Player Matchup

Hades
Hades
Chrisk__Love
Hades
Level 113
God Stats
2W - 0L
1,760 SR
Queue Stats
31W - 16L
1,821 Elo+
Party 2
Ra
Ra
DragonPsychoCDT
Ra
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 63L
1,430 Elo+
Party 2
Fenrir
Fenrir
JohnAllynMyth
Fenrir
Level 150
God Stats
2W - 3L
1,403 SR
Queue Stats
65W - 67L
1,447 Elo+
Party 2
Rama
Rama
MutantStunner
Rama
Level 141
God Stats
5W - 1L
1,757 SR
Queue Stats
51W - 47L
1,606 Elo+
Party 2
Gilgamesh
Gilgamesh
Spicymeatballls
Gilgamesh
Level 59
God Stats
3W - 2L
1,860 SR
Queue Stats
117W - 127L
1,476 Elo+
Solo
Team Averages
Level 124
1,656 SR
1,556 Elo+

VS

Team Averages
Level 60
1,444 SR
1,418 Elo+
Atlas
Atlas
 
Atlas
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
BlueBee01
Cliodhna
Level 67
God Stats
1W - 1L
1,691 SR
Queue Stats
30W - 42L
1,377 Elo+
Party 1
Vulcan
Vulcan
Derp246
Vulcan
Level 6
God Stats
1W - 3L
1,230 SR
Queue Stats
11W - 25L
1,344 Elo+
Party 3
Neith
Neith
Polynezeas
Neith
Level 5
God Stats
1W - 2L
1,299 SR
Queue Stats
8W - 12L
1,454 Elo+
Party 3
Chaac
Chaac
Putrid Vortex
Chaac
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
196W - 188L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 19
10,595
757
12,714
18,482
23,385
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
12 / 2 / 13
12,148
868
25,833
13,454
6,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

18
7 / 3 / 6
11,221
802
8,137
16,122
7,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
6 / 2 / 10
11,237
803
9,626
12,313
4,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Spicymeatballls
Gilgamesh
17
3 / 4 / 12
10,304
736
13,656
17,068
10,103
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
2 / 9 / 8
9,249
661
14,052
22,371
13,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cliodhna
BlueBee01
Cliodhna
16
4 / 9 / 7
9,660
690
11,226
15,463
5,595
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Vulcan
Derp246
Vulcan
16
5 / 6 / 6
9,599
686
12,871
13,024
5,368
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
16
1 / 2 / 11
9,114
651
9,381
9,612
3,556
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
4 / 5 / 11
10,279
734
17,895
24,929
20,479
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
59
31
Kills
16
16
Deaths
31
60
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
2
9
8
0.67
L
Cliodhna
BlueBee01
Cliodhna
4
9
7
0.83
W
3
5
19
2.5
L
Vulcan
Derp246
Vulcan
5
6
6
1.33
W
12
2
13
9.25
W
7
3
6
3.33
W
6
2
10
5.5
L
Neith
1
2
11
3.25
L
4
5
11
1.9
W
Gilgamesh
Spicymeatballls
Gilgamesh
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,966
Damage
65,425
77,439
Taken
85,399
52,696
Mitigated
48,398
24,422
Healing
13,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
14,052
3,341
773
1,490
22,371
13,400
0
10,860
11,281
29,931
0
L
Cliodhna
BlueBee01
Cliodhna
11,226
944
593
725
15,463
5,595
0
6,518
8,655
0
28,481
W
12,714
1,164
528
2,602
18,482
23,385
111
8,613
9,869
28,226
0
L
Vulcan
Derp246
Vulcan
12,871
3,351
0
1,059
13,024
5,368
72
6,687
6,157
26,226
0
W
25,833
1,816
4,049
6,015
13,454
6,352
736
6,630
6,824
56,247
0
W
8,137
407
0
3,718
16,122
7,874
1,736
3,593
12,529
0
30,570
W
9,626
7,784
0
4,488
12,313
4,982
3,216
3,348
8,965
0
33,041
L
Neith
9,381
3,554
259
2,005
9,612
3,556
70
3,895
5,653
0
24,123
L
17,895
1,882
175
6,168
24,929
20,479
168
11,091
13,354
6,855
39,581
W
Gilgamesh
Spicymeatballls
Gilgamesh
13,656
2,520
738
2,284
17,068
10,103
0
7,973
9,095
4,692
31,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,505
Gold Earned
47,901
266
Minions Killed
195
0
Camps Cleared
0
1,465,006
Distance Traveled
1,360,868
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,249
661
31
2
0
244,912
0
L
Cliodhna
9,660
690
41
3
0
284,431
3
W
Hades
10,595
757
28
2
0
300,321
2
L
Vulcan
9,599
686
28
2
0
277,123
2
W
Ra
12,148
868
73
5
0
304,740
0
W
Fenrir
11,221
802
49
4
0
296,297
4
W
Rama
11,237
803
73
5
0
273,529
1
L
Neith
9,114
651
32
2
0
267,849
2
L
Chaac
10,279
734
63
5
0
286,553
0
W
Gilgamesh
10,304
736
43
3
0
290,119
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role