Player Matchup

Hera
Hera
 
Hera
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
Angelmoonkun
Da Ji
Level 29
God Stats
2W - 1L
1,738 SR
Queue Stats
21W - 25L
1,373 Elo+
Party 2
Baron Samedi
Baron Samedi
ThegreatJorgeno
Baron Samedi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,415 Elo+
Solo
Apollo
Apollo
iSaintOfLucifer
Apollo
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,609 Elo+
Party 3
Loki
Loki
xXTaLLyThE2nDXx
Loki
Level 15
God Stats
2W - 4L
1,701 SR
Queue Stats
2W - 4L
1,609 Elo+
Party 3
Team Averages
Level 68
1,588 SR
1,501 Elo+

VS

Team Averages
Level 36
1,344 SR
1,317 Elo+
Persephone
Persephone
GoldArthur
Persephone
Level 33
God Stats
8W - 4L
1,470 SR
Queue Stats
115W - 80L
1,303 Elo+
Party 1
Amaterasu
Amaterasu
Groverprobe
Amaterasu
Level 24
God Stats
13W - 9L
1,408 SR
Queue Stats
74W - 61L
1,303 Elo+
Party 1
Vulcan
Vulcan
Harothgar
Vulcan
Level 38
God Stats
17W - 11L
1,162 SR
Queue Stats
65W - 50L
1,000 Elo+
Party 1
Nike
Nike
Vanarias
Nike
Level 39
God Stats
5W - 6L
1,398 SR
Queue Stats
54W - 36L
1,478 Elo+
Party 1
Izanami
Izanami
Verathor
Izanami
Level 45
God Stats
12W - 7L
1,280 SR
Queue Stats
15W - 8L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
1 / 3 / 1
7,844
713
7,093
8,647
2,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 9 / 1
7,074
643
5,409
11,193
4,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
ThegreatJorgeno
Baron Samedi
12
0 / 9 / 2
6,720
611
4,845
11,417
4,720
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
1 / 6 / 0
7,362
669
4,444
10,942
4,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 8 / 1
6,625
602
4,441
9,086
2,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
GoldArthur
Persephone
16
2 / 0 / 22
8,941
813
9,428
4,614
1,726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Amaterasu
Groverprobe
Amaterasu
16
4 / 2 / 23
10,043
913
5,348
12,939
11,091
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Vulcan
Harothgar
Vulcan
17
10 / 0 / 12
10,085
917
11,833
3,494
1,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nike
17
11 / 1 / 16
9,795
890
8,751
10,388
8,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
Verathor
Izanami
17
8 / 1 / 9
9,863
897
9,279
6,466
2,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
117
4
Kills
35
35
Deaths
4
5
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
3
1
0.5
L
2
9
1
0.28
W
Persephone
GoldArthur
Persephone
2
0
22
13
W
Amaterasu
Groverprobe
Amaterasu
4
2
23
7.75
W
Vulcan
Harothgar
Vulcan
10
0
12
16
L
Baron Samedi
ThegreatJorgeno
Baron Samedi
0
9
2
0.11
W
Nike
11
1
16
19
W
Izanami
Verathor
Izanami
8
1
9
12.5
L
1
6
0
0.17
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,232
Damage
44,639
51,285
Taken
37,901
18,746
Mitigated
24,972
4,009
Healing
11,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
7,093
1,345
0
1,077
8,647
2,813
0
2,507
5,850
33,696
0
L
5,409
463
0
87
11,193
4,318
0
5,224
5,707
0
13,662
W
Persephone
GoldArthur
Persephone
9,428
702
0
784
4,614
1,726
1,427
2,055
2,559
20,693
0
W
Amaterasu
Groverprobe
Amaterasu
5,348
1,230
2,533
5,978
12,939
11,091
1,719
3,674
9,265
0
11,302
W
Vulcan
Harothgar
Vulcan
11,833
2,738
0
684
3,494
1,399
1,385
2,583
911
48,441
0
L
Baron Samedi
ThegreatJorgeno
Baron Samedi
4,845
647
227
549
11,417
4,720
26
5,260
5,904
13,620
0
W
Nike
8,751
1,218
0
960
10,388
8,355
1,063
2,166
8,222
0
21,961
W
Izanami
Verathor
Izanami
9,279
6,671
0
250
6,466
2,401
3,579
1,460
5,006
0
37,796
L
4,444
2,014
0
1,890
10,942
4,116
0
4,710
6,091
0
27,408
L
4,441
571
0
179
9,086
2,779
0
3,134
5,594
0
13,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,625
Gold Earned
48,727
179
Minions Killed
223
0
Camps Cleared
0
914,331
Distance Traveled
1,199,562
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,844
713
71
6
0
194,723
0
L
Da Ji
7,074
643
17
2
0
196,502
0
W
Persephone
8,941
813
26
2
0
215,799
2
W
Amaterasu
10,043
913
16
1
0
268,289
2
W
Vulcan
10,085
917
80
7
0
262,763
1
L
Baron Samedi
6,720
611
17
2
0
155,565
0
W
Nike
9,795
890
26
2
0
249,034
1
W
Izanami
9,863
897
75
7
0
203,677
0
L
Apollo
7,362
669
52
5
0
171,395
1
L
Loki
6,625
602
22
2
0
196,146
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role