Player Matchup

Nemesis
Nemesis
DevilFireBear
Nemesis
Level 52
God Stats
18W - 37L
1,319 SR
Queue Stats
379W - 468L
1,395 Elo+
Solo
Cabrakan
Cabrakan
N0rdicDEDE
Cabrakan
Level 64
God Stats
3W - 7L
1,132 SR
Queue Stats
58W - 65L
1,438 Elo+
Solo
Ullr
Ullr
SteadGamer477
Ullr
Level 103
God Stats
64W - 106L
1,458 SR
Queue Stats
331W - 362L
1,510 Elo+
Solo
Apollo
Apollo
UnlustigerSpast
Apollo
Level 91
God Stats
10W - 15L
1,818 SR
Queue Stats
68W - 76L
1,320 Elo+
Solo
Chang'e
Chang'e
bobzilla101
Chang'e
Level 108
God Stats
6W - 6L
1,606 SR
Queue Stats
99W - 92L
1,589 Elo+
Solo
Team Averages
Level 84
1,467 SR
1,450 Elo+

VS

Team Averages
Level 45
1,473 SR
1,498 Elo+
Charybdis
Charybdis
CROSSLEY2000
Charybdis
Level 47
God Stats
21W - 15L
1,390 SR
Queue Stats
226W - 207L
1,381 Elo+
Party 2
Bastet
Bastet
CesitarGSW
Bastet
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 31L
1,527 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ChristieGoddess
Morgan Le Fay
Level 17
God Stats
4W - 3L
1,549 SR
Queue Stats
12W - 15L
1,441 Elo+
Party 1
Achilles
Achilles
Dontengen
Achilles
Level 26
God Stats
3W - 4L
1,152 SR
Queue Stats
9W - 8L
1,540 Elo+
Party 1
Ymir
Ymir
Fluffboi
Ymir
Level 89
God Stats
32W - 21L
1,773 SR
Queue Stats
569W - 547L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
19
2 / 2 / 3
11,529
480
11,989
19,286
7,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
N0rdicDEDE
Cabrakan
16
1 / 3 / 3
10,430
435
8,924
24,161
27,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
7 / 6 / 0
13,154
548
13,515
18,775
5,840
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 3 / 3
10,054
419
14,965
18,106
6,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
bobzilla101
Chang'e
17
0 / 8 / 1
10,975
457
9,996
17,248
12,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CROSSLEY2000
Charybdis
19
2 / 1 / 6
12,120
505
22,053
14,148
5,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
CesitarGSW
Bastet
20
8 / 4 / 7
14,182
591
22,685
26,562
11,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
ChristieGoddess
Morgan Le Fay
20
3 / 3 / 7
13,249
552
10,228
10,671
4,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
Dontengen
Achilles
19
6 / 1 / 5
12,970
540
10,759
22,380
21,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ymir
18
3 / 2 / 5
12,060
503
9,483
25,102
31,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
52
11
Kills
22
22
Deaths
11
10
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Charybdis
CROSSLEY2000
Charybdis
2
1
6
5
W
Bastet
CesitarGSW
Bastet
8
4
7
2.88
W
Morgan Le Fay
ChristieGoddess
Morgan Le Fay
3
3
7
2.17
L
Nemesis
2
2
3
1.75
W
Achilles
Dontengen
Achilles
6
1
5
8.5
W
Ymir
3
2
5
2.75
L
Cabrakan
N0rdicDEDE
Cabrakan
1
3
3
0.83
L
7
6
0
1.17
L
1
3
3
0.83
L
Chang'e
bobzilla101
Chang'e
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,389
Damage
75,208
97,576
Taken
98,863
59,405
Mitigated
74,329
39,100
Healing
27,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
CROSSLEY2000
Charybdis
22,053
11,352
0
6,132
14,148
5,778
2,676
2,912
11,236
0
120,143
W
Bastet
CesitarGSW
Bastet
22,685
9,696
0
6,122
26,562
11,170
4,132
4,007
22,378
0
117,354
W
Morgan Le Fay
ChristieGoddess
Morgan Le Fay
10,228
309
0
1,124
10,671
4,633
1,848
655
9,865
82,760
0
L
Nemesis
11,989
4,702
1,194
11,117
19,286
7,248
0
3,033
15,920
0
78,781
W
Achilles
Dontengen
Achilles
10,759
3,165
0
9,286
22,380
21,195
983
7,119
15,261
0
59,662
W
Ymir
9,483
1,697
1,103
4,172
25,102
31,553
330
4,354
20,748
27,360
6,711
L
Cabrakan
N0rdicDEDE
Cabrakan
8,924
1,659
698
6,076
24,161
27,741
0
4,944
19,021
37,174
0
L
13,515
5,500
0
1,710
18,775
5,840
96
4,288
13,963
0
99,567
L
14,965
9,897
1,677
9,485
18,106
6,420
644
3,267
14,771
0
91,432
L
Chang'e
bobzilla101
Chang'e
9,996
1,634
1,145
5,998
17,248
12,156
115
2,342
13,724
65,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,142
Gold Earned
64,581
656
Minions Killed
616
0
Camps Cleared
0
2,199,442
Distance Traveled
2,322,355
25
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,120
505
182
8
0
435,297
5
W
Bastet
14,182
591
146
6
0
518,496
0
W
Morgan Le Fay
13,249
552
137
6
0
479,225
2
L
Nemesis
11,529
480
114
5
0
513,226
7
W
Achilles
12,970
540
111
5
0
413,828
13
W
Ymir
12,060
503
40
2
0
475,509
4
L
Cabrakan
10,430
435
37
2
0
418,572
7
L
Ullr
13,154
548
181
8
0
445,164
5
L
Apollo
10,054
419
175
7
0
415,257
0
L
Chang'e
10,975
457
149
6
0
407,223
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role