Player Matchup

Izanami
Izanami
Akuma_8824
Izanami
Level 109
God Stats
4W - 3L
1,460 SR
Queue Stats
101W - 128L
1,448 Elo+
Party 4
Gilgamesh
Gilgamesh
AmpTorem
Gilgamesh
Level 52
God Stats
1W - 3L
1,758 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Vulcan
Vulcan
Only Dev Toss
Vulcan
Level 123
God Stats
1W - 6L
1,239 SR
Queue Stats
13W - 12L
1,523 Elo+
Party 4
Atlas
Atlas
RandalThuVandal
Atlas
Level 122
God Stats
0W - 1L
1,702 SR
Queue Stats
21W - 18L
1,622 Elo+
Solo
Tiamat
Tiamat
decadaver
Tiamat
Level 103
God Stats
0W - 4L
1,206 SR
Queue Stats
315W - 305L
1,540 Elo+
Party 1
Team Averages
Level 102
1,473 SR
1,526 Elo+

VS

Team Averages
Level 88
1,449 SR
1,602 Elo+
Bellona
Bellona
Chaotic Barlos
Bellona
Level 98
God Stats
5W - 0L
1,660 SR
Queue Stats
20W - 13L
1,727 Elo+
Party 3
Cerberus
Cerberus
FERFALATOR
Cerberus
Level 76
God Stats
1W - 1L
1,234 SR
Queue Stats
13W - 9L
1,658 Elo+
Party 2
He Bo
He Bo
MW2beast11
He Bo
Level 84
God Stats
4W - 6L
1,487 SR
Queue Stats
17W - 14L
1,519 Elo+
Party 2
Tiamat
Tiamat
WereYeen
Tiamat
Level 119
God Stats
8W - 10L
1,452 SR
Queue Stats
21W - 23L
1,446 Elo+
Party 3
Rama
Rama
blodman123
Rama
Level 61
God Stats
1W - 2L
1,410 SR
Queue Stats
14W - 10L
1,658 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Akuma_8824
Izanami
13
1 / 2 / 1
6,461
923
5,856
3,660
1,115
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilgamesh
AmpTorem
Gilgamesh
11
2 / 1 / 2
5,699
814
4,497
5,751
2,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
3 / 2 / 1
6,050
864
6,994
5,378
1,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 1 / 3
5,316
759
935
2,544
1,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
decadaver
Tiamat
12
2 / 4 / 4
6,032
862
5,695
7,193
3,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 1
6,638
948
3,584
7,857
4,580
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cerberus
FERFALATOR
Cerberus
11
1 / 3 / 2
5,923
846
2,673
8,872
4,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

He Bo
12
3 / 2 / 2
6,212
887
3,543
4,847
1,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
WereYeen
Tiamat
12
0 / 0 / 5
5,951
850
6,226
5,166
3,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
3 / 2 / 4
6,680
954
4,012
5,472
1,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
24
8
Kills
10
10
Deaths
8
11
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Izanami
Akuma_8824
Izanami
1
2
1
0.75
L
Gilgamesh
AmpTorem
Gilgamesh
2
1
2
3
W
3
1
1
3.5
W
Cerberus
FERFALATOR
Cerberus
1
3
2
0.67
W
He Bo
3
2
2
2
L
3
2
1
1.75
L
0
1
3
1.5
W
Tiamat
WereYeen
Tiamat
0
0
5
2.5
W
3
2
4
2.5
L
Tiamat
decadaver
Tiamat
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,977
Damage
20,038
24,526
Taken
32,214
10,851
Mitigated
15,819
4,011
Healing
7,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Akuma_8824
Izanami
5,856
3,486
0
888
3,660
1,115
0
664
2,996
0
28,189
L
Gilgamesh
AmpTorem
Gilgamesh
4,497
471
0
1,096
5,751
2,785
0
3,169
2,546
0
6,408
W
3,584
420
995
1,386
7,857
4,580
0
2,842
4,585
0
11,816
W
Cerberus
FERFALATOR
Cerberus
2,673
181
160
1,380
8,872
4,936
66
4,062
4,391
10,044
0
W
He Bo
3,543
0
0
0
4,847
1,484
755
1,651
2,904
12,065
0
L
6,994
2,678
0
6
5,378
1,850
33
3,309
1,993
14,974
0
L
935
213
53
750
2,544
1,233
0
757
1,743
4,188
0
W
Tiamat
WereYeen
Tiamat
6,226
51
0
2,645
5,166
3,119
360
2,462
2,408
27,048
0
W
4,012
3,428
0
1,394
5,472
1,700
1,483
1,418
3,859
0
21,659
L
Tiamat
decadaver
Tiamat
5,695
420
0
1,218
7,193
3,868
0
4,303
2,806
16,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,558
Gold Earned
31,404
136
Minions Killed
156
0
Camps Cleared
0
721,434
Distance Traveled
789,111
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,461
923
69
10
0
152,991
1
L
Gilgamesh
5,699
814
12
2
0
156,658
0
W
Bellona
6,638
948
15
2
0
162,192
1
W
Cerberus
5,923
846
35
5
0
163,511
0
W
He Bo
6,212
887
21
3
0
163,289
0
L
Vulcan
6,050
864
23
3
0
165,176
1
L
Atlas
5,316
759
5
1
0
92,274
0
W
Tiamat
5,951
850
43
6
0
162,851
0
W
Rama
6,680
954
42
6
0
137,268
0
L
Tiamat
6,032
862
27
4
0
154,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role