Player Matchup

Scylla
Scylla
 
Scylla
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ratatoskr
Ratatoskr
FDC_Ladajoescoba
Ratatoskr
Level 84
God Stats
5W - 9L
1,011 SR
Queue Stats
299W - 323L
1,359 Elo+
Party 2
Serqet
Serqet
MarinhoMan
Serqet
Level 34
God Stats
1W - 2L
1,500 SR
Queue Stats
81W - 101L
1,343 Elo+
Party 3
Ares
Ares
McTyson123
Ares
Level 3
God Stats
2W - 3L
1,273 SR
Queue Stats
24W - 50L
977 Elo+
Party 2
Heimdallr
Heimdallr
YouTub-Frosty35k
Heimdallr
Level 69
God Stats
2W - 5L
1,162 SR
Queue Stats
97W - 138L
1,356 Elo+
Party 2
Team Averages
Level 50
1,289 SR
1,307 Elo+

VS

Team Averages
Level 42
1,567 SR
1,553 Elo+
Ra
Ra
DanielJeeves
Ra
Level 49
God Stats
10W - 7L
1,577 SR
Queue Stats
45W - 33L
1,520 Elo+
Party 1
Hou Yi
Hou Yi
GodimbGodoybora
Hou Yi
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,463 Elo+
Party 1
Cliodhna
Cliodhna
Guwyax
Cliodhna
Level 40
God Stats
37W - 34L
1,500 SR
Queue Stats
59W - 72L
1,759 Elo+
Solo
Hel
Hel
SeuVulski
Hel
Level 62
God Stats
10W - 11L
1,325 SR
Queue Stats
88W - 113L
1,500 Elo+
Solo
Achilles
Achilles
phonictenx
Achilles
Level 57
God Stats
19W - 15L
1,935 SR
Queue Stats
61W - 64L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
1 / 3 / 3
7,191
514
4,641
8,447
2,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
14
1 / 0 / 1
7,906
565
3,800
5,697
3,086
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
MarinhoMan
Serqet
12
5 / 5 / 2
7,828
559
7,567
10,234
3,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 3 / 1
6,495
464
2,284
7,969
3,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
11
0 / 5 / 2
6,460
461
1,903
10,107
3,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 5
7,991
571
3,921
5,483
1,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
7 / 2 / 3
8,905
636
8,929
8,991
2,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cliodhna
Guwyax
Cliodhna
13
3 / 3 / 3
7,872
562
7,700
9,776
2,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 0 / 4
7,494
535
2,142
3,764
2,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
phonictenx
Achilles
12
1 / 1 / 1
7,179
513
5,141
8,507
5,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
8
Kills
16
16
Deaths
8
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
3
3
0.83
W
3
2
5
2.75
L
Ratatoskr
1
0
1
1.5
W
7
2
3
4.25
W
Cliodhna
Guwyax
Cliodhna
3
3
3
1.5
L
Serqet
MarinhoMan
Serqet
5
5
2
1.2
L
1
3
1
0.5
W
2
0
4
4
L
Heimdallr
0
5
2
0.2
W
Achilles
phonictenx
Achilles
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,195
Damage
27,833
42,454
Taken
36,521
15,531
Mitigated
14,947
10,805
Healing
15,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
4,641
460
0
1,016
8,447
2,177
0
1,837
6,359
33,489
0
W
3,921
253
537
1,275
5,483
1,805
73
1,600
3,453
39,031
0
L
Ratatoskr
3,800
516
0
2,305
5,697
3,086
0
0
5,222
2,713
42,717
W
8,929
4,679
0
5,077
8,991
2,657
2,358
1,561
6,998
0
58,541
W
Cliodhna
Guwyax
Cliodhna
7,700
983
0
2,423
9,776
2,726
1,054
1,946
7,369
0
45,056
L
Serqet
MarinhoMan
Serqet
7,567
1,904
0
3,021
10,234
3,205
0
452
9,694
0
40,152
L
2,284
413
0
934
7,969
3,746
0
1,900
5,891
13,020
0
W
2,142
468
1,407
2,145
3,764
2,359
804
1,127
2,573
29,147
0
L
Heimdallr
1,903
744
0
3,529
10,107
3,317
25
1,256
8,651
0
38,089
W
Achilles
phonictenx
Achilles
5,141
1,039
0
3,090
8,507
5,400
492
625
7,349
0
32,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,880
Gold Earned
39,441
343
Minions Killed
400
0
Camps Cleared
0
1,438,549
Distance Traveled
1,436,847
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,191
514
70
5
0
283,869
3
W
Ra
7,991
571
78
6
0
301,247
1
L
Ratatoskr
7,906
565
106
8
0
319,051
6
W
Hou Yi
8,905
636
94
7
0
277,155
1
W
Cliodhna
7,872
562
83
6
0
320,759
0
L
Serqet
7,828
559
74
5
0
302,451
0
L
Ares
6,495
464
25
2
0
276,949
0
W
Hel
7,494
535
71
5
0
275,548
4
L
Heimdallr
6,460
461
68
5
0
256,229
5
W
Achilles
7,179
513
74
5
0
262,138
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role