Player Matchup

Chiron
Chiron
 
Chiron
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Dolema
Sylvanus
Level 144
God Stats
3W - 8L
1,476 SR
Queue Stats
281W - 204L
1,650 Elo+
Party 2
Tiamat
Tiamat
PelonMakna
Tiamat
Level 126
God Stats
2W - 0L
1,715 SR
Queue Stats
121W - 159L
1,368 Elo+
Solo
Team Averages
Level 142
1,564 SR
1,506 Elo+

VS

Team Averages
Level 131
1,648 SR
1,509 Elo+
Chiron
Chiron
Mïku
Chiron
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 51L
1,491 Elo+
Party 1
Ra
Ra
Thyskens
Ra
Level 98
God Stats
2W - 2L
1,715 SR
Queue Stats
11W - 8L
1,569 Elo+
Party 1
Ne Zha
Ne Zha
motivos
Ne Zha
Level 136
God Stats
12W - 8L
1,728 SR
Queue Stats
265W - 265L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
18
7 / 2 / 2
12,377
728
14,990
16,722
6,823
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
Dolema
Sylvanus
15
0 / 1 / 7
11,443
673
5,973
19,846
25,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
PelonMakna
Tiamat
17
2 / 0 / 7
11,662
686
12,259
12,263
6,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Mïku
Chiron
17
1 / 3 / 2
10,556
621
23,264
19,724
8,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

17
2 / 5 / 0
10,696
629
7,042
14,525
4,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
motivos
Ne Zha
8
0 / 1 / 1
8,618
507
719
3,549
1,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
9
Kills
3
3
Deaths
9
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
7
2
2
4
W
Sylvanus
Dolema
Sylvanus
0
1
7
3.5
L
Chiron
Mïku
Chiron
1
3
2
0.67
W
Tiamat
PelonMakna
Tiamat
2
0
7
5.5
L
2
5
0
0.4
L
Ne Zha
motivos
Ne Zha
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,222
Damage
31,025
48,831
Taken
37,798
39,070
Mitigated
14,906
21,552
Healing
13,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
14,990
4,901
1,523
3,042
16,722
6,823
2,165
3,690
12,594
0
71,973
W
Sylvanus
Dolema
Sylvanus
5,973
843
4,785
7,816
19,846
25,453
56
3,431
15,564
15,540
0
L
Chiron
Mïku
Chiron
23,264
6,256
930
7,009
19,724
8,666
0
10,080
9,644
0
68,079
W
Tiamat
PelonMakna
Tiamat
12,259
871
0
4,386
12,263
6,794
852
556
11,268
47,689
0
L
7,042
345
2,248
2,554
14,525
4,949
0
6,628
7,897
43,920
0
L
Ne Zha
motivos
Ne Zha
719
143
0
447
3,549
1,291
0
2,243
1,306
0
6,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,482
Gold Earned
29,870
214
Minions Killed
190
10
Camps Cleared
5
935,785
Distance Traveled
719,589
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,377
728
116
7
6
300,569
4
W
Sylvanus
11,443
673
25
1
1
292,602
5
L
Chiron
10,556
621
96
6
4
325,961
6
W
Tiamat
11,662
686
73
4
3
342,614
3
L
Ra
10,696
629
85
5
0
308,822
3
L
Ne Zha
8,618
507
9
1
1
84,806
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role