Player Matchup

Mulan
Mulan
BigshotLocket80
Mulan
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,439 Elo+
Party 2
Neith
Neith
DaKineGamer
Neith
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 40L
1,456 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DeftTube
Morgan Le Fay
Level 67
God Stats
4W - 2L
1,500 SR
Queue Stats
157W - 160L
1,483 Elo+
Party 2
Artio
Artio
SHOTGUN GOLD547
Artio
Level 67
God Stats
1W - 2L
1,804 SR
Queue Stats
116W - 124L
1,676 Elo+
Party 2
Cabrakan
Cabrakan
TravelledFiend
Cabrakan
Level 106
God Stats
1W - 3L
1,500 SR
Queue Stats
87W - 88L
1,507 Elo+
Party 2
Team Averages
Level 71
1,561 SR
1,512 Elo+

VS

Team Averages
Level 119
1,560 SR
1,337 Elo+
Arachne
Arachne
Dead Arbiter
Arachne
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
94W - 95L
1,167 Elo+
Party 1
Skadi
Skadi
ElusiveRaptor96
Skadi
Level 105
God Stats
10W - 10L
1,689 SR
Queue Stats
74W - 77L
1,167 Elo+
Party 1
Discordia
Discordia
merrp33
Discordia
Level 103
God Stats
27W - 19L
1,662 SR
Queue Stats
221W - 239L
1,462 Elo+
Party 3
Jormungandr
Jormungandr
ninjasasinn
Jormungandr
Level 147
God Stats
291W - 304L
1,457 SR
Queue Stats
434W - 481L
1,448 Elo+
Solo
Aphrodite
Aphrodite
symbolmonkey1130
Aphrodite
Level 96
God Stats
32W - 29L
1,493 SR
Queue Stats
196W - 211L
1,444 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
6,118
408
3,870
8,756
4,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 2 / 0
7,523
502
4,705
7,517
2,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
DeftTube
Morgan Le Fay
12
3 / 5 / 4
7,665
511
9,848
11,146
4,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 3 / 3
6,111
407
1,232
12,250
6,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cabrakan
11
4 / 6 / 3
7,845
523
7,894
11,635
5,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dead Arbiter
Arachne
14
6 / 1 / 5
9,485
632
7,332
13,624
4,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
7 / 1 / 6
8,998
600
10,628
8,875
2,597
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
merrp33
Discordia
13
3 / 5 / 5
8,479
565
6,494
9,551
2,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
ninjasasinn
Jormungandr
14
0 / 0 / 3
8,954
597
3,657
12,220
9,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Aphrodite
12
2 / 1 / 6
7,892
526
5,817
7,878
5,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
43
8
Kills
18
18
Deaths
8
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
1
2
0
0.5
W
Arachne
Dead Arbiter
Arachne
6
1
5
8.5
L
Morgan Le Fay
DeftTube
Morgan Le Fay
3
5
4
1
W
7
1
6
10
L
0
3
3
0.5
L
Cabrakan
4
6
3
0.92
W
Discordia
merrp33
Discordia
3
5
5
1.1
W
Jormungandr
ninjasasinn
Jormungandr
0
0
3
1.5
W
Aphrodite
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,549
Damage
33,928
51,304
Taken
52,148
23,634
Mitigated
24,596
11,501
Healing
25,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,870
363
0
2,142
8,756
4,825
0
2,678
6,036
0
21,581
L
4,705
1,186
0
1,168
7,517
2,451
1,076
1,785
5,454
0
43,338
W
Arachne
Dead Arbiter
Arachne
7,332
4,996
729
7,587
13,624
4,418
1,545
5,486
8,138
0
52,141
L
Morgan Le Fay
DeftTube
Morgan Le Fay
9,848
777
0
1,994
11,146
4,176
518
4,891
5,867
47,106
0
W
10,628
5,692
103
2,574
8,875
2,597
6,102
2,434
6,441
0
48,552
L
1,232
0
670
4,354
12,250
6,492
27
2,719
9,145
9,629
0
L
Cabrakan
7,894
1,305
0
1,173
11,635
5,690
0
2,416
8,834
28,310
0
W
Discordia
merrp33
Discordia
6,494
268
446
2,080
9,551
2,729
597
6,084
3,467
32,911
0
W
Jormungandr
ninjasasinn
Jormungandr
3,657
771
0
2,736
12,220
9,214
917
1,985
9,835
47,565
0
W
Aphrodite
5,817
607
4,665
4,652
7,878
5,638
712
2,985
4,893
28,859
984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,262
Gold Earned
43,808
240
Minions Killed
377
0
Camps Cleared
0
1,295,488
Distance Traveled
1,430,146
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,118
408
37
2
0
241,875
1
L
Neith
7,523
502
80
5
0
257,582
0
W
Arachne
9,485
632
97
6
0
356,138
2
L
Morgan Le Fay
7,665
511
71
5
0
278,139
1
W
Skadi
8,998
600
73
5
0
251,189
7
L
Artio
6,111
407
13
1
0
267,072
4
L
Cabrakan
7,845
523
39
3
0
250,820
0
W
Discordia
8,479
565
73
5
0
280,653
0
W
Jormungandr
8,954
597
89
6
0
249,082
0
W
Aphrodite
7,892
526
45
3
0
293,084
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role