Player Matchup

Eset
Eset
DarkFox93
Eset
Level 129
God Stats
8W - 5L
1,276 SR
Queue Stats
200W - 183L
1,393 Elo+
Party 1
Chaac
Chaac
Drunken_Irish_86
Chaac
Level 91
God Stats
4W - 3L
1,622 SR
Queue Stats
200W - 183L
1,393 Elo+
Party 1
Discordia
Discordia
Firyaion
Discordia
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 41L
1,544 Elo+
Solo
Artio
Artio
Yan_Hunter_MSM
Artio
Level 41
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 28L
1,282 Elo+
Solo
Agni
Agni
motherlyhen
Agni
Level 156
God Stats
4W - 3L
1,751 SR
Queue Stats
336W - 359L
1,367 Elo+
Solo
Team Averages
Level 103
1,530 SR
1,396 Elo+

VS

Team Averages
Level 81
1,451 SR
1,472 Elo+
Pele
Pele
GoD_Call_911
Pele
Level 148
God Stats
20W - 37L
1,687 SR
Queue Stats
802W - 833L
1,435 Elo+
Solo
Serqet
Serqet
SavyRay1029
Serqet
Level 55
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 40L
1,700 Elo+
Solo
Anubis
Anubis
T_last_stand
Anubis
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
98W - 113L
1,250 Elo+
Solo
Neith
Neith
Toravi1414
Neith
Level 67
God Stats
1W - 5L
1,285 SR
Queue Stats
86W - 118L
1,435 Elo+
Solo
Bacchus
Bacchus
nolsrols29
Bacchus
Level 45
God Stats
1W - 1L
1,283 SR
Queue Stats
47W - 33L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
20
9 / 7 / 19
14,275
793
10,763
16,878
4,823
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
20 / 8 / 14
16,381
910
37,561
32,293
20,023
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Discordia
Firyaion
Discordia
19
5 / 4 / 25
12,789
711
19,423
13,457
4,185
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
6 / 3 / 35
14,182
788
18,373
40,833
46,630
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
9 / 4 / 23
13,590
755
24,277
13,663
4,411
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 11 / 10
13,640
758
24,255
27,047
12,213
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Serqet
17
2 / 12 / 8
11,181
621
6,321
18,474
10,648
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
20
3 / 10 / 10
12,458
692
15,228
24,142
12,946
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
20
7 / 8 / 7
12,578
699
21,700
19,007
8,728
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
nolsrols29
Bacchus
20
6 / 8 / 9
12,774
710
18,099
29,384
54,278
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

165
Kill Participation
69
49
Kills
25
26
Deaths
49
116
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Eset
9
7
19
2.64
W
20
8
14
3.38
W
Discordia
Firyaion
Discordia
5
4
25
4.38
L
7
11
10
1.09
L
Serqet
2
12
8
0.5
L
Anubis
3
10
10
0.8
L
Neith
7
8
7
1.31
W
6
3
35
7.83
W
9
4
23
5.13
L
Bacchus
nolsrols29
Bacchus
6
8
9
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,397
Damage
85,603
117,124
Taken
118,054
80,072
Mitigated
98,813
56,464
Healing
33,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
10,763
1,140
2,014
2,128
16,878
4,823
1,596
6,400
10,306
23,321
0
W
37,561
6,278
1,831
13,492
32,293
20,023
106
8,510
23,783
0
61,197
W
Discordia
Firyaion
Discordia
19,423
1,318
2,328
2,713
13,457
4,185
1,707
5,815
7,570
41,255
0
L
24,255
2,625
681
7,802
27,047
12,213
0
16,672
10,068
5
48,358
L
Serqet
6,321
1,598
1,348
903
18,474
10,648
0
12,105
5,951
0
8,276
L
Anubis
15,228
836
2,219
8,860
24,142
12,946
29
14,839
8,925
39,841
0
L
Neith
21,700
10,193
1,239
4,204
19,007
8,728
0
9,704
9,117
0
40,302
W
18,373
1,196
5,935
22,691
40,833
46,630
1,354
9,336
31,123
41,583
0
W
24,277
1,888
1,314
2,018
13,663
4,411
2,205
3,266
10,139
45,586
0
L
Bacchus
nolsrols29
Bacchus
18,099
1,985
2,545
4,079
29,384
54,278
69
17,458
11,157
27,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,217
Gold Earned
62,631
198
Minions Killed
147
0
Camps Cleared
0
1,635,004
Distance Traveled
1,412,316
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
14,275
793
25
1
0
316,572
0
W
Chaac
16,381
910
43
2
0
333,523
0
W
Discordia
12,789
711
46
3
0
295,691
0
L
Pele
13,640
758
33
2
0
313,944
0
L
Serqet
11,181
621
8
0
0
264,643
1
L
Anubis
12,458
692
52
3
0
293,441
0
L
Neith
12,578
699
32
2
0
246,542
0
W
Artio
14,182
788
44
2
0
382,644
1
W
Agni
13,590
755
40
2
0
306,574
0
L
Bacchus
12,774
710
22
1
0
293,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role