yi
Luxiny
Hou Yi
9
2 / 1 / 1
5,375
538
3,455
3,449
839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Scylla
PRRobin22
Scylla
8
0 / 3 / 0
4,568
457
2,049
3,662
824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate

Breastplate

+20
Physical Protection

9
2 / 2 / 1
5,364
536
3,474
7,038
1,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
13
Kills
4
4
Deaths
13
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Khepri
Falxkilla
Khepri
0
4
2
0.25
W
Tsukuyomi
Icon of Thin
Tsukuyomi
3
2
0
1.5
L
Chaac
Jqlik
Chaac
0
3
1
0.17
L
Hou Yi
Luxiny
Hou Yi
2
1
1
2.5
L
Scylla
PRRobin22
Scylla
0
3
0
0
W
2
0
2
3
W
0
1
6
3
W
Danzaburou
RecklessRegicide
Danzaburou
6
0
2
7
W
Arachne
frosteee3
Arachne
2
1
7
5.5
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,071
Damage
13,048
27,171
Taken
29,162
10,172
Mitigated
11,221
8,494
Healing
6,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Falxkilla
Khepri
1,392
70
11
1,570
8,113
3,850
0
1,278
6,835
13,988
0
W
Tsukuyomi
Icon of Thin
Tsukuyomi
3,318
978
0
1,302
4,922
1,493
0
597
4,325
0
49,115
L
Chaac
Jqlik
Chaac
2,678
114
0
1,811
6,900
4,008
0
1,043
5,857
0
18,062
L
Hou Yi
Luxiny
Hou Yi
3,455
2,029
0
1,622
3,449
839
0
285
3,164
0
28,742
L
Scylla
PRRobin22
Scylla
2,049
236
0
337
3,662
824
0
742
2,920
17,879
0
W
4,108
2,126
0
2,656
4,795
1,277
2,766
1,337
3,458
41,033
0
W
4,688
959
0
848
4,631
1,483
1,768
0
4,631
0
24,672
W
Danzaburou
RecklessRegicide
Danzaburou
5,088
1,930
0
970
5,149
1,802
0
268
4,881
0
44,094
W
Arachne
frosteee3
Arachne
3,869
3,357
182
2,536
7,674
4,117
30
1,239
6,435
0
13,905
L
3,474
936
0
659
7,038
1,700
0
760
6,278
0
31,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,864
Gold Earned
24,690
340
Minions Killed
219
0
Camps Cleared
0
1,050,750
Distance Traveled
993,017
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
4,814
481
22
2
0
186,365
3
W
Tsukuyomi
7,187
719
99
10
0
217,759
2
L
Chaac
4,569
457
36
4
0
187,017
0
L
Hou Yi
5,375
538
62
6
0
192,723
0
L
Scylla
4,568
457
38
4
0
190,759
4
W
Sol
6,604
660
97
10
0
205,910
2
W
Neith
6,164
616
42
4
0
160,712
2
W
Danzaburou
7,324
732
77
8
0
234,338
2
W
Arachne
6,585
659
25
3
0
232,031
2
L
Pele
5,364
536
61
6
0
236,153
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role