Player Matchup

Rama
Rama
Gold V
Damige
Rama
Gold V
Level 62
God Stats
6W - 4L
1,619 SR
Queue Stats
50W - 40L
1,524 MMR
Solo
Mulan
Mulan
Gold IV
Dєgυυd
Mulan
Gold IV
Level 148
God Stats
1W - 3L
1,399 SR
Queue Stats
13W - 15L
1,510 MMR
Solo
Raijin
Raijin
Gold IV
mythex16
Raijin
Gold IV
Level 148
God Stats
1W - 1L
1,247 SR
Queue Stats
59W - 68L
1,590 MMR
Party 2
Ares
Ares
Silver I
xMiguelONCE
Ares
Silver I
Level 127
God Stats
1W - 3L
1,166 SR
Queue Stats
20W - 23L
1,451 MMR
Party 2
Horus
Horus
Gold III
ycIGE
Horus
Gold III
Level 46
God Stats
6W - 4L
1,631 SR
Queue Stats
134W - 103L
1,518 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 106
1,412 SR
1,519 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 154
1,535 SR
1,518 MMR
Atlas
Atlas
Silver I
 
Atlas
Silver I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Silver II
OlDirtyBasty
Tiamat
Silver II
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 120L
1,472 MMR
Party 1
Hun Batz
Hun Batz
Silver I
StalkerVI
Hun Batz
Silver I
Level 149
God Stats
6W - 6L
1,537 SR
Queue Stats
106W - 101L
1,524 MMR
Solo
Kali
Kali
Gold IV
driеsmertens
Kali
Gold IV
Level 158
God Stats
1W - 1L
1,639 SR
Queue Stats
33W - 32L
1,523 MMR
Solo
Cernunnos
Cernunnos
Gold IV
xRevolveR
Cernunnos
Gold IV
Level 159
God Stats
4W - 6L
1,500 SR
Queue Stats
275W - 277L
1,573 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Damige
Rama
20
9 / 0 / 13
14,313
682
22,542
19,195
7,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
Dєgυυd
Mulan
19
9 / 2 / 13
12,702
605
16,025
19,141
9,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
mythex16
Raijin
19
7 / 2 / 10
13,009
619
15,218
17,481
6,864
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 2 / 17
11,673
556
7,207
20,523
18,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Horus
ycIGE
Horus
20
9 / 2 / 8
13,435
640
23,034
20,185
12,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
OdinAthenaMorgan Le FaySet

VS

Bans
BastetGebThothCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
1 / 9 / 4
9,334
444
9,740
32,537
36,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
16
3 / 7 / 1
10,251
488
16,404
13,053
8,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
StalkerVI
Hun Batz
16
1 / 7 / 3
9,913
472
8,578
18,298
5,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
1 / 10 / 2
10,205
486
7,235
21,038
7,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cernunnos
xRevolveR
Cernunnos
17
2 / 6 / 2
10,528
501
11,033
14,001
5,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
20
39
Kills
8
8
Deaths
39
61
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
9
4
0.33
W
Rama
Damige
Rama
9
0
13
15.5
W
Mulan
Dєgυυd
Mulan
9
2
13
7.75
L
Tiamat
3
7
1
0.5
L
Hun Batz
StalkerVI
Hun Batz
1
7
3
0.36
L
1
10
2
0.2
W
Raijin
mythex16
Raijin
7
2
10
6
W
5
2
17
6.75
L
Cernunnos
xRevolveR
Cernunnos
2
6
2
0.5
W
Horus
ycIGE
Horus
9
2
8
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,026
Damage
52,990
96,525
Taken
98,927
54,213
Mitigated
63,413
50,273
Healing
15,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
9,740
3,574
0
1,709
32,537
36,009
0
9,262
23,275
32,731
0
W
Rama
Damige
Rama
22,542
19,917
0
14,820
19,195
7,015
6,256
4,664
14,415
0
138,511
W
Mulan
Dєgυυd
Mulan
16,025
2,761
0
10,394
19,141
9,895
745
4,591
14,316
0
80,101
L
Tiamat
16,404
975
0
628
13,053
8,640
0
4,257
8,796
54,229
0
L
Hun Batz
StalkerVI
Hun Batz
8,578
2,040
0
5,133
18,298
5,872
0
3,707
14,369
0
69,655
L
7,235
2,502
0
5,055
21,038
7,454
0
3,035
18,003
0
60,944
W
Raijin
mythex16
Raijin
15,218
2,033
630
6,356
17,481
6,864
710
8,016
9,167
101,153
0
W
7,207
373
560
4,690
20,523
18,370
0
7,802
12,473
23,944
2,833
L
Cernunnos
xRevolveR
Cernunnos
11,033
5,239
0
2,732
14,001
5,438
0
1,743
12,258
0
72,294
W
Horus
ycIGE
Horus
23,034
12,661
1,482
11,341
20,185
12,069
3,264
1,867
18,318
0
95,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,132
Gold Earned
50,231
635
Minions Killed
487
0
Camps Cleared
0
2,126,103
Distance Traveled
1,867,297
27
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,334
444
35
2
0
349,571
0
W
Rama
14,313
682
202
10
0
393,842
3
W
Mulan
12,702
605
120
6
0
469,871
5
L
Tiamat
10,251
488
111
5
0
383,974
6
L
Hun Batz
9,913
472
120
6
0
413,723
4
L
Kali
10,205
486
106
5
0
341,452
0
W
Raijin
13,009
619
164
8
0
374,393
4
W
Ares
11,673
556
32
2
0
441,926
9
L
Cernunnos
10,528
501
115
5
0
378,577
11
W
Horus
13,435
640
117
6
0
446,071
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role