Player Matchup

Heimdallr
Heimdallr
Bronze III
BlurBMDZ
Heimdallr
Bronze III
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,500 MMR
Solo
Sol
Sol
Gold III
GSE IronMike
Sol
Gold III
Level 120
God Stats
3W - 3L
1,607 SR
Queue Stats
17W - 10L
1,692 MMR
Party 1
Pele
Pele
Bronze III
GetBingBonged
Pele
Bronze III
Level 88
God Stats
3W - 3L
1,795 SR
Queue Stats
4W - 6L
1,500 MMR
Solo
Achilles
Achilles
Gold V
W1nskiTha3rd
Achilles
Gold V
Level 120
God Stats
66W - 61L
1,553 SR
Queue Stats
342W - 354L
1,304 MMR
Party 1
Baron Samedi
Baron Samedi
Silver II
finsoreo
Baron Samedi
Silver II
Level 125
God Stats
5W - 4L
1,500 SR
Queue Stats
128W - 118L
1,499 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 113
1,591 SR
1,499 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 127
1,533 SR
1,499 MMR
Amaterasu
Amaterasu
Gold I
Matty_Mo_3
Amaterasu
Gold I
Level 122
God Stats
27W - 24L
1,663 SR
Queue Stats
800W - 802L
1,497 MMR
Solo
Terra
Terra
Bronze III
Svs Cibvm
Terra
Bronze III
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Anhur
Anhur
Bronze III
SwagsterPro99
Anhur
Bronze III
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,498 MMR
Solo
Thoth
Thoth
Bronze III
Twotonetommy
Thoth
Bronze III
Level 139
God Stats
0W - 4L
1,500 SR
Queue Stats
51W - 49L
1,500 MMR
Party 2
Nemesis
Nemesis
Bronze III
tryhardfalcon
Nemesis
Bronze III
Level 101
God Stats
4W - 3L
1,500 SR
Queue Stats
45W - 52L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BlurBMDZ
Heimdallr
18
2 / 3 / 5
12,024
601
13,938
14,985
7,591
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
5 / 0 / 8
12,900
645
16,788
11,634
3,372
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
7 / 3 / 4
12,396
620
12,988
18,652
9,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Achilles
W1nskiTha3rd
Achilles
15
1 / 2 / 14
11,278
564
5,508
18,857
21,314
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
finsoreo
Baron Samedi
18
6 / 3 / 7
12,095
605
12,923
12,184
4,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
TiamatChaacGeb

VS

Bans
AresCliodhnaAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Matty_Mo_3
Amaterasu
17
6 / 4 / 1
11,272
564
12,701
26,014
23,823
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Terra
Svs Cibvm
Terra
9
0 / 7 / 0
6,915
346
1,565
13,586
10,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
0 / 1 / 5
9,463
473
4,355
14,392
4,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
4 / 5 / 2
10,615
531
14,159
9,447
3,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
16
1 / 4 / 6
9,755
488
7,580
16,092
6,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
25
21
Kills
11
11
Deaths
21
38
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BlurBMDZ
Heimdallr
2
3
5
1.5
W
5
0
8
9
W
7
3
4
3
L
Amaterasu
Matty_Mo_3
Amaterasu
6
4
1
1.63
L
Terra
Svs Cibvm
Terra
0
7
0
0
L
0
1
5
2.5
L
4
5
2
1
W
Achilles
W1nskiTha3rd
Achilles
1
2
14
4
W
Baron Samedi
finsoreo
Baron Samedi
6
3
7
3.17
L
Nemesis
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,145
Damage
40,360
76,312
Taken
79,531
45,703
Mitigated
48,101
32,942
Healing
21,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BlurBMDZ
Heimdallr
13,938
5,402
0
2,453
14,985
7,591
1,191
1,699
13,286
0
86,535
W
16,788
8,974
386
7,018
11,634
3,372
6,790
3,142
7,997
104,196
0
W
12,988
3,869
0
8,817
18,652
9,028
1,698
4,600
14,052
0
93,012
L
Amaterasu
Matty_Mo_3
Amaterasu
12,701
6,084
24
7,875
26,014
23,823
646
8,892
17,122
0
61,147
L
Terra
Svs Cibvm
Terra
1,565
301
425
1,501
13,586
10,274
0
6,965
6,621
10,358
0
L
4,355
2,725
0
7,438
14,392
4,473
0
5,146
9,246
0
62,282
L
14,159
650
0
375
9,447
3,230
0
4,174
5,273
88,723
0
W
Achilles
W1nskiTha3rd
Achilles
5,508
1,766
3,052
5,947
18,857
21,314
430
2,600
16,257
0
25,495
W
Baron Samedi
finsoreo
Baron Samedi
12,923
717
768
4,501
12,184
4,398
1,026
3,683
8,501
84,099
4,200
L
Nemesis
7,580
2,560
68
3,595
16,092
6,301
0
3,830
12,262
0
64,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,693
Gold Earned
48,020
638
Minions Killed
536
0
Camps Cleared
0
1,840,287
Distance Traveled
1,965,097
28
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,024
601
151
8
0
349,923
5
W
Sol
12,900
645
186
9
0
364,130
9
W
Pele
12,396
620
141
7
0
405,820
1
L
Amaterasu
11,272
564
120
6
0
424,760
1
L
Terra
6,915
346
7
0
0
349,608
3
L
Anhur
9,463
473
135
7
0
355,436
3
L
Thoth
10,615
531
169
8
0
360,918
7
W
Achilles
11,278
564
27
1
0
359,910
6
W
Baron Samedi
12,095
605
133
7
0
360,504
7
L
Nemesis
9,755
488
105
5
0
474,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role