Player Matchup

Erlang Shen
Erlang Shen
Gold III
 
Erlang Shen
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Scylla
Scylla
Platinum III
 
Scylla
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Platinum II
Ducoma
Odin
Platinum II
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 52L
1,879 MMR
Solo
Geb
Geb
Platinum III
Ragzuus
Geb
Platinum III
Level 156
God Stats
11W - 11L
1,780 SR
Queue Stats
191W - 180L
1,871 MMR
Solo
Heimdallr
Heimdallr
Platinum V
bxny
Heimdallr
Platinum V
Level 114
God Stats
3W - 0L
1,500 SR
Queue Stats
75W - 29L
1,914 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 136
1,556 SR
1,733 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 141
1,484 SR
1,874 MMR
Achilles
Achilles
Gold I
DiaryofaFatKid
Achilles
Gold I
Level 76
God Stats
0W - 2L
1,299 SR
Queue Stats
191W - 161L
1,910 MMR
Party 3
Fenrir
Fenrir
Platinum V
DylanDayPhD
Fenrir
Platinum V
Level 160
God Stats
8W - 9L
1,696 SR
Queue Stats
60W - 46L
1,882 MMR
Solo
Ullr
Ullr
Gold II
Evanescent
Ullr
Gold II
Level 160
God Stats
1W - 1L
1,727 SR
Queue Stats
22W - 11L
1,871 MMR
Party 1
Ganesha
Ganesha
Gold II
MÏkey
Ganesha
Gold II
Level 160
God Stats
0W - 1L
1,300 SR
Queue Stats
18W - 5L
1,871 MMR
Party 1
Nu Wa
Nu Wa
Platinum IV
Shay
Nu Wa
Platinum IV
Level 148
God Stats
17W - 22L
1,400 SR
Queue Stats
321W - 309L
1,837 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
20
8 / 2 / 8
13,217
734
21,501
18,835
15,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
 
Scylla
18
8 / 0 / 9
12,607
700
13,049
6,969
2,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Odin
Ducoma
Odin
16
0 / 2 / 8
11,014
612
4,647
14,447
14,496
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Geb
16
1 / 0 / 16
11,579
643
9,202
13,737
14,620
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
bxny
Heimdallr
19
9 / 2 / 6
13,069
726
21,407
18,250
8,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Bans
CliodhnaAh Muzen CabThothKali

VS

Bans
CamazotzBastetApolloGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
15
1 / 2 / 1
9,451
525
9,891
16,807
13,143
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Fenrir
13
0 / 7 / 2
7,958
442
4,424
18,247
7,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
2 / 7 / 0
8,949
497
4,726
16,536
4,626
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
MÏkey
Ganesha
12
0 / 4 / 4
8,221
457
7,393
21,250
17,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
Shay
Nu Wa
14
3 / 6 / 2
8,912
495
9,480
11,160
5,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
15
26
Kills
6
6
Deaths
26
47
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
8
2
8
6
W
Scylla
 
Scylla
8
0
9
12.5
L
Achilles
1
2
1
0.75
W
Odin
Ducoma
Odin
0
2
8
2
L
Fenrir
0
7
2
0.14
L
2
7
0
0.29
L
Ganesha
MÏkey
Ganesha
0
4
4
0.5
W
Geb
1
0
16
9
L
Nu Wa
Shay
Nu Wa
3
6
2
0.67
W
Heimdallr
bxny
Heimdallr
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,806
Damage
35,914
72,238
Taken
84,000
56,228
Mitigated
48,991
32,778
Healing
12,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
21,501
12,258
0
8,996
18,835
15,996
3,922
3,351
14,809
0
113,717
W
Scylla
 
Scylla
13,049
918
0
1,166
6,969
2,750
4,264
2,491
4,345
87,221
0
L
Achilles
9,891
2,406
0
2,554
16,807
13,143
0
1,911
14,869
0
68,962
W
Odin
Ducoma
Odin
4,647
363
0
4,017
14,447
14,496
959
3,258
11,080
0
53,061
L
Fenrir
4,424
1,208
0
3,447
18,247
7,514
0
4,029
14,064
0
52,002
L
4,726
2,028
0
729
16,536
4,626
204
2,890
13,589
0
58,107
L
Ganesha
MÏkey
Ganesha
7,393
424
615
3,563
21,250
17,965
0
7,181
13,896
34,279
0
W
Geb
9,202
830
3,721
5,356
13,737
14,620
528
3,186
9,826
27,386
10,197
L
Nu Wa
Shay
Nu Wa
9,480
1,285
1,360
690
11,160
5,743
0
4,531
6,517
56,989
0
W
Heimdallr
bxny
Heimdallr
21,407
14,015
0
9,522
18,250
8,366
7,922
4,739
12,524
0
116,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,486
Gold Earned
43,491
648
Minions Killed
525
0
Camps Cleared
0
1,872,857
Distance Traveled
1,822,538
25
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
13,217
734
152
8
0
412,207
1
W
Scylla
12,607
700
142
8
0
348,372
6
L
Achilles
9,451
525
129
7
0
365,256
7
W
Odin
11,014
612
128
7
0
351,675
7
L
Fenrir
7,958
442
111
6
0
377,135
1
L
Ullr
8,949
497
134
7
0
357,269
1
L
Ganesha
8,221
457
12
1
0
354,638
8
W
Geb
11,579
643
37
2
0
407,896
10
L
Nu Wa
8,912
495
139
8
0
368,240
9
W
Heimdallr
13,069
726
189
11
0
352,707
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role