Player Matchup

Bastet
Bastet
 
Bastet
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
DarnDANDY
Bacchus
Level 103
God Stats
0W - 1L
1,796 SR
Queue Stats
5W - 4L
1,784 Elo+
Party 2
Nike
Nike
GentlemanOrc
Nike
Level 121
God Stats
1W - 2L
1,463 SR
Queue Stats
5W - 4L
1,784 Elo+
Party 2
Nu Wa
Nu Wa
LGBTiefling
Nu Wa
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,784 Elo+
Party 2
Rama
Rama
QuartzDrumm
Rama
Level 109
God Stats
1W - 2L
1,682 SR
Queue Stats
5W - 4L
1,784 Elo+
Party 2
Team Averages
Level 117
1,588 SR
1,727 Elo+

VS

Team Averages
Level 92
1,599 SR
1,466 Elo+
Gilgamesh
Gilgamesh
AmpTorem
Gilgamesh
Level 52
God Stats
1W - 3L
1,418 SR
Queue Stats
1W - 4L
1,330 Elo+
Party 1
Hera
Hera
Tjbase22
Hera
Level 103
God Stats
6W - 3L
1,589 SR
Queue Stats
37W - 26L
1,516 Elo+
Party 3
Cliodhna
Cliodhna
decadaver
Cliodhna
Level 103
God Stats
12W - 13L
1,746 SR
Queue Stats
315W - 305L
1,529 Elo+
Party 1
Ne Zha
Ne Zha
skylarkifvt
Ne Zha
Level 115
God Stats
2W - 1L
1,732 SR
Queue Stats
37W - 25L
1,516 Elo+
Party 3
Agni
Agni
sporco96
Agni
Level 89
God Stats
25W - 9L
1,510 SR
Queue Stats
250W - 211L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
1 / 3 / 3
7,151
715
5,606
8,234
4,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
DarnDANDY
Bacchus
13
1 / 2 / 2
7,473
747
3,995
10,724
10,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 6 / 2
7,096
710
5,957
12,106
4,240
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 5 / 2
6,774
677
6,773
7,553
2,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 4 / 0
7,106
711
2,987
8,484
2,946
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AmpTorem
Gilgamesh
13
1 / 1 / 11
7,216
722
4,826
7,132
3,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hera
17
5 / 0 / 7
9,024
902
5,669
4,415
1,734
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
decadaver
Cliodhna
15
7 / 2 / 9
8,687
869
9,336
8,438
3,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ne Zha
14
4 / 0 / 10
8,110
811
7,678
5,950
2,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Agni
16
3 / 1 / 10
8,501
850
10,891
6,540
2,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
67
4
Kills
20
20
Deaths
4
9
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
1
3
3
0.83
W
Gilgamesh
AmpTorem
Gilgamesh
1
1
11
6.5
L
Bacchus
DarnDANDY
Bacchus
1
2
2
1
L
1
6
2
0.33
L
0
5
2
0.2
L
1
4
0
0.25
W
Hera
5
0
7
8.5
W
Cliodhna
decadaver
Cliodhna
7
2
9
5.75
W
Ne Zha
4
0
10
9
W
Agni
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,318
Damage
38,400
47,101
Taken
32,475
24,825
Mitigated
12,612
6,507
Healing
6,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
5,606
714
0
879
8,234
4,658
7
3,034
4,890
117
20,039
W
Gilgamesh
AmpTorem
Gilgamesh
4,826
808
0
1,189
7,132
3,044
0
3,633
3,499
36
9,836
L
Bacchus
DarnDANDY
Bacchus
3,995
0
539
1,656
10,724
10,975
198
3,595
6,573
10,009
0
L
5,957
325
100
1,941
12,106
4,240
133
4,273
7,387
0
19,905
L
6,773
2,123
0
0
7,553
2,006
672
2,308
4,853
21,112
0
L
2,987
2,112
236
1,156
8,484
2,946
357
2,649
5,586
0
19,693
W
Hera
5,669
1,553
0
1,430
4,415
1,734
751
945
3,470
41,238
0
W
Cliodhna
decadaver
Cliodhna
9,336
941
0
1,070
8,438
3,174
0
2,571
5,867
0
23,323
W
Ne Zha
7,678
1,432
0
2,250
5,950
2,644
1,144
2,295
3,655
0
25,863
W
Agni
10,891
1,436
0
1,046
6,540
2,016
343
1,398
5,142
38,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,600
Gold Earned
41,538
138
Minions Killed
245
0
Camps Cleared
0
1,024,784
Distance Traveled
1,133,264
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,151
715
24
2
0
230,552
2
W
Gilgamesh
7,216
722
6
1
0
215,938
0
L
Bacchus
7,473
747
14
1
0
234,159
0
L
Nike
7,096
710
30
3
0
197,993
1
L
Nu Wa
6,774
677
27
3
0
180,972
5
L
Rama
7,106
711
43
4
0
181,108
1
W
Hera
9,024
902
94
9
0
234,565
1
W
Cliodhna
8,687
869
30
3
0
232,330
0
W
Ne Zha
8,110
811
41
4
0
238,559
2
W
Agni
8,501
850
74
7
0
211,872
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role