Player Matchup

Izanami
Izanami
Backinnblack1978
Izanami
Level 144
God Stats
1W - 2L
1,500 SR
Queue Stats
134W - 129L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Knappyy
Ne Zha
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,344 Elo+
Party 1
Ymir
Ymir
MNC93
Ymir
Level 18
God Stats
3W - 3L
1,634 SR
Queue Stats
157W - 144L
1,527 Elo+
Party 1
Mulan
Mulan
Rowanboats
Mulan
Level 62
God Stats
19W - 14L
1,704 SR
Queue Stats
110W - 90L
1,673 Elo+
Party 1
Discordia
Discordia
kingandrew45
Discordia
Level 16
God Stats
4W - 2L
1,635 SR
Queue Stats
15W - 4L
1,826 Elo+
Party 1
Team Averages
Level 62
1,595 SR
1,574 Elo+

VS

Team Averages
Level 44
1,470 SR
1,632 Elo+
Danzaburou
Danzaburou
Azrhiel
Danzaburou
Level 28
God Stats
0W - 2L
1,301 SR
Queue Stats
5W - 9L
1,531 Elo+
Solo
Achilles
Achilles
HelpfulTeammate
Achilles
Level 65
God Stats
5W - 3L
1,546 SR
Queue Stats
23W - 22L
1,612 Elo+
Party 3
Ymir
Ymir
Hibikikuraii
Ymir
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 17L
1,781 Elo+
Party 3
Thanatos
Thanatos
Jackyyyyyyyy
Thanatos
Level 49
God Stats
6W - 7L
1,500 SR
Queue Stats
110W - 100L
1,617 Elo+
Party 2
Scylla
Scylla
TucFang
Scylla
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 70L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 3 / 9
18,830
897
36,027
23,714
11,155
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
Knappyy
Ne Zha
20
3 / 8 / 12
14,106
672
9,883
22,379
11,647
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
MNC93
Ymir
20
1 / 5 / 21
15,252
726
14,096
33,300
42,649
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mulan
20
6 / 6 / 15
15,739
749
20,176
30,827
27,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
kingandrew45
Discordia
20
6 / 5 / 11
15,906
757
15,772
11,293
3,738
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Azrhiel
Danzaburou
20
2 / 6 / 7
14,400
686
11,828
18,927
8,642
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
20
5 / 6 / 15
14,480
690
17,867
27,394
47,424
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
3 / 4 / 17
14,551
693
14,987
28,720
43,094
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
Jackyyyyyyyy
Thanatos
20
13 / 8 / 8
16,367
779
22,778
20,743
10,664
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
TucFang
Scylla
20
4 / 5 / 12
14,633
697
30,040
18,379
8,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
86
29
Kills
27
27
Deaths
29
68
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Azrhiel
Danzaburou
2
6
7
0.92
W
13
3
9
5.83
L
Achilles
5
6
15
2.08
L
3
4
17
2.88
L
Thanatos
Jackyyyyyyyy
Thanatos
13
8
8
2.13
W
Ne Zha
Knappyy
Ne Zha
3
8
12
1.13
W
Ymir
MNC93
Ymir
1
5
21
2.3
W
Mulan
6
6
15
2.25
L
Scylla
TucFang
Scylla
4
5
12
2
W
Discordia
kingandrew45
Discordia
6
5
11
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,954
Damage
97,500
121,513
Taken
114,163
97,005
Mitigated
118,407
36,406
Healing
23,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Azrhiel
Danzaburou
11,828
5,084
990
2,040
18,927
8,642
1,695
5,787
12,835
0
60,225
W
36,027
29,348
0
13,009
23,714
11,155
4,602
6,945
16,769
0
140,023
L
Achilles
17,867
5,024
0
1,668
27,394
47,424
546
8,321
18,320
0
41,667
L
14,987
1,641
0
4,329
28,720
43,094
156
5,084
22,824
30,442
0
L
Thanatos
Jackyyyyyyyy
Thanatos
22,778
4,503
0
12,090
20,743
10,664
1,332
4,377
16,190
0
61,108
W
Ne Zha
Knappyy
Ne Zha
9,883
1,558
421
3,680
22,379
11,647
382
9,185
13,194
0
25,494
W
Ymir
MNC93
Ymir
14,096
1,203
0
7,211
33,300
42,649
212
13,296
20,004
29,707
0
W
Mulan
20,176
1,455
850
9,970
30,827
27,816
346
13,539
17,288
0
42,994
L
Scylla
TucFang
Scylla
30,040
2,438
0
1,966
18,379
8,583
1,659
5,547
12,305
82,495
0
W
Discordia
kingandrew45
Discordia
15,772
803
0
1,265
11,293
3,738
1,318
2,062
9,231
82,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,833
Gold Earned
74,431
416
Minions Killed
347
0
Camps Cleared
0
1,991,338
Distance Traveled
1,927,607
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
14,400
686
98
5
0
340,538
0
W
Izanami
18,830
897
183
9
0
384,975
0
L
Achilles
14,480
690
39
2
0
403,071
1
L
Ymir
14,551
693
34
2
0
367,419
0
L
Thanatos
16,367
779
80
4
0
392,942
2
W
Ne Zha
14,106
672
44
2
0
384,745
0
W
Ymir
15,252
726
36
2
0
421,034
4
W
Mulan
15,739
749
37
2
0
396,667
2
L
Scylla
14,633
697
96
5
0
423,637
1
W
Discordia
15,906
757
116
6
0
403,917
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role