Player Matchup

Kukulkan
Kukulkan
DrumerboyEtc
Kukulkan
Level 23
God Stats
3W - 9L
1,500 SR
Queue Stats
3W - 14L
1,500 Elo+
Party 2
Bellona
Bellona
ExoDus Etc
Bellona
Level 51
God Stats
3W - 1L
1,940 SR
Queue Stats
10W - 26L
1,587 Elo+
Party 2
Artio
Artio
Wainos
Artio
Level 45
God Stats
8W - 13L
1,500 SR
Queue Stats
81W - 126L
1,353 Elo+
Party 2
Team Averages
Level 40
1,647 SR
1,480 Elo+

VS

Team Averages
Level 64
1,277 SR
1,288 Elo+
Pele
Pele
Aye_Promethias
Pele
Level 48
God Stats
47W - 40L
1,123 SR
Queue Stats
105W - 137L
1,183 Elo+
Party 1
Ganesha
Ganesha
Doreflamingo
Ganesha
Level 133
God Stats
6W - 7L
1,442 SR
Queue Stats
95W - 128L
1,538 Elo+
Solo
Vamana
Vamana
IRise2202
Vamana
Level 11
God Stats
14W - 13L
1,267 SR
Queue Stats
44W - 83L
1,142 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DrumerboyEtc
Kukulkan
12
0 / 7 / 1
8,825
552
6,086
9,456
1,949
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bellona
ExoDus Etc
Bellona
15
2 / 8 / 0
9,956
622
5,782
18,608
11,023
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artio
Wainos
Artio
14
1 / 5 / 0
9,173
573
5,230
23,014
9,653
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
16 / 1 / 2
13,794
862
22,833
13,300
10,678
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
Doreflamingo
Ganesha
14
0 / 2 / 13
11,236
702
8,563
10,434
13,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vamana
IRise2202
Vamana
17
4 / 0 / 13
11,985
749
11,257
11,801
7,267
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
48
3
Kills
20
20
Deaths
3
1
Assists
28
Player
Kills
Deaths
Assists
KDA
W
16
1
2
17
W
Ganesha
Doreflamingo
Ganesha
0
2
13
3.25
L
Kukulkan
DrumerboyEtc
Kukulkan
0
7
1
0.07
L
Bellona
ExoDus Etc
Bellona
2
8
0
0.25
W
Vamana
IRise2202
Vamana
4
0
13
10.5
L
Artio
Wainos
Artio
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,098
Damage
42,653
51,078
Taken
35,535
22,625
Mitigated
31,394
8,244
Healing
11,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,833
4,146
0
2,858
13,300
10,678
1,516
3,767
9,533
0
87,033
W
Ganesha
Doreflamingo
Ganesha
8,563
381
0
2,867
10,434
13,449
181
3,026
7,278
21,463
0
L
Kukulkan
DrumerboyEtc
Kukulkan
6,086
981
486
1,030
9,456
1,949
0
2,706
6,750
32,520
0
L
Bellona
ExoDus Etc
Bellona
5,782
2,158
234
821
18,608
11,023
0
2,418
16,190
0
23,635
W
Vamana
IRise2202
Vamana
11,257
5,675
1,120
4,468
11,801
7,267
1,080
5,335
6,097
0
35,553
L
Artio
Wainos
Artio
5,230
597
1,037
4,636
23,014
9,653
0
3,605
19,409
26,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,954
Gold Earned
37,015
140
Minions Killed
172
2
Camps Cleared
9
743,510
Distance Traveled
894,195
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
13,794
862
121
8
8
318,790
0
W
Ganesha
11,236
702
0
0
0
246,314
3
L
Kukulkan
8,825
552
59
4
0
194,024
0
L
Bellona
9,956
622
49
3
1
268,071
3
W
Vamana
11,985
749
51
3
1
329,091
1
L
Artio
9,173
573
32
2
1
281,415
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role