Player Matchup

Hercules
Hercules
ForFun0021
Hercules
Level 27
God Stats
4W - 0L
1,901 SR
Queue Stats
7W - 6L
1,647 Elo+
Party 2
Nox
Nox
SwabbieTheAI
Nox
Level 65
God Stats
9W - 11L
1,535 SR
Queue Stats
60W - 79L
1,505 Elo+
Solo
Neith
Neith
THEcroclord
Neith
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,663 Elo+
Party 2
Team Averages
Level 42
1,646 SR
1,605 Elo+

VS

Team Averages
Level 100
1,431 SR
1,605 Elo+
Tyr
Tyr
 
Tyr
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
ApExPeDaToR113
He Bo
Level 46
God Stats
0W - 1L
1,293 SR
Queue Stats
136W - 121L
1,628 Elo+
Party 1
Ne Zha
Ne Zha
chandopiggy
Ne Zha
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
139W - 120L
1,686 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ForFun0021
Hercules
12
2 / 0 / 10
7,199
720
6,503
7,677
3,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
4 / 2 / 7
7,930
793
5,938
4,766
1,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
6 / 1 / 5
7,799
780
6,767
6,330
1,591

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
8
0 / 5 / 3
6,083
608
4,715
8,127
5,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

11
1 / 2 / 2
6,783
678
3,171
4,528
1,058
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
10
2 / 5 / 1
6,886
689
7,851
9,363
3,745
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
12
Kills
3
3
Deaths
12
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
5
3
0.3
L
1
2
2
1
W
Hercules
ForFun0021
Hercules
2
0
10
7
W
4
2
7
3.75
W
6
1
5
8.5
L
Ne Zha
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,208
Damage
15,737
18,773
Taken
22,018
6,802
Mitigated
10,405
5,720
Healing
3,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
4,715
320
0
1,147
8,127
5,602
0
3,370
4,509
0
8,326
L
3,171
164
0
16
4,528
1,058
0
1,467
2,949
15,534
0
W
Hercules
ForFun0021
Hercules
6,503
2,932
0
4,732
7,677
3,777
98
1,819
5,651
0
11,916
W
5,938
411
0
185
4,766
1,434
274
722
3,961
35,223
0
W
6,767
2,451
0
803
6,330
1,591
558
1,325
4,903
0
16,407
L
Ne Zha
7,851
2,017
116
2,614
9,363
3,745
0
1,305
7,880
0
22,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,928
Gold Earned
19,752
115
Minions Killed
72
6
Camps Cleared
3
564,398
Distance Traveled
543,399
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,083
608
9
1
0
182,513
4
L
He Bo
6,783
678
38
4
2
185,433
0
W
Hercules
7,199
720
10
1
1
200,922
3
W
Nox
7,930
793
70
7
5
182,679
4
W
Neith
7,799
780
35
4
0
180,797
3
L
Ne Zha
6,886
689
25
3
1
175,453
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role