Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
CheeseBlue
Ravana
Level 86
God Stats
16W - 10L
1,500 SR
Queue Stats
263W - 248L
1,523 Elo+
Party 1
Bacchus
Bacchus
GreatLongGlizzy
Bacchus
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 93L
1,511 Elo+
Party 1
Rama
Rama
InsipidDruid411
Rama
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
137W - 146L
1,444 Elo+
Solo
Mulan
Mulan
Vallerio94
Mulan
Level 128
God Stats
13W - 8L
1,635 SR
Queue Stats
165W - 172L
1,426 Elo+
Solo
Team Averages
Level 96
1,527 SR
1,481 Elo+

VS

Team Averages
Level 104
1,486 SR
1,448 Elo+
Neith
Neith
 
Neith
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Aiidenn
Hera
Level 77
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 8L
1,307 Elo+
Solo
Geb
Geb
OpTicSlimShady
Geb
Level 86
God Stats
4W - 9L
1,464 SR
Queue Stats
12W - 13L
1,534 Elo+
Solo
Kali
Kali
xXCROOSHXx
Kali
Level 128
God Stats
1W - 2L
1,467 SR
Queue Stats
122W - 131L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
2 / 0 / 3
5,963
596
2,694
2,233
644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
CheeseBlue
Ravana
11
3 / 1 / 0
6,300
630
4,319
3,695
1,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 1 / 4
5,757
576
2,867
5,525
3,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
0 / 0 / 0
5,342
534
2,355
3,327
803
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
11
3 / 0 / 1
6,475
648
3,114
4,221
3,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
1 / 1 / 0
5,023
502
2,765
4,345
1,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
 
Bellona
1
0 / 0 / 0
3,333
333
0
323
75
Hera
Aiidenn
Hera
8
1 / 5 / 0
4,943
494
1,951
4,870
1,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 1 / 1
4,831
483
2,495
6,562
2,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
0 / 1 / 1
5,152
515
1,141
6,099
1,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
8
Kills
2
2
Deaths
8
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
0
3
3.5
L
Neith
 
Neith
1
1
0
1
L
Bellona
 
Bellona
0
0
0
0
L
Hera
Aiidenn
Hera
1
5
0
0.2
W
Ravana
CheeseBlue
Ravana
3
1
0
3
W
0
1
4
2
W
0
0
0
0
L
0
1
1
0.5
W
Mulan
3
0
1
3.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,349
Damage
8,352
19,001
Taken
22,199
8,736
Mitigated
6,883
6,473
Healing
4,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
2,694
502
0
691
2,233
644
57
1,202
897
24,937
0
L
Neith
 
Neith
2,765
1,077
0
891
4,345
1,231
0
1,073
3,272
0
26,588
L
Bellona
 
Bellona
0
0
0
0
323
75
0
323
0
0
0
L
Hera
Aiidenn
Hera
1,951
259
0
276
4,870
1,078
0
1,133
3,637
21,761
0
W
Ravana
CheeseBlue
Ravana
4,319
1,062
0
668
3,695
1,170
0
808
2,829
0
48,060
W
2,867
418
296
1,905
5,525
3,037
145
1,120
4,349
15,450
0
W
2,355
2,056
0
973
3,327
803
992
914
2,413
0
24,913
L
2,495
414
0
1,655
6,562
2,638
0
2,002
4,560
7,893
0
W
Mulan
3,114
57
0
1,940
4,221
3,082
251
154
4,067
0
31,664
L
1,141
221
0
1,361
6,099
1,861
0
1,030
4,929
0
25,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,837
Gold Earned
23,282
310
Minions Killed
170
0
Camps Cleared
0
966,069
Distance Traveled
721,011
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,963
596
50
5
0
170,733
0
L
Neith
5,023
502
56
6
0
174,676
5
L
Bellona
3,333
333
0
0
0
0
0
L
Hera
4,943
494
58
6
0
128,090
3
W
Ravana
6,300
630
85
9
0
224,494
0
W
Bacchus
5,757
576
25
3
0
207,319
1
W
Rama
5,342
534
60
6
0
167,672
4
L
Geb
4,831
483
7
1
0
200,443
4
W
Mulan
6,475
648
90
9
0
195,851
1
L
Kali
5,152
515
49
5
0
217,802
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role