Player Matchup

Osiris
Osiris
 
Osiris
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ItsMexx
Morgan Le Fay
Level 123
God Stats
3W - 2L
1,793 SR
Queue Stats
285W - 298L
1,581 Elo+
Solo
Bacchus
Bacchus
Master XTE
Bacchus
Level 127
God Stats
16W - 6L
1,189 SR
Queue Stats
537W - 496L
1,582 Elo+
Solo
Danzaburou
Danzaburou
Pvtpilot88
Danzaburou
Level 142
God Stats
4W - 4L
1,659 SR
Queue Stats
46W - 43L
1,520 Elo+
Solo
Achilles
Achilles
lI Action Il
Achilles
Level 146
God Stats
7W - 8L
1,462 SR
Queue Stats
552W - 528L
1,589 Elo+
Solo
Team Averages
Level 129
1,521 SR
1,554 Elo+

VS

Team Averages
Level 141
1,410 SR
1,583 Elo+
Thoth
Thoth
BigShaqDAP
Thoth
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,540 Elo+
Solo
Thanatos
Thanatos
NOBLE21
Thanatos
Level 159
God Stats
7W - 8L
1,598 SR
Queue Stats
262W - 242L
1,592 Elo+
Solo
Apollo
Apollo
NazBollah Gang
Apollo
Level 135
God Stats
5W - 10L
1,126 SR
Queue Stats
58W - 68L
1,454 Elo+
Solo
Kuzenbo
Kuzenbo
NestorTheRyu
Kuzenbo
Level 140
God Stats
4W - 5L
1,524 SR
Queue Stats
45W - 48L
1,795 Elo+
Solo
Osiris
Osiris
TheSUPER Z
Osiris
Level 128
God Stats
0W - 1L
1,305 SR
Queue Stats
130W - 127L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
2 / 1 / 7
7,264
559
3,947
7,483
3,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
ItsMexx
Morgan Le Fay
13
5 / 2 / 6
7,699
592
9,512
7,359
2,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
Master XTE
Bacchus
13
6 / 1 / 8
8,509
655
6,410
8,167
9,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
Pvtpilot88
Danzaburou
16
6 / 0 / 2
9,596
738
5,189
6,028
2,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
lI Action Il
Achilles
13
4 / 2 / 0
7,879
606
9,387
14,778
8,432
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
11
2 / 6 / 0
6,359
489
3,601
9,196
2,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
NOBLE21
Thanatos
13
2 / 5 / 2
7,417
571
5,215
11,014
3,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
0 / 3 / 0
6,286
484
586
5,358
927
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kuzenbo
NestorTheRyu
Kuzenbo
9
1 / 6 / 1
5,610
432
5,071
12,086
8,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Osiris
TheSUPER Z
Osiris
12
1 / 3 / 1
6,903
531
8,832
12,317
11,069
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
23
Kills
6
6
Deaths
23
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
2
1
7
5.5
L
Thoth
2
6
0
0.33
W
Morgan Le Fay
ItsMexx
Morgan Le Fay
5
2
6
4
W
Bacchus
Master XTE
Bacchus
6
1
8
10
L
Thanatos
NOBLE21
Thanatos
2
5
2
0.6
L
0
3
0
0
L
Kuzenbo
NestorTheRyu
Kuzenbo
1
6
1
0.25
W
Danzaburou
Pvtpilot88
Danzaburou
6
0
2
7
L
Osiris
TheSUPER Z
Osiris
1
3
1
0.5
W
Achilles
lI Action Il
Achilles
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,445
Damage
23,305
43,815
Taken
49,971
26,600
Mitigated
26,255
19,431
Healing
15,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
3,947
1,800
0
1,997
7,483
3,871
351
1,178
6,236
0
41,553
L
Thoth
3,601
205
0
1,766
9,196
2,373
0
5,097
3,859
32,376
0
W
Morgan Le Fay
ItsMexx
Morgan Le Fay
9,512
563
0
2,169
7,359
2,287
0
4,357
2,786
42,475
0
W
Bacchus
Master XTE
Bacchus
6,410
1,143
436
1,951
8,167
9,971
293
2,165
5,622
22,181
0
L
Thanatos
NOBLE21
Thanatos
5,215
2,409
0
9,198
11,014
3,553
0
3,345
7,593
0
48,143
L
586
165
0
462
5,358
927
0
950
4,376
0
36,117
L
Kuzenbo
NestorTheRyu
Kuzenbo
5,071
1,864
0
1,163
12,086
8,333
0
6,005
5,904
15,871
0
W
Danzaburou
Pvtpilot88
Danzaburou
5,189
2,288
0
3,291
6,028
2,039
1,680
467
5,478
0
76,391
L
Osiris
TheSUPER Z
Osiris
8,832
2,694
0
3,062
12,317
11,069
0
0
12,317
9,287
33,357
W
Achilles
lI Action Il
Achilles
9,387
2,430
0
9,587
14,778
8,432
0
2,071
12,707
0
45,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,947
Gold Earned
32,575
435
Minions Killed
340
0
Camps Cleared
0
1,314,817
Distance Traveled
1,187,504
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,264
559
72
6
0
301,920
4
L
Thoth
6,359
489
55
4
0
227,649
3
W
Morgan Le Fay
7,699
592
90
7
0
236,831
5
W
Bacchus
8,509
655
33
3
0
269,631
4
L
Thanatos
7,417
571
113
9
0
259,751
0
L
Apollo
6,286
484
76
6
0
218,639
0
L
Kuzenbo
5,610
432
20
2
0
245,023
4
W
Danzaburou
9,596
738
155
12
0
247,306
2
L
Osiris
6,903
531
76
6
0
236,442
1
W
Achilles
7,879
606
85
7
0
259,129
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role