Player Matchup

Kuzenbo
Kuzenbo
Platinum V
MeToJ
Kuzenbo
Platinum V
Level 143
God Stats
4W - 4L
1,252 SR
Queue Stats
174W - 151L
1,783 MMR
Party 2
Vulcan
Vulcan
Platinum II
Reclamps
Vulcan
Platinum II
Level 68
God Stats
3W - 3L
1,500 SR
Queue Stats
34W - 50L
1,899 MMR
Party 2
Vamana
Vamana
Gold II
baconflapjackz
Vamana
Gold II
Level 157
God Stats
15W - 4L
1,500 SR
Queue Stats
449W - 534L
1,661 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 123
1,417 SR
1,781 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 146
1,683 SR
1,773 MMR
Geb
Geb
Platinum II
Doctor How2115
Geb
Platinum II
Level 121
God Stats
20W - 6L
1,774 SR
Queue Stats
383W - 306L
2,006 MMR
Party 1
Hun Batz
Hun Batz
Gold II
Duece32116
Hun Batz
Gold II
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 79L
1,611 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum V
RB4L BUBBLEZ
Baron Samedi
Platinum V
Level 158
God Stats
14W - 6L
1,774 SR
Queue Stats
84W - 58L
1,701 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
MeToJ
Kuzenbo
16
3 / 1 / 5
11,823
657
17,077
21,290
31,697
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
Reclamps
Vulcan
18
6 / 3 / 6
13,350
742
24,016
14,461
6,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 3 / 6
11,857
659
11,398
25,758
19,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
FenrirBastetAtlasGilgameshAchilles

VS

Bans
ArtioChaacOdinHorusMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 5
12,646
703
11,429
19,981
26,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
Duece32116
Hun Batz
16
3 / 3 / 2
11,871
660
14,089
18,975
9,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
RB4L BUBBLEZ
Baron Samedi
16
3 / 7 / 2
11,701
650
16,968
23,167
14,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
12
Kills
7
7
Deaths
12
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
2
5
1.75
L
Hun Batz
Duece32116
Hun Batz
3
3
2
1.33
W
Kuzenbo
MeToJ
Kuzenbo
3
1
5
5.5
L
Baron Samedi
RB4L BUBBLEZ
Baron Samedi
3
7
2
0.57
W
Vulcan
Reclamps
Vulcan
6
3
6
3
W
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,491
Damage
42,486
61,509
Taken
62,123
57,937
Mitigated
50,436
13,213
Healing
21,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,429
1,330
0
3,640
19,981
26,143
0
11,330
8,651
35,850
0
L
Hun Batz
Duece32116
Hun Batz
14,089
2,445
0
7,846
18,975
9,865
0
13,570
5,405
0
46,023
W
Kuzenbo
MeToJ
Kuzenbo
17,077
4,596
143
2,287
21,290
31,697
137
10,028
9,606
33,418
0
L
Baron Samedi
RB4L BUBBLEZ
Baron Samedi
16,968
1,343
2,528
7,698
23,167
14,428
0
17,331
5,836
61,837
0
W
Vulcan
Reclamps
Vulcan
24,016
9,530
61
2,863
14,461
6,415
698
8,126
5,608
77,514
0
W
11,398
5,364
0
7,859
25,758
19,825
2,367
9,547
15,019
3,030
44,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,030
Gold Earned
36,218
178
Minions Killed
203
12
Camps Cleared
3
1,062,156
Distance Traveled
976,530
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
12,646
703
38
2
1
311,625
2
L
Hun Batz
11,871
660
70
4
1
366,952
0
W
Kuzenbo
11,823
657
20
1
0
365,008
1
L
Baron Samedi
11,701
650
95
5
1
297,953
3
W
Vulcan
13,350
742
108
6
7
351,885
4
W
Vamana
11,857
659
50
3
5
345,263
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role