Player Matchup

Izanami
Izanami
Bronze III
EL_Mago_305
Izanami
Bronze III
Level 86
God Stats
17W - 16L
1,569 SR
Queue Stats
75W - 74L
1,499 MMR
Party 2
Hercules
Hercules
Bronze III
LeakyGBrando-
Hercules
Bronze III
Level 61
God Stats
8W - 12L
1,539 SR
Queue Stats
55W - 43L
1,499 MMR
Party 2
Hera
Hera
Bronze III
Origins_Wolf
Hera
Bronze III
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 59L
1,499 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 89
1,536 SR
1,499 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 137
1,631 SR
1,489 MMR
Hou Yi
Hou Yi
Gold V
CC F0X
Hou Yi
Gold V
Level 127
God Stats
7W - 9L
1,606 SR
Queue Stats
53W - 44L
1,489 MMR
Party 1
Geb
Geb
Gold V
Death Sh0t 50
Geb
Gold V
Level 152
God Stats
2W - 4L
1,615 SR
Queue Stats
55W - 46L
1,489 MMR
Party 1
Scylla
Scylla
Gold V
MatusDaMoose
Scylla
Gold V
Level 133
God Stats
3W - 2L
1,673 SR
Queue Stats
52W - 41L
1,489 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
EL_Mago_305
Izanami
13
3 / 11 / 0
9,638
741
4,560
17,080
4,488
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
LeakyGBrando-
Hercules
12
0 / 5 / 2
8,151
627
6,010
22,653
15,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
1 / 7 / 2
8,527
656
9,805
13,205
3,699
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
AphroditeMorgan Le FayArtioAtlasAnubis

VS

Bans
ChaacArtemisGaneshaCupidBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
CC F0X
Hou Yi
14
6 / 2 / 14
10,151
781
12,117
10,314
4,008
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 1 / 19
10,828
833
6,979
13,486
17,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
16
14 / 1 / 9
11,947
919
25,153
8,203
3,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
65
4
Kills
23
23
Deaths
4
4
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
CC F0X
Hou Yi
6
2
14
6.5
W
3
1
19
12.5
L
Izanami
EL_Mago_305
Izanami
3
11
0
0.27
L
Hercules
LeakyGBrando-
Hercules
0
5
2
0.2
W
Scylla
14
1
9
18.5
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,375
Damage
44,249
52,938
Taken
32,003
23,766
Mitigated
24,379
12,870
Healing
6,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
CC F0X
Hou Yi
12,117
4,687
0
694
10,314
4,008
2,038
3,066
7,248
0
46,404
W
6,979
1,179
0
3,246
13,486
17,031
106
3,275
10,211
16,197
0
L
Izanami
EL_Mago_305
Izanami
4,560
3,478
474
1,510
17,080
4,488
0
11,070
6,010
0
31,266
L
Hercules
LeakyGBrando-
Hercules
6,010
1,085
539
9,804
22,653
15,579
0
12,087
10,566
0
17,166
W
Scylla
25,153
1,282
270
2,639
8,203
3,340
1,013
3,865
4,338
55,886
0
L
9,805
1,872
0
543
13,205
3,699
45
9,504
3,701
40,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,316
Gold Earned
32,926
132
Minions Killed
135
5
Camps Cleared
6
638,464
Distance Traveled
712,272
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,151
781
47
4
2
224,967
3
W
Geb
10,828
833
12
1
1
245,239
1
L
Izanami
9,638
741
63
5
2
181,404
1
L
Hercules
8,151
627
12
1
0
258,650
1
W
Scylla
11,947
919
76
6
3
242,066
2
L
Hera
8,527
656
57
4
3
198,410
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role