Player Matchup

Da Ji
Da Ji
Bobsanchez789
Da Ji
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 102L
1,584 Elo+
Party 1
Nemesis
Nemesis
Kererra
Nemesis
Level 46
God Stats
10W - 6L
1,515 SR
Queue Stats
42W - 43L
1,487 Elo+
Party 1
Achilles
Achilles
MildSauce2030
Achilles
Level 144
God Stats
3W - 5L
1,363 SR
Queue Stats
99W - 109L
1,520 Elo+
Party 1
Chiron
Chiron
Papa Brenden
Chiron
Level 122
God Stats
7W - 3L
1,716 SR
Queue Stats
164W - 118L
1,631 Elo+
Party 1
Artio
Artio
TouchMii
Artio
Level 147
God Stats
4W - 5L
1,564 SR
Queue Stats
119W - 101L
1,602 Elo+
Party 1
Team Averages
Level 109
1,532 SR
1,565 Elo+

VS

Team Averages
Level 41
1,562 SR
1,580 Elo+
Chaac
Chaac
CaptRuin
Chaac
Level 128
God Stats
10W - 10L
1,723 SR
Queue Stats
44W - 46L
1,515 Elo+
Party 2
Hera
Hera
CloudPuncher1
Hera
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 87L
1,564 Elo+
Solo
Bakasura
Bakasura
FostyonFire
Bakasura
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,711 Elo+
Solo
Thor
Thor
MrMorga
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,551 Elo+
Solo
Medusa
Medusa
Nick9426
Medusa
Level 23
God Stats
8W - 10L
1,589 SR
Queue Stats
18W - 25L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 4 / 18
12,374
884
20,469
15,462
7,184
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
Kererra
Nemesis
18
5 / 3 / 17
12,074
862
10,333
11,049
5,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
MildSauce2030
Achilles
19
6 / 1 / 24
12,355
883
9,833
16,660
24,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chiron
20
21 / 1 / 10
13,545
968
23,928
10,084
4,943
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
TouchMii
Artio
18
1 / 3 / 31
11,720
837
14,318
20,828
26,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CaptRuin
Chaac
17
7 / 6 / 2
10,599
757
17,776
24,627
25,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
0 / 9 / 4
8,917
637
11,359
12,702
3,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
FostyonFire
Bakasura
15
0 / 8 / 3
8,894
635
5,298
15,718
5,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
MrMorga
Thor
15
2 / 12 / 3
9,175
655
6,460
20,450
6,656
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Medusa
Nick9426
Medusa
16
3 / 10 / 4
9,450
675
9,560
16,599
5,921
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
28
45
Kills
12
12
Deaths
45
100
Assists
16
Player
Kills
Deaths
Assists
KDA
W
12
4
18
5.25
L
Chaac
CaptRuin
Chaac
7
6
2
1.33
L
0
9
4
0.22
L
Bakasura
FostyonFire
Bakasura
0
8
3
0.19
W
Nemesis
Kererra
Nemesis
5
3
17
4.5
W
Achilles
MildSauce2030
Achilles
6
1
24
18
L
Thor
MrMorga
Thor
2
12
3
0.29
L
Medusa
Nick9426
Medusa
3
10
4
0.5
W
Chiron
21
1
10
26
W
Artio
TouchMii
Artio
1
3
31
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,881
Damage
50,453
74,083
Taken
90,096
67,939
Mitigated
47,481
24,972
Healing
12,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,469
4,451
174
1,496
15,462
7,184
1,278
2,037
13,001
0
47,786
L
Chaac
CaptRuin
Chaac
17,776
2,137
524
6,118
24,627
25,511
0
4,057
19,899
0
47,647
L
11,359
3,245
350
1,156
12,702
3,599
397
2,297
10,131
36,749
0
L
Bakasura
FostyonFire
Bakasura
5,298
3,280
0
1,748
15,718
5,794
448
2,187
13,298
0
14,668
W
Nemesis
Kererra
Nemesis
10,333
4,783
0
2,770
11,049
5,348
1,504
829
10,008
0
36,446
W
Achilles
MildSauce2030
Achilles
9,833
2,310
1,523
4,258
16,660
24,106
738
3,489
12,343
985
30,551
L
Thor
MrMorga
Thor
6,460
1,114
556
1,575
20,450
6,656
671
2,753
17,592
0
19,081
L
Medusa
Nick9426
Medusa
9,560
4,649
17
824
16,599
5,921
186
3,182
13,332
0
21,077
W
Chiron
23,928
11,319
2,197
3,143
10,084
4,943
7,418
1,449
8,287
0
71,632
W
Artio
TouchMii
Artio
14,318
1,394
3,140
6,271
20,828
26,358
674
2,854
17,082
28,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,068
Gold Earned
47,035
253
Minions Killed
207
0
Camps Cleared
0
1,465,307
Distance Traveled
1,156,124
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,374
884
46
3
0
293,773
7
L
Chaac
10,599
757
58
4
0
260,222
1
L
Hera
8,917
637
46
3
0
209,283
0
L
Bakasura
8,894
635
49
4
0
278,395
2
W
Nemesis
12,074
862
51
4
0
285,721
0
W
Achilles
12,355
883
37
3
0
291,190
1
L
Thor
9,175
655
29
2
0
209,443
2
L
Medusa
9,450
675
25
2
0
198,781
0
W
Chiron
13,545
968
97
7
0
300,548
2
W
Artio
11,720
837
22
2
0
294,075
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role