Player Matchup

Ra
Ra
elzbthb
Ra
Level 126
God Stats
26W - 38L
1,644 SR
Queue Stats
1,110W - 1,193L
1,524 Elo+
Party 1
Bacchus
Bacchus
lEL_BOOGIEl
Bacchus
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
591W - 506L
1,619 Elo+
Party 1
Medusa
Medusa
urst1d
Medusa
Level 159
God Stats
8W - 10L
1,911 SR
Queue Stats
512W - 501L
1,522 Elo+
Party 1
Team Averages
Level 142
1,685 SR
1,555 Elo+

VS

Team Averages
Level 89
1,488 SR
1,319 Elo+
Bastet
Bastet
alexaroo
Bastet
Level 89
God Stats
113W - 73L
1,686 SR
Queue Stats
292W - 250L
1,602 Elo+
Solo
Charybdis
Charybdis
fahot
Charybdis
Level 87
God Stats
0W - 3L
1,279 SR
Queue Stats
2W - 8L
1,184 Elo+
Party 2
Ra
Ra
vincent4359
Ra
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,171 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 10
10,967
731
7,993
10,936
8,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
lEL_BOOGIEl
Bacchus
17
9 / 2 / 8
11,812
787
12,480
14,555
21,903
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
urst1d
Medusa
16
5 / 4 / 8
11,257
750
9,654
12,044
4,114
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
alexaroo
Bastet
12
5 / 8 / 1
9,919
661
10,020
15,096
6,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
fahot
Charybdis
14
1 / 6 / 6
9,856
657
9,196
11,878
3,495
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
1 / 4 / 4
10,153
677
9,903
10,465
3,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
18
18
Kills
7
7
Deaths
18
26
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bastet
alexaroo
Bastet
5
8
1
0.69
W
4
1
10
9
L
Charybdis
fahot
Charybdis
1
6
6
0.67
W
Bacchus
lEL_BOOGIEl
Bacchus
9
2
8
6.5
W
Medusa
urst1d
Medusa
5
4
8
2.25
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,127
Damage
29,119
37,535
Taken
37,439
34,969
Mitigated
13,112
8,306
Healing
8,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
alexaroo
Bastet
10,020
1,289
0
2,984
15,096
6,022
0
7,454
7,335
0
21,339
W
7,993
431
1,495
4,024
10,936
8,952
205
2,518
8,245
46,140
0
L
Charybdis
fahot
Charybdis
9,196
4,618
0
1,110
11,878
3,495
226
6,492
5,204
0
28,302
W
Bacchus
lEL_BOOGIEl
Bacchus
12,480
1,230
0
1,091
14,555
21,903
319
6,055
8,261
27,473
0
W
Medusa
urst1d
Medusa
9,654
2,693
0
1,696
12,044
4,114
2,380
1,763
9,937
0
45,447
L
9,903
1,180
1,183
3,304
10,465
3,595
273
6,627
3,714
50,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,036
Gold Earned
29,928
181
Minions Killed
149
7
Camps Cleared
6
843,810
Distance Traveled
757,862
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,919
661
26
2
2
269,242
3
W
Ra
10,967
731
73
5
3
289,068
5
L
Charybdis
9,856
657
45
3
2
224,837
10
W
Bacchus
11,812
787
32
2
1
285,834
0
W
Medusa
11,257
750
76
5
3
268,908
0
L
Ra
10,153
677
78
5
2
263,783
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role