Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kali
Kali
MilkLaddx101
Kali
Level 106
God Stats
6W - 6L
1,609 SR
Queue Stats
59W - 61L
1,360 Elo+
Party 2
Ares
Ares
SeiferLoire
Ares
Level 26
God Stats
5W - 4L
1,690 SR
Queue Stats
150W - 190L
1,401 Elo+
Party 3
Osiris
Osiris
Vallerio94
Osiris
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
165W - 172L
1,484 Elo+
Solo
Agni
Agni
fireArc253
Agni
Level 113
God Stats
2W - 1L
1,749 SR
Queue Stats
61W - 62L
1,360 Elo+
Party 2
Team Averages
Level 88
1,610 SR
1,421 Elo+

VS

Team Averages
Level 58
1,560 SR
1,570 Elo+
Raijin
Raijin
Jeewl
Raijin
Level 122
God Stats
5W - 3L
1,500 SR
Queue Stats
355W - 313L
1,862 Elo+
Party 1
Fenrir
Fenrir
MegatoOP
Fenrir
Level 12
God Stats
8W - 15L
1,492 SR
Queue Stats
97W - 92L
1,488 Elo+
Party 1
Chang'e
Chang'e
Phktuo
Chang'e
Level 14
God Stats
2W - 1L
1,858 SR
Queue Stats
20W - 20L
1,692 Elo+
Party 1
Medusa
Medusa
SnapCrackaPop
Medusa
Level 67
God Stats
8W - 2L
1,777 SR
Queue Stats
314W - 342L
1,384 Elo+
Solo
Ares
Ares
itsyaboi2068
Ares
Level 73
God Stats
0W - 2L
1,174 SR
Queue Stats
21W - 25L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
5 / 0 / 5
7,746
646
7,575
6,333
2,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
10 / 1 / 0
8,551
713
5,719
11,137
4,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
4 / 1 / 6
7,459
622
3,542
7,721
5,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Osiris
Vallerio94
Osiris
12
0 / 3 / 2
6,987
582
5,322
10,211
6,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
5 / 1 / 6
7,500
625
6,164
5,772
1,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Jeewl
Raijin
11
2 / 8 / 0
6,327
527
4,982
9,944
3,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
MegatoOP
Fenrir
8
0 / 4 / 1
5,157
430
3,231
8,098
2,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chang'e
Phktuo
Chang'e
7
0 / 9 / 0
4,659
388
1,621
7,877
1,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 1 / 0
4,881
407
3,226
4,031
1,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
4 / 2 / 0
6,573
548
4,234
9,024
8,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
24
Kills
6
6
Deaths
24
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
5
0
5
7.5
L
Raijin
Jeewl
Raijin
2
8
0
0.25
L
Fenrir
MegatoOP
Fenrir
0
4
1
0.13
W
10
1
0
10
L
Chang'e
Phktuo
Chang'e
0
9
0
0
W
4
1
6
7
L
0
1
0
0
W
Osiris
Vallerio94
Osiris
0
3
2
0.33
W
5
1
6
8
L
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,322
Damage
17,294
41,174
Taken
38,974
20,236
Mitigated
16,834
14,787
Healing
7,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
7,575
3,689
0
3,696
6,333
2,188
526
1,091
5,242
0
48,857
L
Raijin
Jeewl
Raijin
4,982
717
0
1,662
9,944
3,103
0
4,837
5,107
34,284
0
L
Fenrir
MegatoOP
Fenrir
3,231
780
0
2,289
8,098
2,602
0
2,608
5,490
0
20,364
W
5,719
3,238
0
3,843
11,137
4,254
416
1,850
9,092
0
37,659
L
Chang'e
Phktuo
Chang'e
1,621
581
0
102
7,877
1,548
565
1,388
6,489
12,035
0
W
3,542
149
0
1,814
7,721
5,961
140
1,577
5,846
19,152
0
L
3,226
1,664
0
1,081
4,031
1,153
643
612
3,419
0
24,469
W
Osiris
Vallerio94
Osiris
5,322
2,433
0
4,934
10,211
6,142
178
2,749
6,779
0
40,411
W
6,164
419
0
500
5,772
1,691
146
2,430
3,204
47,631
0
L
4,234
513
0
2,627
9,024
8,428
0
261
8,763
23,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,243
Gold Earned
27,597
359
Minions Killed
233
0
Camps Cleared
0
1,222,845
Distance Traveled
1,065,801
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,746
646
101
8
0
227,458
0
L
Raijin
6,327
527
73
6
0
190,589
5
L
Fenrir
5,157
430
47
4
0
231,825
1
W
Kali
8,551
713
65
5
0
261,375
2
L
Chang'e
4,659
388
23
2
0
217,514
1
W
Ares
7,459
622
31
3
0
256,161
1
L
Medusa
4,881
407
42
4
0
217,070
2
W
Osiris
6,987
582
93
8
0
236,278
0
W
Agni
7,500
625
69
6
0
241,573
4
L
Ares
6,573
548
48
4
0
208,803
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role