Player Matchup

Neith
Neith
 
Neith
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
MisfitsLegion
Loki
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 19L
1,268 Elo+
Solo
Artio
Artio
TrshPnda4eva
Artio
Level 6
God Stats
0W - 1L
1,752 SR
Queue Stats
46W - 10L
1,872 Elo+
Party 1
Team Averages
Level 59
1,584 SR
1,547 Elo+

VS

Team Averages
Level 55
1,494 SR
1,684 Elo+
Discordia
Discordia
GayJesus6969
Discordia
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 65L
1,659 Elo+
Party 2
Ymir
Ymir
RodrigoNava
Ymir
Level 89
God Stats
4W - 3L
1,553 SR
Queue Stats
123W - 120L
1,490 Elo+
Solo
Medusa
Medusa
sheriii
Medusa
Level 27
God Stats
3W - 1L
1,428 SR
Queue Stats
7W - 2L
1,904 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
5 / 4 / 5
9,546
796
10,675
9,290
3,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 9 / 4
8,561
713
6,897
11,601
5,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
4 / 8 / 5
9,111
759
6,440
16,804
18,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
GayJesus6969
Discordia
14
4 / 3 / 15
9,953
829
12,016
7,693
1,690
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
8 / 3 / 7
10,069
839
11,490
10,719
4,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
sheriii
Medusa
15
9 / 5 / 10
10,823
902
9,922
10,217
3,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
53
11
Kills
21
21
Deaths
11
14
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
5
4
5
1.88
W
Discordia
GayJesus6969
Discordia
4
3
15
3.83
L
2
9
4
0.44
W
8
3
7
3.83
L
4
8
5
0.81
W
Medusa
sheriii
Medusa
9
5
10
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,012
Damage
33,428
37,695
Taken
28,629
27,559
Mitigated
8,997
8,163
Healing
4,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
10,675
2,972
0
1,959
9,290
3,593
0
5,204
3,926
0
34,969
W
Discordia
GayJesus6969
Discordia
12,016
962
106
1,168
7,693
1,690
76
2,103
4,996
29,248
0
L
6,897
919
493
1,623
11,601
5,302
0
8,542
2,870
0
17,768
W
11,490
852
0
1,506
10,719
4,161
355
1,872
8,456
34,697
0
L
6,440
992
526
3,562
16,804
18,664
0
9,487
7,065
13,375
0
W
Medusa
sheriii
Medusa
9,922
4,616
0
1,936
10,217
3,146
207
2,018
7,653
0
28,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,218
Gold Earned
30,845
109
Minions Killed
149
5
Camps Cleared
7
562,790
Distance Traveled
658,972
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,546
796
67
6
3
190,350
3
W
Discordia
9,953
829
39
3
2
230,031
5
L
Loki
8,561
713
26
2
2
204,167
0
W
Ymir
10,069
839
60
5
2
208,776
4
L
Artio
9,111
759
16
1
0
168,273
3
W
Medusa
10,823
902
50
4
3
220,165
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role