Player Matchup

Hercules
Hercules
 
Hercules
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
Botbual
Vamana
Level 96
God Stats
8W - 6L
1,644 SR
Queue Stats
119W - 112L
1,632 Elo+
Solo
Bacchus
Bacchus
F34RPhaadeIt
Bacchus
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 14L
1,751 Elo+
Party 2
Apollo
Apollo
SlackMeteor
Apollo
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 11L
1,784 Elo+
Party 2
Anubis
Anubis
stanloplis
Anubis
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,598 Elo+
Party 2
Team Averages
Level 101
1,529 SR
1,653 Elo+

VS

Team Averages
Level 105
1,564 SR
1,642 Elo+
Skadi
Skadi
EchoTime
Skadi
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
111W - 89L
1,550 Elo+
Party 1
Olorun
Olorun
Royceope
Olorun
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 88L
1,646 Elo+
Party 1
Kali
Kali
Yster9
Kali
Level 107
God Stats
4W - 3L
1,699 SR
Queue Stats
87W - 65L
1,689 Elo+
Party 1
Sol
Sol
endoth
Sol
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
96W - 76L
1,659 Elo+
Party 1
Sobek
Sobek
temp-259904
Sobek
Level 66
God Stats
3W - 2L
1,623 SR
Queue Stats
7W - 5L
1,664 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
20
19 / 0 / 16
13,393
893
28,693
27,278
25,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Vamana
Botbual
Vamana
20
6 / 1 / 19
12,087
806
14,960
21,836
19,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
F34RPhaadeIt
Bacchus
19
8 / 1 / 18
12,865
858
12,213
15,416
20,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
19
5 / 4 / 12
12,707
847
10,907
16,189
7,397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
stanloplis
Anubis
18
3 / 3 / 16
11,534
769
8,149
10,121
4,888
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
EchoTime
Skadi
17
3 / 10 / 2
10,192
679
12,983
17,041
5,914
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
Royceope
Olorun
15
1 / 9 / 2
9,193
613
6,720
16,841
6,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kali
Yster9
Kali
17
3 / 11 / 3
10,397
693
10,709
18,032
9,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sol
endoth
Sol
18
2 / 6 / 5
10,803
720
15,755
12,553
3,960
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 5 / 3
9,207
614
10,016
21,550
26,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
24
41
Kills
9
9
Deaths
41
81
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
19
0
16
27
W
Vamana
Botbual
Vamana
6
1
19
15.5
L
Skadi
EchoTime
Skadi
3
10
2
0.4
W
Bacchus
F34RPhaadeIt
Bacchus
8
1
18
17
L
Olorun
Royceope
Olorun
1
9
2
0.22
W
Apollo
5
4
12
2.75
L
Kali
Yster9
Kali
3
11
3
0.41
L
Sol
endoth
Sol
2
6
5
0.75
W
Anubis
stanloplis
Anubis
3
3
16
3.67
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,922
Damage
56,183
90,840
Taken
86,017
77,121
Mitigated
52,710
38,614
Healing
14,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
28,693
9,774
0
15,251
27,278
25,439
522
10,232
17,046
0
37,576
W
Vamana
Botbual
Vamana
14,960
3,561
1,641
9,439
21,836
19,215
1,223
7,176
14,660
0
40,431
L
Skadi
EchoTime
Skadi
12,983
6,139
0
468
17,041
5,914
0
3,482
12,764
0
38,594
W
Bacchus
F34RPhaadeIt
Bacchus
12,213
1,025
0
3,727
15,416
20,182
1,274
6,554
8,862
30,348
0
L
Olorun
Royceope
Olorun
6,720
4,133
922
3,079
16,841
6,656
0
3,484
12,622
20,006
0
W
Apollo
10,907
6,487
0
4,705
16,189
7,397
6,557
3,101
13,088
0
63,314
L
Kali
Yster9
Kali
10,709
3,409
0
1,994
18,032
9,190
0
3,896
13,198
0
26,133
L
Sol
endoth
Sol
15,755
5,706
0
2,592
12,553
3,960
0
3,834
8,082
45,196
0
W
Anubis
stanloplis
Anubis
8,149
693
0
3,851
10,121
4,888
2,332
5,428
4,693
45,142
0
L
10,016
1,200
0
5,069
21,550
26,990
0
5,338
14,879
26,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,586
Gold Earned
49,792
303
Minions Killed
219
0
Camps Cleared
0
1,619,206
Distance Traveled
1,260,992
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,393
893
27
2
0
339,584
0
W
Vamana
12,087
806
67
4
0
364,446
1
L
Skadi
10,192
679
51
3
0
242,537
2
W
Bacchus
12,865
858
35
2
0
309,936
1
L
Olorun
9,193
613
28
2
0
229,403
0
W
Apollo
12,707
847
89
6
0
303,172
2
L
Kali
10,397
693
36
2
0
265,686
0
L
Sol
10,803
720
70
5
0
263,911
3
W
Anubis
11,534
769
85
6
0
302,068
1
L
Sobek
9,207
614
34
2
0
259,455
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role