Player Matchup

Neith
Neith
ALTOIDS-95
Neith
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 39L
1,529 Elo+
Party 3
Terra
Terra
GodFatherKami
Terra
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
291W - 281L
1,502 Elo+
Solo
Hel
Hel
llSesshomaru
Hel
Level 109
God Stats
4W - 7L
1,606 SR
Queue Stats
22W - 41L
1,504 Elo+
Solo
Cernunnos
Cernunnos
thearker
Cernunnos
Level 107
God Stats
0W - 2L
1,267 SR
Queue Stats
12W - 16L
1,421 Elo+
Party 3
Osiris
Osiris
xdeadsolitudex
Osiris
Level 107
God Stats
9W - 10L
1,683 SR
Queue Stats
19W - 25L
1,681 Elo+
Party 3
Team Averages
Level 116
1,511 SR
1,527 Elo+

VS

Team Averages
Level 118
1,532 SR
1,499 Elo+
Agni
Agni
Achilles424
Agni
Level 117
God Stats
2W - 5L
1,538 SR
Queue Stats
291W - 274L
1,617 Elo+
Party 2
Atlas
Atlas
BIGCRUSTEESOX69
Atlas
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 8L
1,500 Elo+
Party 2
Medusa
Medusa
Darth_Ronin92
Medusa
Level 125
God Stats
6W - 6L
1,500 SR
Queue Stats
98W - 92L
1,382 Elo+
Party 1
Vamana
Vamana
Ge_ThanG
Vamana
Level 120
God Stats
10W - 7L
1,626 SR
Queue Stats
128W - 132L
1,514 Elo+
Solo
Ne Zha
Ne Zha
Lek_Trik
Ne Zha
Level 125
God Stats
8W - 10L
1,494 SR
Queue Stats
204W - 189L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
1 / 1 / 0
5,761
576
2,998
4,544
1,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 2 / 0
4,597
460
1,478
5,927
1,859
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

9
0 / 4 / 0
5,204
520
1,714
7,044
1,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
thearker
Cernunnos
10
0 / 1 / 0
5,325
533
891
4,212
968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 3 / 0
5,772
577
4,788
9,012
6,263
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 4
6,389
639
6,791
4,429
1,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 0 / 3
5,887
589
2,772
3,526
1,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
2 / 0 / 0
6,385
639
1,916
2,327
669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
Ge_ThanG
Vamana
12
2 / 1 / 0
6,608
661
5,412
6,401
3,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ne Zha
Lek_Trik
Ne Zha
10
3 / 2 / 2
6,057
606
2,340
4,854
1,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
3
Kills
11
11
Deaths
3
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Neith
1
1
0
1
W
3
0
4
5
W
1
0
3
2.5
W
2
0
0
2
W
Vamana
Ge_ThanG
Vamana
2
1
0
2
L
0
2
0
0
W
Ne Zha
Lek_Trik
Ne Zha
3
2
2
2
L
0
4
0
0
L
Cernunnos
thearker
Cernunnos
0
1
0
0
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,869
Damage
19,231
30,739
Taken
21,537
12,503
Mitigated
9,448
13,032
Healing
7,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
2,998
1,079
0
1,854
4,544
1,623
0
884
3,442
0
34,730
W
6,791
844
0
928
4,429
1,207
441
1,394
2,873
33,532
0
W
2,772
1,136
136
1,332
3,526
1,904
155
1,066
2,439
14,553
0
W
1,916
1,113
0
1,424
2,327
669
0
488
1,839
0
38,473
W
Vamana
Ge_ThanG
Vamana
5,412
1,535
0
2,197
6,401
3,862
896
0
6,401
0
32,820
L
1,478
195
1,098
1,618
5,927
1,859
0
2,294
3,603
6,666
0
W
Ne Zha
Lek_Trik
Ne Zha
2,340
812
0
991
4,854
1,806
0
61
4,793
0
33,072
L
1,714
61
169
2,968
7,044
1,790
0
3,627
3,107
27,686
0
L
Cernunnos
thearker
Cernunnos
891
593
0
1,841
4,212
968
0
1,004
3,208
0
30,126
L
4,788
2,108
0
3,484
9,012
6,263
0
1,250
7,009
0
27,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,659
Gold Earned
31,326
277
Minions Killed
333
0
Camps Cleared
0
958,918
Distance Traveled
1,010,723
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,761
576
69
7
0
188,152
3
W
Agni
6,389
639
82
8
0
207,027
1
W
Atlas
5,887
589
27
3
0
199,144
1
W
Medusa
6,385
639
84
8
0
184,906
2
W
Vamana
6,608
661
78
8
0
190,017
1
L
Terra
4,597
460
16
2
0
181,996
5
W
Ne Zha
6,057
606
62
6
0
229,629
2
L
Hel
5,204
520
67
7
0
201,821
4
L
Cernunnos
5,325
533
66
7
0
187,966
4
L
Osiris
5,772
577
59
6
0
198,983
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role