Player Matchup

Geb
Geb
Gold III
 
Geb
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Gold II
IAmTheLamp
Tiamat
Gold II
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 91L
1,822 MMR
Solo
Sol
Sol
Platinum I
MoneySyn4DatWin
Sol
Platinum I
Level 78
God Stats
44W - 29L
1,667 SR
Queue Stats
167W - 160L
1,912 MMR
Solo
Camazotz
Camazotz
Gold I
Rhenvan
Camazotz
Gold I
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 18L
1,866 MMR
Party 1
Vamana
Vamana
Platinum V
yοgurt
Vamana
Platinum V
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 23L
1,750 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 125
1,533 SR
1,770 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 138
1,588 SR
1,766 MMR
Sobek
Sobek
Platinum V
 
Sobek
Platinum V
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Gold I
AyoHello
Hera
Gold I
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
326W - 295L
1,816 MMR
Solo
Osiris
Osiris
Gold II
Izulian
Osiris
Gold II
Level 156
God Stats
1W - 1L
1,762 SR
Queue Stats
106W - 106L
1,943 MMR
Solo
Olorun
Olorun
Gold IV
LuisroaK
Olorun
Gold IV
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 36L
1,838 MMR
Solo
Chaac
Chaac
Gold IV
tymir99
Chaac
Gold IV
Level 149
God Stats
2W - 1L
1,677 SR
Queue Stats
73W - 66L
1,732 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
0 / 1 / 11
8,712
545
6,942
9,766
8,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
IAmTheLamp
Tiamat
16
2 / 1 / 3
9,496
594
10,078
10,298
4,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
6 / 0 / 0
10,326
645
13,779
9,053
3,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
Rhenvan
Camazotz
16
6 / 2 / 3
9,629
602
7,962
15,489
8,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vamana
yοgurt
Vamana
15
1 / 2 / 1
8,809
551
12,522
14,482
11,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
GilgameshKaliYemojaAh Muzen Cab

VS

Bans
AgniThothBastetAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
0 / 1 / 3
7,317
457
3,038
13,671
7,929
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
14
1 / 4 / 3
8,385
524
10,436
9,953
3,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
Izulian
Osiris
14
4 / 5 / 0
8,585
537
7,186
13,894
8,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
LuisroaK
Olorun
13
0 / 4 / 0
7,951
497
5,196
11,077
3,246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chaac
tymir99
Chaac
16
1 / 1 / 2
9,262
579
8,395
18,292
12,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
15
Kills
6
6
Deaths
15
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
1
11
5.5
L
Sobek
 
Sobek
0
1
3
1.5
L
Hera
1
4
3
0.63
W
Tiamat
IAmTheLamp
Tiamat
2
1
3
3.5
L
Osiris
Izulian
Osiris
4
5
0
0.8
L
Olorun
LuisroaK
Olorun
0
4
0
0
W
6
0
0
6
W
Camazotz
Rhenvan
Camazotz
6
2
3
3.75
L
Chaac
tymir99
Chaac
1
1
2
2
W
Vamana
yοgurt
Vamana
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,283
Damage
34,251
59,088
Taken
66,887
36,011
Mitigated
35,385
25,768
Healing
22,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
6,942
806
0
1,931
9,766
8,737
90
5,425
4,253
21,555
0
L
Sobek
 
Sobek
3,038
196
2,338
5,286
13,671
7,929
0
7,671
5,916
13,415
0
L
Hera
10,436
2,551
0
935
9,953
3,077
0
5,945
4,008
66,469
0
W
Tiamat
IAmTheLamp
Tiamat
10,078
984
0
2,710
10,298
4,359
765
5,414
4,815
79,957
0
L
Osiris
Izulian
Osiris
7,186
2,113
0
490
13,894
8,665
0
6,088
7,678
0
49,842
L
Olorun
LuisroaK
Olorun
5,196
2,240
122
3,678
11,077
3,246
0
7,638
3,439
60,098
279
W
13,779
5,695
0
6,619
9,053
3,231
817
3,789
4,670
85,590
11,377
W
Camazotz
Rhenvan
Camazotz
7,962
2,031
0
7,832
15,489
8,082
0
2,923
12,511
0
61,792
L
Chaac
tymir99
Chaac
8,395
1,845
0
9,819
18,292
12,468
0
3,915
13,375
0
65,957
W
Vamana
yοgurt
Vamana
12,522
3,784
0
6,676
14,482
11,602
77
972
12,623
6,965
51,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,972
Gold Earned
41,500
564
Minions Killed
503
0
Camps Cleared
0
1,745,301
Distance Traveled
1,677,130
27
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,712
545
25
2
0
359,550
6
L
Sobek
7,317
457
21
1
0
359,429
2
L
Hera
8,385
524
126
8
0
303,747
8
W
Tiamat
9,496
594
147
9
0
336,866
7
L
Osiris
8,585
537
96
6
0
362,208
8
L
Olorun
7,951
497
118
7
0
310,339
4
W
Sol
10,326
645
169
11
0
333,257
4
W
Camazotz
9,629
602
107
7
0
366,303
5
L
Chaac
9,262
579
142
9
0
341,407
4
W
Vamana
8,809
551
116
7
0
349,325
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role