Player Matchup

Fenrir
Fenrir
Danie11e
Fenrir
Level 68
God Stats
39W - 34L
1,306 SR
Queue Stats
143W - 174L
1,494 Elo+
Party 4
Geb
Geb
FOXBabylon
Geb
Level 29
God Stats
6W - 6L
1,420 SR
Queue Stats
8W - 11L
1,353 Elo+
Party 3
Chernobog
Chernobog
FSNBaZaKa
Chernobog
Level 55
God Stats
4W - 3L
1,286 SR
Queue Stats
8W - 11L
1,353 Elo+
Party 3
Zeus
Zeus
KiloCharlie93
Zeus
Level 69
God Stats
1W - 2L
1,287 SR
Queue Stats
222W - 242L
1,412 Elo+
Party 4
Charybdis
Charybdis
Ltyler
Charybdis
Level 134
God Stats
2W - 1L
1,500 SR
Queue Stats
89W - 84L
1,508 Elo+
Solo
Team Averages
Level 71
1,360 SR
1,424 Elo+

VS

Team Averages
Level 56
1,406 SR
1,323 Elo+
Bakasura
Bakasura
No-v-aa
Bakasura
Level 104
God Stats
0W - 6L
1,500 SR
Queue Stats
255W - 284L
1,454 Elo+
Party 1
Chang'e
Chang'e
ShiaLebeouf
Chang'e
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,112 Elo+
Party 2
Nu Wa
Nu Wa
Synherjar
Nu Wa
Level 41
God Stats
43W - 42L
1,617 SR
Queue Stats
288W - 304L
1,444 Elo+
Solo
Bacchus
Bacchus
Xx-barbarianxX
Bacchus
Level 57
God Stats
4W - 1L
1,185 SR
Queue Stats
174W - 190L
1,465 Elo+
Party 1
Izanami
Izanami
b0pman
Izanami
Level 8
God Stats
1W - 3L
1,226 SR
Queue Stats
24W - 32L
1,140 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Danie11e
Fenrir
12
1 / 2 / 6
7,549
539
4,725
9,400
3,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 2 / 6
7,601
543
5,121
10,463
6,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chernobog
FSNBaZaKa
Chernobog
12
2 / 3 / 4
7,064
505
3,979
9,548
2,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
9 / 1 / 3
9,344
667
12,131
8,050
2,529
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Ltyler
Charybdis
15
3 / 0 / 1
8,482
606
5,888
7,640
2,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
No-v-aa
Bakasura
10
1 / 5 / 1
6,864
490
6,058
9,448
2,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
ShiaLebeouf
Chang'e
13
1 / 0 / 1
7,211
515
2,647
9,329
5,472
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Nu Wa
Synherjar
Nu Wa
11
1 / 5 / 1
7,019
501
4,774
7,308
2,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 5 / 4
6,138
438
5,458
11,330
5,977
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
b0pman
Izanami
11
4 / 3 / 2
7,029
502
7,333
8,138
2,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
18
Kills
8
8
Deaths
18
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Danie11e
Fenrir
1
2
6
2
W
3
2
6
3
W
Chernobog
FSNBaZaKa
Chernobog
2
3
4
1.33
W
9
1
3
10.5
W
Charybdis
Ltyler
Charybdis
3
0
1
3.5
L
Bakasura
No-v-aa
Bakasura
1
5
1
0.3
L
Chang'e
ShiaLebeouf
Chang'e
1
0
1
1.5
L
Nu Wa
Synherjar
Nu Wa
1
5
1
0.3
L
1
5
4
0.6
L
Izanami
b0pman
Izanami
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,844
Damage
26,270
45,101
Taken
45,553
17,470
Mitigated
18,836
20,166
Healing
12,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Danie11e
Fenrir
4,725
2,063
0
4,098
9,400
3,314
268
1,409
7,730
0
44,430
W
5,121
339
205
3,193
10,463
6,379
0
3,120
7,247
23,544
0
W
Chernobog
FSNBaZaKa
Chernobog
3,979
2,191
0
4,276
9,548
2,535
907
2,309
7,141
0
38,357
W
12,131
1,131
119
3,675
8,050
2,529
0
3,584
4,254
72,349
0
W
Charybdis
Ltyler
Charybdis
5,888
2,084
0
4,600
7,640
2,713
1,316
1,798
5,607
0
55,853
L
Bakasura
No-v-aa
Bakasura
6,058
3,711
0
2,866
9,448
2,648
0
1,376
8,072
0
24,836
L
Chang'e
ShiaLebeouf
Chang'e
2,647
182
251
4,422
9,329
5,472
466
1,728
7,601
38,603
0
L
Nu Wa
Synherjar
Nu Wa
4,774
682
0
747
7,308
2,255
1,048
3,795
3,513
40,076
0
L
5,458
454
0
1,149
11,330
5,977
0
5,477
5,853
15,978
0
L
Izanami
b0pman
Izanami
7,333
3,646
0
2,577
8,138
2,484
0
4,876
3,262
0
37,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,040
Gold Earned
34,261
428
Minions Killed
323
0
Camps Cleared
0
1,411,788
Distance Traveled
1,356,167
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,549
539
85
6
0
303,405
3
W
Geb
7,601
543
36
3
0
284,981
1
W
Chernobog
7,064
505
71
5
0
272,997
3
W
Zeus
9,344
667
130
9
0
272,739
6
W
Charybdis
8,482
606
106
8
0
277,666
5
L
Bakasura
6,864
490
70
5
0
274,496
4
L
Chang'e
7,211
515
87
6
0
298,011
0
L
Nu Wa
7,019
501
78
6
0
266,394
14
L
Bacchus
6,138
438
22
2
0
242,783
2
L
Izanami
7,029
502
66
5
0
274,483
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role