Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
BeanCanMan
Kumbhakarna
Level 88
God Stats
0W - 1L
1,729 SR
Queue Stats
6W - 7L
1,430 Elo+
Party 2
Rama
Rama
D3ADL1E
Rama
Level 97
God Stats
3W - 5L
1,500 SR
Queue Stats
97W - 105L
1,634 Elo+
Solo
Bakasura
Bakasura
HappyStruggle
Bakasura
Level 66
God Stats
0W - 1L
1,729 SR
Queue Stats
105W - 115L
1,488 Elo+
Party 2
Zeus
Zeus
MoistyPoo
Zeus
Level 89
God Stats
2W - 5L
1,188 SR
Queue Stats
138W - 119L
1,459 Elo+
Solo
Team Averages
Level 92
1,529 SR
1,502 Elo+

VS

Team Averages
Level 101
1,523 SR
1,557 Elo+
Charybdis
Charybdis
MonkeyGod98
Charybdis
Level 143
God Stats
4W - 8L
1,500 SR
Queue Stats
141W - 126L
1,500 Elo+
Solo
Kali
Kali
SiryusB
Kali
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,576 Elo+
Solo
Erlang Shen
Erlang Shen
SubParAdc
Erlang Shen
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
118W - 100L
1,609 Elo+
Party 1
Thoth
Thoth
Zero3713
Thoth
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 22L
1,488 Elo+
Party 1
Atlas
Atlas
sydthekid155
Atlas
Level 68
God Stats
12W - 7L
1,616 SR
Queue Stats
40W - 41L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
4
1 / 2 / 0
4,807
343
789
1,897
527
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kumbhakarna
BeanCanMan
Kumbhakarna
10
1 / 3 / 11
6,671
477
3,522
12,356
8,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Rama
D3ADL1E
Rama
12
4 / 2 / 7
7,378
527
7,338
9,922
2,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bakasura
HappyStruggle
Bakasura
12
2 / 6 / 6
7,222
516
7,237
11,329
4,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Zeus
13
11 / 2 / 3
8,549
611
14,147
6,691
1,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
MonkeyGod98
Charybdis
12
2 / 4 / 6
7,766
555
10,034
10,343
2,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kali
SiryusB
Kali
12
3 / 6 / 3
7,608
543
3,636
12,576
4,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
SubParAdc
Erlang Shen
17
9 / 1 / 2
10,721
766
9,590
11,571
11,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
Zero3713
Thoth
12
1 / 4 / 2
7,380
527
2,835
7,696
2,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 5 / 5
7,054
504
3,717
11,899
4,656
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
33
19
Kills
15
15
Deaths
20
27
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
2
0
0.5
L
Kumbhakarna
BeanCanMan
Kumbhakarna
1
3
11
2.17
L
Rama
D3ADL1E
Rama
4
2
7
3.75
L
Bakasura
HappyStruggle
Bakasura
2
6
6
0.83
L
Zeus
11
2
3
6.25
W
Charybdis
MonkeyGod98
Charybdis
2
4
6
1.25
W
Kali
SiryusB
Kali
3
6
3
0.75
W
Erlang Shen
SubParAdc
Erlang Shen
9
1
2
10
W
Thoth
Zero3713
Thoth
1
4
2
0.5
W
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,033
Damage
29,812
42,195
Taken
54,085
18,503
Mitigated
25,709
12,023
Healing
14,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
789
387
0
309
1,897
527
0
0
1,725
0
6,229
L
Kumbhakarna
BeanCanMan
Kumbhakarna
3,522
803
0
1,827
12,356
8,911
0
1,497
10,767
12,759
0
L
Rama
D3ADL1E
Rama
7,338
6,028
0
4,795
9,922
2,880
144
2,214
7,708
0
40,805
L
Bakasura
HappyStruggle
Bakasura
7,237
5,098
0
3,185
11,329
4,402
228
1,320
9,769
0
41,173
L
Zeus
14,147
1,979
0
1,907
6,691
1,783
200
1,521
5,124
49,187
0
W
Charybdis
MonkeyGod98
Charybdis
10,034
5,393
0
3,780
10,343
2,781
0
3,828
6,219
0
49,195
W
Kali
SiryusB
Kali
3,636
1,497
0
3,719
12,576
4,707
0
3,233
9,055
0
33,405
W
Erlang Shen
SubParAdc
Erlang Shen
9,590
5,757
0
2,839
11,571
11,337
238
2,385
9,064
0
80,363
W
Thoth
Zero3713
Thoth
2,835
78
0
687
7,696
2,228
0
3,215
4,267
43,641
0
W
3,717
1,615
1,944
1,981
11,899
4,656
0
4,345
7,416
17,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,627
Gold Earned
40,529
284
Minions Killed
395
0
Camps Cleared
0
1,131,348
Distance Traveled
1,320,846
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,807
343
14
1
0
45,702
0
L
Kumbhakarna
6,671
477
15
1
0
267,542
4
L
Rama
7,378
527
70
5
0
253,459
1
L
Bakasura
7,222
516
80
6
0
284,620
0
L
Zeus
8,549
611
105
8
0
280,025
8
W
Charybdis
7,766
555
95
7
0
248,064
2
W
Kali
7,608
543
64
5
0
266,265
0
W
Erlang Shen
10,721
766
150
11
0
280,445
2
W
Thoth
7,380
527
71
5
0
269,460
0
W
Atlas
7,054
504
15
1
0
256,612
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role