Player Matchup

Kukulkan
Kukulkan
Arenatus
Kukulkan
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,408 Elo+
Party 1
Sol
Sol
DonkeySlayer
Sol
Level 160
God Stats
1W - 0L
1,715 SR
Queue Stats
6W - 12L
1,450 Elo+
Party 1
Gilgamesh
Gilgamesh
LordPug2112
Gilgamesh
Level 88
God Stats
6W - 7L
1,522 SR
Queue Stats
69W - 53L
1,533 Elo+
Party 2
Bakasura
Bakasura
SharpShooter_301
Bakasura
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 44L
1,445 Elo+
Party 2
Ganesha
Ganesha
aSaltyAnemone
Ganesha
Level 140
God Stats
3W - 1L
1,500 SR
Queue Stats
87W - 69L
1,546 Elo+
Party 2
Team Averages
Level 106
1,547 SR
1,476 Elo+

VS

Team Averages
Level 97
1,458 SR
1,468 Elo+
Discordia
Discordia
BookofGrudges
Discordia
Level 8
God Stats
1W - 3L
1,289 SR
Queue Stats
29W - 24L
1,453 Elo+
Solo
Artemis
Artemis
FlyingLion 12
Artemis
Level 151
God Stats
0W - 2L
1,500 SR
Queue Stats
131W - 150L
1,487 Elo+
Party 3
Erlang Shen
Erlang Shen
JuJuMooFoo
Erlang Shen
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 93L
1,511 Elo+
Party 3
Ullr
Ullr
Nick165
Ullr
Level 109
God Stats
9W - 14L
1,500 SR
Queue Stats
105W - 106L
1,509 Elo+
Party 3
Yemoja
Yemoja
Queen Akeno5596
Yemoja
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 43L
1,380 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Arenatus
Kukulkan
16
3 / 2 / 4
9,294
775
5,695
7,347
3,010
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
6 / 1 / 5
9,884
824
12,079
10,648
3,973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
LordPug2112
Gilgamesh
16
6 / 2 / 7
9,248
771
9,934
11,206
9,293
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Breastplate

Breastplate

+20
Physical Protection

17
7 / 3 / 5
9,876
823
12,217
12,959
6,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ganesha
16
0 / 2 / 15
9,766
814
5,430
10,742
12,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BookofGrudges
Discordia
14
2 / 8 / 3
8,203
684
10,480
10,902
3,609
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
16
4 / 4 / 2
9,431
786
15,181
12,042
4,699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
JuJuMooFoo
Erlang Shen
14
2 / 3 / 3
8,294
691
5,924
13,780
9,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

Ullr
Nick165
Ullr
14
2 / 7 / 5
8,229
686
6,036
12,484
4,571
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 0 / 6
8,468
706
1,228
4,985
2,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
29
22
Kills
10
10
Deaths
22
36
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Arenatus
Kukulkan
3
2
4
2.5
L
Discordia
BookofGrudges
Discordia
2
8
3
0.44
W
6
1
5
8.5
L
Artemis
4
4
2
1.25
L
Erlang Shen
JuJuMooFoo
Erlang Shen
2
3
3
1.17
W
Gilgamesh
LordPug2112
Gilgamesh
6
2
7
4.75
L
Ullr
Nick165
Ullr
2
7
5
0.64
L
0
0
6
3
W
7
3
5
3.17
W
Ganesha
0
2
15
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,355
Damage
38,849
52,902
Taken
54,193
35,559
Mitigated
25,069
14,378
Healing
13,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Arenatus
Kukulkan
5,695
1,124
586
2,006
7,347
3,010
0
1,567
5,780
32,001
0
L
Discordia
BookofGrudges
Discordia
10,480
748
197
864
10,902
3,609
0
6,376
4,148
30,142
0
W
12,079
6,301
0
3,746
10,648
3,973
2,748
2,597
8,051
45,569
0
L
Artemis
15,181
7,351
0
1,928
12,042
4,699
0
5,272
6,412
0
58,997
L
Erlang Shen
JuJuMooFoo
Erlang Shen
5,924
1,539
0
3,315
13,780
9,229
132
3,673
8,523
0
26,711
W
Gilgamesh
LordPug2112
Gilgamesh
9,934
2,984
0
993
11,206
9,293
0
2,554
8,652
0
18,382
L
Ullr
Nick165
Ullr
6,036
2,069
0
373
12,484
4,571
0
4,683
7,459
0
18,391
L
1,228
581
4,377
2,123
4,985
2,961
0
3,102
1,803
7,086
0
W
12,217
7,816
0
3,889
12,959
6,668
0
1,343
11,616
0
29,749
W
Ganesha
5,430
450
0
3,158
10,742
12,615
32
3,647
7,095
21,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,068
Gold Earned
42,625
242
Minions Killed
221
0
Camps Cleared
0
1,293,844
Distance Traveled
1,111,125
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,294
775
64
5
0
242,974
3
L
Discordia
8,203
684
48
4
0
231,903
1
W
Sol
9,884
824
70
6
0
236,015
0
L
Artemis
9,431
786
92
8
0
206,335
3
L
Erlang Shen
8,294
691
43
4
0
249,671
0
W
Gilgamesh
9,248
771
26
2
0
271,775
1
L
Ullr
8,229
686
32
3
0
205,200
0
L
Yemoja
8,468
706
6
1
0
218,016
5
W
Bakasura
9,876
823
78
7
0
296,227
2
W
Ganesha
9,766
814
4
0
0
246,853
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role