Player Matchup

Ao Kuang
Ao Kuang
Peter_Parker_333
Ao Kuang
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ares
Ares
Silentown
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
TacoDeSuadero2
Amaterasu
Level 41
God Stats
2W - 3L
1,277 SR
Queue Stats
168W - 169L
1,368 Elo+
Solo
Anubis
Anubis
josecaiado
Anubis
Level 75
God Stats
3W - 1L
1,500 SR
Queue Stats
19W - 23L
1,538 Elo+
Party 2
Baron Samedi
Baron Samedi
orlandocosta
Baron Samedi
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Team Averages
Level 40
1,455 SR
1,481 Elo+

VS

Team Averages
Level 71
1,500 SR
1,498 Elo+
Anhur
Anhur
 
Anhur
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
BlueStar0025
Nike
Level 45
God Stats
3W - 4L
1,424 SR
Queue Stats
8W - 7L
1,619 Elo+
Party 1
Kukulkan
Kukulkan
Neffuss
Kukulkan
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 16L
1,398 Elo+
Solo
Athena
Athena
Sunvanished
Athena
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 74L
1,357 Elo+
Solo
Fenrir
Fenrir
heykodu
Fenrir
Level 18
God Stats
7W - 3L
1,576 SR
Queue Stats
8W - 6L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
5,100
364
266
5,576
1,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ares
7
0 / 5 / 0
5,417
387
1,459
8,785
4,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
TacoDeSuadero2
Amaterasu
6
0 / 3 / 0
4,990
356
2,255
5,489
2,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anubis
josecaiado
Anubis
11
0 / 4 / 0
6,016
430
4,047
7,640
3,411
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
orlandocosta
Baron Samedi
10
1 / 4 / 0
6,249
446
3,998
9,427
2,222
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
6 / 1 / 3
8,310
594
7,923
6,095
1,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 0 / 1
8,108
579
3,687
6,962
3,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
Neffuss
Kukulkan
14
4 / 0 / 2
8,315
594
4,042
3,442
1,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
12
1 / 1 / 4
7,120
509
3,269
7,840
5,293
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
heykodu
Fenrir
14
3 / 0 / 5
8,138
581
4,410
8,668
3,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
32
1
Kills
17
17
Deaths
2
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
6
1
3
7.5
W
3
0
1
3.5
W
Kukulkan
Neffuss
Kukulkan
4
0
2
5
L
0
1
0
0
L
Ares
0
5
0
0
W
Athena
1
1
4
3
L
Amaterasu
TacoDeSuadero2
Amaterasu
0
3
0
0
W
Fenrir
heykodu
Fenrir
3
0
5
5.5
L
Anubis
josecaiado
Anubis
0
4
0
0
L
Baron Samedi
orlandocosta
Baron Samedi
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,025
Damage
23,331
36,917
Taken
33,007
13,762
Mitigated
15,534
10,866
Healing
5,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
7,923
4,905
0
2,682
6,095
1,905
3,819
1,815
4,280
0
47,798
W
3,687
250
0
705
6,962
3,992
739
2,098
4,702
6,734
34,833
W
Kukulkan
Neffuss
Kukulkan
4,042
552
0
158
3,442
1,202
276
1,284
2,158
44,951
0
L
266
110
0
806
5,576
1,520
0
1,307
4,269
17,660
0
L
Ares
1,459
550
0
505
8,785
4,434
0
1,839
6,946
5,006
0
W
Athena
3,269
774
0
1,007
7,840
5,293
258
3,732
4,108
27,922
0
L
Amaterasu
TacoDeSuadero2
Amaterasu
2,255
884
0
2,006
5,489
2,175
0
603
4,564
0
13,601
W
Fenrir
heykodu
Fenrir
4,410
995
0
1,247
8,668
3,142
197
841
7,736
0
46,210
L
Anubis
josecaiado
Anubis
4,047
132
0
2,594
7,640
3,411
0
2,220
5,339
29,397
0
L
Baron Samedi
orlandocosta
Baron Samedi
3,998
663
1,158
3,797
9,427
2,222
0
2,138
7,289
34,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,772
Gold Earned
39,991
173
Minions Killed
404
0
Camps Cleared
0
968,219
Distance Traveled
1,336,580
5
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,310
594
86
6
0
238,557
1
W
Nike
8,108
579
84
6
0
266,416
4
W
Kukulkan
8,315
594
112
8
0
261,734
4
L
Ao Kuang
5,100
364
29
2
0
180,701
0
L
Ares
5,417
387
11
1
0
221,414
0
W
Athena
7,120
509
50
4
0
244,920
11
L
Amaterasu
4,990
356
37
3
0
132,233
3
W
Fenrir
8,138
581
72
5
0
324,953
0
L
Anubis
6,016
430
57
4
0
210,759
2
L
Baron Samedi
6,249
446
39
3
0
223,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role