Player Matchup

Zeus
Zeus
Dirksinator
Zeus
Level 122
God Stats
66W - 41L
1,833 SR
Queue Stats
120W - 108L
1,611 Elo+
Party 1
Gilgamesh
Gilgamesh
Impazzit0
Gilgamesh
Level 140
God Stats
9W - 0L
1,551 SR
Queue Stats
121W - 108L
1,578 Elo+
Party 1
Medusa
Medusa
TTVdragon1870
Medusa
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,183 Elo+
Solo
Neith
Neith
WhateverCobra64
Neith
Level 24
God Stats
47W - 34L
1,630 SR
Queue Stats
119W - 100L
1,604 Elo+
Party 1
Bacchus
Bacchus
lPlaneswalker
Bacchus
Level 158
God Stats
7W - 4L
1,770 SR
Queue Stats
514W - 402L
1,583 Elo+
Party 1
Team Averages
Level 90
1,657 SR
1,512 Elo+

VS

Team Averages
Level 25
1,483 SR
1,471 Elo+
Zeus
Zeus
GeoTeo
Zeus
Level 18
God Stats
4W - 5L
1,523 SR
Queue Stats
25W - 25L
1,420 Elo+
Party 2
Awilix
Awilix
Kingadapirates
Awilix
Level 7
God Stats
5W - 3L
1,667 SR
Queue Stats
6W - 5L
1,593 Elo+
Solo
Thanatos
Thanatos
Maxibillion
Thanatos
Level 29
God Stats
54W - 33L
1,426 SR
Queue Stats
54W - 33L
1,420 Elo+
Party 2
Merlin
Merlin
jaws25
Merlin
Level 59
God Stats
1W - 1L
1,274 SR
Queue Stats
68W - 55L
1,420 Elo+
Party 2
Amaterasu
Amaterasu
xscyy
Amaterasu
Level 10
God Stats
0W - 2L
1,527 SR
Queue Stats
24W - 23L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 3 / 9
12,406
886
22,126
9,722
3,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
Impazzit0
Gilgamesh
19
6 / 3 / 12
11,343
810
11,098
18,645
8,589
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
0 / 4 / 4
9,645
689
4,911
9,988
3,469
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
1 / 4 / 6
9,474
677
7,116
11,111
3,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
19
10 / 1 / 12
11,816
844
11,940
14,462
17,732
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
GeoTeo
Zeus
15
1 / 8 / 5
8,897
636
10,980
13,770
5,012
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
4 / 7 / 2
10,979
784
11,318
12,618
4,904
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thanatos
Maxibillion
Thanatos
17
2 / 2 / 5
9,777
698
8,569
8,687
7,552
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
jaws25
Merlin
18
6 / 7 / 3
11,621
830
16,794
11,880
4,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
xscyy
Amaterasu
16
2 / 5 / 6
10,170
726
6,385
19,662
20,822
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
36
29
Kills
15
15
Deaths
29
43
Assists
21
Player
Kills
Deaths
Assists
KDA
W
12
3
9
5.5
L
Zeus
GeoTeo
Zeus
1
8
5
0.44
W
Gilgamesh
Impazzit0
Gilgamesh
6
3
12
4
L
4
7
2
0.71
L
Thanatos
Maxibillion
Thanatos
2
2
5
2.25
W
0
4
4
0.5
W
1
4
6
1
L
Merlin
jaws25
Merlin
6
7
3
1.07
W
Bacchus
10
1
12
16
L
Amaterasu
xscyy
Amaterasu
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,191
Damage
54,046
63,928
Taken
66,617
36,832
Mitigated
42,828
11,277
Healing
11,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,126
1,814
457
2,838
9,722
3,245
683
3,832
5,890
63,193
0
L
Zeus
GeoTeo
Zeus
10,980
1,467
758
1,897
13,770
5,012
0
8,337
5,171
29,827
0
W
Gilgamesh
Impazzit0
Gilgamesh
11,098
2,386
0
597
18,645
8,589
682
7,185
11,460
0
40,981
L
11,318
4,216
0
0
12,618
4,904
0
7,305
5,037
0
22,546
L
Thanatos
Maxibillion
Thanatos
8,569
854
0
5,244
8,687
7,552
0
3,785
4,790
0
22,237
W
4,911
2,633
197
1,920
9,988
3,469
697
4,102
5,886
0
25,091
W
7,116
2,332
0
1,606
11,111
3,797
280
5,992
5,119
0
22,609
L
Merlin
jaws25
Merlin
16,794
1,450
0
0
11,880
4,538
0
4,659
7,081
45,256
0
W
Bacchus
11,940
1,131
617
3,045
14,462
17,732
705
6,663
7,799
21,602
0
L
Amaterasu
xscyy
Amaterasu
6,385
2,935
1,487
1,860
19,662
20,822
0
8,886
10,472
0
13,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,684
Gold Earned
51,444
259
Minions Killed
192
0
Camps Cleared
0
1,482,430
Distance Traveled
1,352,454
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,406
886
108
8
0
282,034
1
L
Zeus
8,897
636
45
3
0
237,278
1
W
Gilgamesh
11,343
810
48
3
0
341,447
0
L
Awilix
10,979
784
21
2
0
243,429
0
L
Thanatos
9,777
698
37
3
0
316,588
2
W
Medusa
9,645
689
43
3
0
237,202
4
W
Neith
9,474
677
41
3
0
278,520
0
L
Merlin
11,621
830
73
5
0
260,234
0
W
Bacchus
11,816
844
19
1
0
343,227
3
L
Amaterasu
10,170
726
16
1
0
294,925
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role