Player Matchup

Loki
Loki
Blue8216369
Loki
Level 103
God Stats
10W - 6L
1,959 SR
Queue Stats
127W - 122L
1,630 Elo+
Solo
Scylla
Scylla
Inappropriate12
Scylla
Level 119
God Stats
4W - 3L
1,500 SR
Queue Stats
133W - 154L
1,542 Elo+
Party 3
Chang'e
Chang'e
Indecisive2533
Chang'e
Level 84
God Stats
81W - 62L
1,500 SR
Queue Stats
122W - 128L
1,278 Elo+
Party 3
Set
Set
Kungfoo_Samurai
Set
Level 108
God Stats
14W - 12L
1,755 SR
Queue Stats
597W - 790L
1,528 Elo+
Solo
Izanami
Izanami
ReCT v RusH
Izanami
Level 155
God Stats
23W - 9L
1,589 SR
Queue Stats
294W - 331L
1,484 Elo+
Solo
Team Averages
Level 114
1,661 SR
1,493 Elo+

VS

Team Averages
Level 89
1,483 SR
1,471 Elo+
Chaac
Chaac
FORCE_15_RECON
Chaac
Level 104
God Stats
0W - 3L
1,217 SR
Queue Stats
160W - 140L
1,604 Elo+
Solo
Olorun
Olorun
lilnightmere88
Olorun
Level 74
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 17L
1,532 Elo+
Party 2
Jormungandr
Jormungandr
plerith
Jormungandr
Level 58
God Stats
1W - 1L
1,698 SR
Queue Stats
11W - 8L
1,532 Elo+
Party 2
Chiron
Chiron
tajoe13
Chiron
Level 126
God Stats
1W - 4L
1,500 SR
Queue Stats
99W - 148L
1,329 Elo+
Party 1
Cu Chulainn
Cu Chulainn
xfinley04
Cu Chulainn
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 138L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 6
9,074
567
8,277
14,177
4,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

15
7 / 2 / 6
9,307
582
9,072
9,344
2,785
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
3 / 3 / 7
8,116
507
6,535
12,699
3,775
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
5 / 4 / 5
8,528
533
7,958
14,569
4,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
ReCT v RusH
Izanami
16
4 / 0 / 9
9,259
579
12,070
14,694
4,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 1
9,692
606
11,736
13,207
6,757
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
2 / 7 / 4
8,626
539
8,835
13,893
5,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
plerith
Jormungandr
12
2 / 3 / 4
7,805
488
6,219
9,630
4,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
tajoe13
Chiron
10
2 / 6 / 2
6,952
435
10,558
12,135
3,013
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cu Chulainn
xfinley04
Cu Chulainn
12
1 / 5 / 4
7,536
471
9,291
13,934
11,186
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
28
23
Kills
13
13
Deaths
23
33
Assists
15
Player
Kills
Deaths
Assists
KDA
W
4
4
6
1.75
L
6
2
1
3.25
W
7
2
6
5
W
3
3
7
2.17
W
5
4
5
1.88
W
Izanami
ReCT v RusH
Izanami
4
0
9
8.5
L
2
7
4
0.57
L
Jormungandr
plerith
Jormungandr
2
3
4
1.33
L
Chiron
tajoe13
Chiron
2
6
2
0.5
L
Cu Chulainn
xfinley04
Cu Chulainn
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,912
Damage
46,639
65,483
Taken
62,799
20,002
Mitigated
30,417
28,248
Healing
15,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,277
2,300
0
3,744
14,177
4,025
0
2,213
11,964
0
48,196
L
11,736
2,023
0
5,660
13,207
6,757
406
3,191
10,016
0
68,633
W
9,072
637
200
5,075
9,344
2,785
606
3,352
5,992
50,332
0
W
6,535
878
2,044
4,270
12,699
3,775
81
4,575
8,124
33,131
0
W
7,958
3,760
0
3,517
14,569
4,794
0
4,027
10,542
35
49,986
W
Izanami
ReCT v RusH
Izanami
12,070
7,216
0
9,398
14,694
4,623
1,472
887
13,678
0
84,327
L
8,835
4,829
247
4,219
13,893
5,381
1,016
5,762
8,131
53,744
0
L
Jormungandr
plerith
Jormungandr
6,219
1,641
0
1,190
9,630
4,080
0
2,437
7,193
34,828
0
L
Chiron
tajoe13
Chiron
10,558
3,629
230
2,560
12,135
3,013
0
1,438
10,697
0
36,677
L
Cu Chulainn
xfinley04
Cu Chulainn
9,291
2,832
0
907
13,934
11,186
0
2,814
11,120
0
45,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,284
Gold Earned
40,611
475
Minions Killed
421
0
Camps Cleared
0
1,616,559
Distance Traveled
1,557,479
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,074
567
91
6
0
357,491
4
L
Chaac
9,692
606
130
8
0
327,634
4
W
Scylla
9,307
582
87
5
0
286,752
2
W
Chang'e
8,116
507
61
4
0
316,232
1
W
Set
8,528
533
88
6
0
341,479
2
W
Izanami
9,259
579
148
9
0
314,605
2
L
Olorun
8,626
539
97
6
0
260,370
2
L
Jormungandr
7,805
488
59
4
0
375,211
3
L
Chiron
6,952
435
48
3
0
281,118
0
L
Cu Chulainn
7,536
471
87
5
0
313,146
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role