Player Matchup

Discordia
Discordia
 
Discordia
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Abuubi
Hun Batz
Level 88
God Stats
9W - 4L
1,781 SR
Queue Stats
137W - 126L
1,681 Elo+
Party 3
Thanatos
Thanatos
Corsarium
Thanatos
Level 27
God Stats
3W - 1L
1,178 SR
Queue Stats
13W - 17L
1,821 Elo+
Party 1
Cliodhna
Cliodhna
bigjimboy1989
Cliodhna
Level 45
God Stats
38W - 26L
1,987 SR
Queue Stats
198W - 174L
1,638 Elo+
Party 3
Amaterasu
Amaterasu
yeney
Amaterasu
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 12L
1,354 Elo+
Solo
Team Averages
Level 58
1,589 SR
1,599 Elo+

VS

Team Averages
Level 62
1,502 SR
1,466 Elo+
Atlas
Atlas
Faeleon
Atlas
Level 34
God Stats
1W - 1L
1,659 SR
Queue Stats
11W - 10L
1,721 Elo+
Party 2
Kukulkan
Kukulkan
FatherForsaken
Kukulkan
Level 125
God Stats
4W - 6L
1,444 SR
Queue Stats
24W - 26L
1,330 Elo+
Party 2
Charybdis
Charybdis
LittleWolfee
Charybdis
Level 24
God Stats
3W - 2L
1,455 SR
Queue Stats
29W - 28L
1,616 Elo+
Solo
Neith
Neith
Squidly1323
Neith
Level 64
God Stats
4W - 6L
1,399 SR
Queue Stats
10W - 15L
1,330 Elo+
Party 2
Da Ji
Da Ji
Tazepiv
Da Ji
Level 65
God Stats
1W - 2L
1,554 SR
Queue Stats
16W - 15L
1,330 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
19
4 / 1 / 12
11,078
852
10,950
7,230
2,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Abuubi
Hun Batz
16
2 / 4 / 11
9,466
728
6,779
8,719
4,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
Corsarium
Thanatos
16
4 / 4 / 13
9,909
762
8,326
8,309
2,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cliodhna
bigjimboy1989
Cliodhna
20
19 / 2 / 8
12,749
981
24,031
15,832
7,578
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
yeney
Amaterasu
16
2 / 3 / 16
9,912
762
7,273
12,572
9,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Faeleon
Atlas
16
3 / 3 / 4
9,981
768
7,427
14,884
7,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
17
4 / 5 / 5
9,793
753
11,046
11,060
4,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
LittleWolfee
Charybdis
17
3 / 8 / 4
10,613
816
9,864
14,442
4,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 7 / 5
8,618
663
4,021
11,491
3,450
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Da Ji
Tazepiv
Da Ji
15
3 / 8 / 3
9,195
707
7,008
12,126
5,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
35
31
Kills
14
14
Deaths
31
60
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
1
12
10
W
Hun Batz
Abuubi
Hun Batz
2
4
11
1.88
W
Thanatos
Corsarium
Thanatos
4
4
13
2.63
L
Atlas
Faeleon
Atlas
3
3
4
1.67
L
Kukulkan
4
5
5
1.3
L
Charybdis
LittleWolfee
Charybdis
3
8
4
0.63
L
1
7
5
0.5
L
Da Ji
Tazepiv
Da Ji
3
8
3
0.56
W
Cliodhna
bigjimboy1989
Cliodhna
19
2
8
11.5
W
Amaterasu
yeney
Amaterasu
2
3
16
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,359
Damage
39,366
52,662
Taken
64,003
26,283
Mitigated
24,618
15,656
Healing
7,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
10,950
691
201
1,686
7,230
2,547
827
1,676
5,554
50,376
0
W
Hun Batz
Abuubi
Hun Batz
6,779
1,291
136
1,158
8,719
4,129
249
3,650
5,069
0
26,349
W
Thanatos
Corsarium
Thanatos
8,326
1,534
0
4,348
8,309
2,895
378
3,311
4,998
0
13,878
L
Atlas
Faeleon
Atlas
7,427
1,493
704
2,940
14,884
7,586
0
890
13,725
21,440
0
L
Kukulkan
11,046
985
0
1,010
11,060
4,139
58
4,622
6,324
40,254
0
L
Charybdis
LittleWolfee
Charybdis
9,864
5,334
0
949
14,442
4,220
0
1,986
12,427
0
33,078
L
4,021
1,484
21
1,441
11,491
3,450
243
3,333
8,121
0
15,015
L
Da Ji
Tazepiv
Da Ji
7,008
1,812
0
435
12,126
5,223
0
162
11,869
0
17,353
W
Cliodhna
bigjimboy1989
Cliodhna
24,031
4,804
0
5,579
15,832
7,578
1,802
4,646
11,186
0
53,961
W
Amaterasu
yeney
Amaterasu
7,273
2,356
0
2,548
12,572
9,134
728
5,190
7,382
43
15,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,114
Gold Earned
48,200
247
Minions Killed
184
0
Camps Cleared
0
1,442,569
Distance Traveled
1,309,169
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,078
852
112
9
0
294,613
1
W
Hun Batz
9,466
728
40
3
0
284,814
0
W
Thanatos
9,909
762
13
1
0
247,694
0
L
Atlas
9,981
768
23
2
0
273,697
0
L
Kukulkan
9,793
753
64
5
0
275,983
0
L
Charybdis
10,613
816
47
4
0
228,599
2
L
Neith
8,618
663
20
2
0
272,721
0
L
Da Ji
9,195
707
30
2
0
258,169
1
W
Cliodhna
12,749
981
62
5
0
327,765
0
W
Amaterasu
9,912
762
20
2
0
287,683
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role