Player Matchup

Artemis
Artemis
IMr IFinesse
Artemis
Level 129
God Stats
9W - 3L
1,646 SR
Queue Stats
179W - 162L
1,573 Elo+
Solo
Sol
Sol
NotRemember
Sol
Level 129
God Stats
5W - 2L
1,500 SR
Queue Stats
73W - 69L
1,621 Elo+
Party 2
Kuzenbo
Kuzenbo
OgKiLlA247
Kuzenbo
Level 160
God Stats
5W - 4L
1,435 SR
Queue Stats
150W - 152L
1,578 Elo+
Party 2
Horus
Horus
ShotgunSSurgeon
Horus
Level 160
God Stats
19W - 12L
1,597 SR
Queue Stats
305W - 314L
1,611 Elo+
Party 2
King Arthur
King Arthur
TanglyCrown8
King Arthur
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 20L
1,946 Elo+
Party 2
Team Averages
Level 145
1,536 SR
1,666 Elo+

VS

Team Averages
Level 65
1,579 SR
1,616 Elo+
Ymir
Ymir
Cxctys
Ymir
Level 6
God Stats
3W - 1L
1,798 SR
Queue Stats
5W - 3L
1,664 Elo+
Party 1
Merlin
Merlin
MegaMald
Merlin
Level 105
God Stats
4W - 3L
1,793 SR
Queue Stats
160W - 118L
1,583 Elo+
Party 1
Vamana
Vamana
Mr_EnderShoTZ
Vamana
Level 67
God Stats
3W - 3L
1,288 SR
Queue Stats
67W - 54L
1,489 Elo+
Solo
Serqet
Serqet
gman2830
Serqet
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 72L
1,663 Elo+
Party 3
Ah Puch
Ah Puch
th3m3anb3an
Ah Puch
Level 29
God Stats
4W - 5L
1,518 SR
Queue Stats
219W - 194L
1,678 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
IMr IFinesse
Artemis
20
8 / 3 / 11
12,960
810
20,731
15,029
7,229
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
14 / 2 / 10
13,913
870
26,899
17,719
7,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
OgKiLlA247
Kuzenbo
19
4 / 1 / 20
12,652
791
11,340
22,917
39,995
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
12 / 4 / 10
13,847
865
19,165
20,504
10,923
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
TanglyCrown8
King Arthur
19
3 / 2 / 12
11,621
726
8,035
22,308
22,923
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Cxctys
Ymir
16
1 / 13 / 4
10,194
637
8,467
28,158
30,961
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
MegaMald
Merlin
17
2 / 5 / 5
10,471
654
21,961
12,670
4,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

18
3 / 9 / 6
11,037
690
13,448
25,621
24,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Serqet
gman2830
Serqet
17
3 / 6 / 3
11,044
690
12,926
18,280
5,895
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Puch
th3m3anb3an
Ah Puch
19
3 / 8 / 1
11,751
734
13,558
15,362
6,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
31
41
Kills
12
12
Deaths
41
63
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ymir
Cxctys
Ymir
1
13
4
0.23
W
Artemis
IMr IFinesse
Artemis
8
3
11
4.5
L
Merlin
MegaMald
Merlin
2
5
5
0.9
L
3
9
6
0.67
W
14
2
10
9.5
W
Kuzenbo
OgKiLlA247
Kuzenbo
4
1
20
14
W
12
4
10
4.25
W
King Arthur
TanglyCrown8
King Arthur
3
2
12
4.5
L
Serqet
gman2830
Serqet
3
6
3
0.75
L
Ah Puch
th3m3anb3an
Ah Puch
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,170
Damage
70,360
98,477
Taken
100,091
88,126
Mitigated
72,205
34,299
Healing
10,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Cxctys
Ymir
8,467
2,145
62
263
28,158
30,961
0
13,249
14,909
20,915
0
W
Artemis
IMr IFinesse
Artemis
20,731
10,207
0
2,013
15,029
7,229
5,218
4,868
10,055
0
67,417
L
Merlin
MegaMald
Merlin
21,961
2,390
0
910
12,670
4,315
0
5,196
7,474
52,561
0
L
13,448
6,544
225
5,035
25,621
24,725
70
8,510
17,111
0
37,653
W
26,899
10,830
0
10,560
17,719
7,056
4,134
6,518
11,003
71,007
0
W
Kuzenbo
OgKiLlA247
Kuzenbo
11,340
3,263
0
5,146
22,917
39,995
1,453
11,947
10,775
29,833
0
W
19,165
9,835
2,994
5,817
20,504
10,923
2,809
9,885
9,187
0
45,273
W
King Arthur
TanglyCrown8
King Arthur
8,035
1,054
1,397
6,372
22,308
22,923
391
10,014
12,122
0
39,215
L
Serqet
gman2830
Serqet
12,926
3,309
0
504
18,280
5,895
0
5,043
13,237
0
22,522
L
Ah Puch
th3m3anb3an
Ah Puch
13,558
571
0
3,156
15,362
6,309
0
6,241
9,121
56,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,993
Gold Earned
54,497
338
Minions Killed
273
0
Camps Cleared
0
1,563,464
Distance Traveled
1,339,936
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,194
637
23
1
0
222,076
0
W
Artemis
12,960
810
88
6
0
286,834
1
L
Merlin
10,471
654
63
4
0
272,674
0
L
Vamana
11,037
690
53
3
0
298,979
1
W
Sol
13,913
870
103
6
0
315,709
0
W
Kuzenbo
12,652
791
38
2
0
315,791
2
W
Horus
13,847
865
52
3
0
315,518
3
W
King Arthur
11,621
726
57
4
0
329,612
1
L
Serqet
11,044
690
23
1
0
287,004
4
L
Ah Puch
11,751
734
111
7
0
259,203
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role